Player Matchup

Ares
Ares
Gold I
Fifo44
Ares
Gold I
Level 99
God Stats
5W - 3L
1,702 SR
Queue Stats
27W - 20L
1,757 MMR
Party 1
Pele
Pele
Gold V
SIrRomero
Pele
Gold V
Level 89
God Stats
2W - 2L
1,675 SR
Queue Stats
12W - 9L
1,551 MMR
Party 1
Danzaburou
Danzaburou
Silver I
joeysandwich
Danzaburou
Silver I
Level 60
God Stats
2W - 0L
1,765 SR
Queue Stats
16W - 17L
1,377 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,714 SR
1,562 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,747 SR
1,640 MMR
Jormungandr
Jormungandr
Gold IV
GeoTheChamp
Jormungandr
Gold IV
Level 121
God Stats
31W - 24L
1,792 SR
Queue Stats
81W - 88L
1,704 MMR
Solo
Nu Wa
Nu Wa
Gold II
K INNEYT4
Nu Wa
Gold II
Level 176
God Stats
9W - 8L
1,728 SR
Queue Stats
112W - 144L
1,682 MMR
Solo
Cupid
Cupid
Gold III
R3dRummSau53
Cupid
Gold III
Level 186
God Stats
2W - 3L
1,722 SR
Queue Stats
37W - 54L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fifo44
Ares
17
6 / 2 / 10
11,367
812
12,562
17,900
22,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
16
8 / 3 / 5
11,758
840
18,019
15,449
6,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
joeysandwich
Danzaburou
16
4 / 5 / 12
11,393
814
11,145
12,249
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesHeraThothAh Muzen CabNe Zha

VS

Bans
GaneshaMulanAo KuangChironChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GeoTheChamp
Jormungandr
16
6 / 3 / 3
10,769
769
13,822
18,798
18,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
K INNEYT4
Nu Wa
15
3 / 6 / 6
10,282
734
8,961
12,447
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 9 / 7
9,489
678
9,434
15,416
5,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
10
10
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
Fifo44
Ares
6
2
10
5.5
L
Jormungandr
GeoTheChamp
Jormungandr
6
3
3
2.5
L
Nu Wa
K INNEYT4
Nu Wa
3
6
6
1
L
1
9
7
0.5
W
Pele
8
3
5
3.5
W
Danzaburou
joeysandwich
Danzaburou
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,726
Damage
32,217
45,598
Taken
46,661
34,044
Mitigated
27,732
7,032
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Fifo44
Ares
12,562
1,007
0
1,895
17,900
22,218
654
7,627
9,817
37,864
2,300
L
Jormungandr
GeoTheChamp
Jormungandr
13,822
2,024
0
1,646
18,798
18,595
0
3,825
14,427
37,498
2,115
L
Nu Wa
K INNEYT4
Nu Wa
8,961
4,366
0
767
12,447
3,845
0
3,600
8,517
38,321
0
L
9,434
5,522
215
1,823
15,416
5,292
0
3,784
11,263
0
28,767
W
Pele
18,019
3,655
0
3,771
15,449
6,571
1,062
7,207
7,788
0
69,168
W
Danzaburou
joeysandwich
Danzaburou
11,145
7,709
0
1,366
12,249
5,255
1,474
5,767
6,147
0
60,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
30,540
238
Minions Killed
153
0
Camps Cleared
0
727,024
Distance Traveled
652,931
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,367
812
48
3
0
255,336
0
L
Jormungandr
10,769
769
56
4
0
240,453
0
L
Nu Wa
10,282
734
52
4
0
209,048
0
L
Cupid
9,489
678
45
3
0
203,430
4
W
Pele
11,758
840
95
7
0
247,916
0
W
Danzaburou
11,393
814
95
7
0
223,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role