Player Matchup

Surtr
Surtr
FistGizzard1
Surtr
Level 42
God Stats
17W - 6L
1,780 SR
Queue Stats
43W - 38L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
Pdub49
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,497 Elo+
Party 1
Bacchus
Bacchus
kokane228
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,527 Elo+
Party 1
Team Averages
Level 45
1,593 SR
1,498 Elo+

VS

Team Averages
Level 46
1,409 SR
1,451 Elo+
Kukulkan
Kukulkan
Gorgonzola42
Kukulkan
Level 54
God Stats
0W - 4L
1,410 SR
Queue Stats
64W - 70L
1,400 Elo+
Solo
Bellona
Bellona
Jack-Ymir
Bellona
Level 52
God Stats
0W - 2L
1,317 SR
Queue Stats
19W - 28L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
gerrero_2300
Gilgamesh
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 82L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 8
10,706
765
16,112
14,805
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
Pdub49
Baron Samedi
17
9 / 1 / 7
11,150
796
16,460
9,894
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
kokane228
Bacchus
15
1 / 0 / 15
9,533
681
7,297
12,512
18,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gorgonzola42
Kukulkan
15
1 / 6 / 2
9,633
688
8,527
11,972
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Jack-Ymir
Bellona
14
3 / 3 / 1
9,929
709
9,308
14,871
18,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
gerrero_2300
Gilgamesh
13
0 / 9 / 3
8,422
602
5,519
19,178
8,715
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
L
Kukulkan
Gorgonzola42
Kukulkan
1
6
2
0.33
L
Bellona
Jack-Ymir
Bellona
3
3
1
1.17
W
Baron Samedi
Pdub49
Baron Samedi
9
1
7
12.5
L
Gilgamesh
gerrero_2300
Gilgamesh
0
9
3
0.17
W
Bacchus
kokane228
Bacchus
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,869
Damage
23,354
37,211
Taken
46,021
35,868
Mitigated
32,806
12,975
Healing
2,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,112
5,477
0
3,309
14,805
11,256
713
2,776
11,618
1,778
48,850
L
Kukulkan
Gorgonzola42
Kukulkan
8,527
1,090
0
1,566
11,972
5,383
0
4,942
6,756
38,633
1,038
L
Bellona
Jack-Ymir
Bellona
9,308
1,441
0
851
14,871
18,708
0
8,052
6,537
380
33,508
W
Baron Samedi
Pdub49
Baron Samedi
16,460
1,333
3,610
5,007
9,894
5,943
250
1,996
7,579
43,118
0
L
Gilgamesh
gerrero_2300
Gilgamesh
5,519
1,284
0
194
19,178
8,715
530
11,387
7,271
0
19,506
W
Bacchus
kokane228
Bacchus
7,297
1,057
0
1,049
12,512
18,669
151
3,911
8,356
18,846
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
27,984
146
Minions Killed
153
0
Camps Cleared
0
734,222
Distance Traveled
717,056
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,706
765
73
5
0
233,080
0
L
Kukulkan
9,633
688
83
6
0
215,521
1
L
Bellona
9,929
709
46
3
0
262,354
0
W
Baron Samedi
11,150
796
57
4
0
228,354
0
L
Gilgamesh
8,422
602
24
2
0
239,181
0
W
Bacchus
9,533
681
16
1
0
272,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role