Player Matchup

Tyr
Tyr
Caffeinnated
Tyr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,674 Elo+
Party 2
Neith
Neith
lweeden
Neith
Level 29
God Stats
1W - 0L
1,546 SR
Queue Stats
15W - 9L
1,672 Elo+
Party 2
Baron Samedi
Baron Samedi
sheenthefein
Baron Samedi
Level 99
God Stats
2W - 0L
1,736 SR
Queue Stats
12W - 11L
1,680 Elo+
Party 2
Team Averages
Level 72
1,594 SR
1,675 Elo+

VS

Team Averages
Level 120
1,425 SR
1,500 Elo+
Medusa
Medusa
BoonkCai
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dаred
Morgan Le Fay
Level 231
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Jaymoney45
Sobek
Level 3
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
8,027
803
8,007
12,911
12,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
lweeden
Neith
14
6 / 0 / 6
8,444
844
8,859
5,733
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
sheenthefein
Baron Samedi
13
1 / 3 / 6
6,993
699
8,764
8,843
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoonkCai
Medusa
11
1 / 5 / 2
6,769
677
7,023
10,081
4,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Dаred
Morgan Le Fay
11
2 / 3 / 2
7,250
725
10,372
7,840
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
11
2 / 4 / 1
6,735
674
4,934
13,574
13,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
5
5
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
BoonkCai
Medusa
1
5
2
0.4
W
5
2
7
4.25
L
Morgan Le Fay
Dаred
Morgan Le Fay
2
3
2
1
L
Sobek
2
4
1
0.63
W
Neith
lweeden
Neith
6
0
6
9
W
Baron Samedi
sheenthefein
Baron Samedi
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,630
Damage
22,329
27,487
Taken
31,495
19,792
Mitigated
20,778
10,390
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BoonkCai
Medusa
7,023
2,457
0
0
10,081
4,107
200
2,105
7,684
0
20,517
W
8,007
1,053
0
2,904
12,911
12,759
0
7,445
4,983
0
22,914
L
Morgan Le Fay
Dаred
Morgan Le Fay
10,372
1,566
0
1,428
7,840
3,571
0
1,695
5,886
30,356
645
L
Sobek
4,934
311
0
1,048
13,574
13,100
110
4,738
8,529
11,255
687
W
Neith
lweeden
Neith
8,859
2,849
0
3,670
5,733
2,400
0
2,850
2,769
0
25,408
W
Baron Samedi
sheenthefein
Baron Samedi
8,764
636
392
3,424
8,843
4,633
0
3,493
5,125
27,223
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,464
Gold Earned
20,754
115
Minions Killed
93
0
Camps Cleared
0
535,302
Distance Traveled
520,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,769
677
34
3
0
163,886
0
W
Tyr
8,027
803
35
4
0
196,221
0
L
Morgan Le Fay
7,250
725
39
4
0
168,190
0
L
Sobek
6,735
674
20
2
0
187,936
0
W
Neith
8,444
844
33
3
0
173,535
0
W
Baron Samedi
6,993
699
47
5
0
165,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role