Player Matchup

Nemesis
Nemesis
BeardedPotato666
Nemesis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 77L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
K1NG AGC
Sun Wukong
Level 18
God Stats
9W - 10L
1,363 SR
Queue Stats
32W - 46L
1,327 Elo+
Party 2
Baron Samedi
Baron Samedi
R3D_B3ASTTT
Baron Samedi
Level 81
God Stats
1W - 2L
1,160 SR
Queue Stats
32W - 43L
1,376 Elo+
Party 2
Team Averages
Level 46
1,341 SR
1,372 Elo+

VS

Team Averages
Level 51
1,532 SR
1,386 Elo+
Hachiman
Hachiman
CrimsonPumpchin
Hachiman
Level 65
God Stats
1W - 1L
1,762 SR
Queue Stats
51W - 29L
1,621 Elo+
Party 1
Ymir
Ymir
RigDaze
Ymir
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 9L
1,179 Elo+
Party 1
Nu Wa
Nu Wa
bluntqueen7939
Nu Wa
Level 86
God Stats
23W - 21L
1,334 SR
Queue Stats
68W - 66L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,871
806
4,764
7,098
5,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
K1NG AGC
Sun Wukong
13
1 / 0 / 9
8,365
760
9,029
10,734
11,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Baron Samedi
R3D_B3ASTTT
Baron Samedi
14
7 / 2 / 4
9,557
869
9,139
7,114
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 5 / 2
7,612
692
9,011
10,509
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
RigDaze
Ymir
12
0 / 2 / 1
6,718
611
2,410
8,324
8,166
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
2 / 5 / 0
7,130
648
5,891
9,087
3,143
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Hachiman
0
5
2
0.2
W
Sun Wukong
K1NG AGC
Sun Wukong
1
0
9
5.5
W
Baron Samedi
R3D_B3ASTTT
Baron Samedi
7
2
4
4.5
L
Ymir
RigDaze
Ymir
0
2
1
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,932
Damage
17,312
24,946
Taken
27,920
20,576
Mitigated
15,546
4,799
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,764
1,181
0
607
7,098
5,158
345
1,943
5,155
0
18,667
L
Hachiman
9,011
4,476
0
2,279
10,509
4,237
0
3,814
6,688
0
40,897
W
Sun Wukong
K1NG AGC
Sun Wukong
9,029
1,369
0
1,209
10,734
11,599
560
4,260
6,474
0
36,382
W
Baron Samedi
R3D_B3ASTTT
Baron Samedi
9,139
683
623
2,360
7,114
3,819
212
2,087
5,027
41,165
0
L
Ymir
RigDaze
Ymir
2,410
485
0
0
8,324
8,166
0
2,186
6,130
11,285
0
L
5,891
2,445
0
1,686
9,087
3,143
0
3,155
5,914
16,525
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
21,460
144
Minions Killed
112
0
Camps Cleared
0
557,666
Distance Traveled
509,081
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,871
806
22
2
0
186,553
0
L
Hachiman
7,612
692
75
7
0
158,396
0
W
Sun Wukong
8,365
760
58
5
0
197,513
0
W
Baron Samedi
9,557
869
64
6
0
173,600
0
L
Ymir
6,718
611
14
1
0
185,923
0
L
Nu Wa
7,130
648
23
2
0
164,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role