Player Matchup

Neith
Neith
FikaCaDario
Neith
Level 21
God Stats
2W - 6L
1,683 SR
Queue Stats
2W - 6L
1,408 Elo+
Party 2
Sol
Sol
LuminousBlanket
Sol
Level 123
God Stats
8W - 7L
1,749 SR
Queue Stats
167W - 166L
1,503 Elo+
Solo
Danzaburou
Danzaburou
NoWayKOKshiner
Danzaburou
Level 95
God Stats
39W - 39L
1,296 SR
Queue Stats
135W - 127L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
TURP24
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,475 Elo+
Party 1
Loki
Loki
backokralj94
Loki
Level 99
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 6L
1,408 Elo+
Party 2
Team Averages
Level 80
1,508 SR
1,449 Elo+

VS

Team Averages
Level 93
1,576 SR
1,492 Elo+
Neith
Neith
Coo1erkey3358
Neith
Level 57
God Stats
17W - 17L
1,412 SR
Queue Stats
54W - 59L
1,405 Elo+
Solo
Kukulkan
Kukulkan
HogWildHarry
Kukulkan
Level 68
God Stats
10W - 8L
1,500 SR
Queue Stats
47W - 65L
1,404 Elo+
Party 3
Baron Samedi
Baron Samedi
ImMoRtAlSnIpeZx
Baron Samedi
Level 114
God Stats
5W - 3L
1,673 SR
Queue Stats
64W - 49L
1,509 Elo+
Solo
Bakasura
Bakasura
TrogWithAFrog
Bakasura
Level 144
God Stats
3W - 4L
1,797 SR
Queue Stats
106W - 118L
1,570 Elo+
Party 3
Surtr
Surtr
xXlsnagforXx
Surtr
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
78W - 90L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,581
536
5,511
9,507
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 3
9,833
615
8,334
6,481
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NoWayKOKshiner
Danzaburou
12
3 / 5 / 2
7,282
455
9,508
11,809
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
TURP24
Sylvanus
12
0 / 4 / 5
7,402
463
5,146
17,085
17,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 7 / 2
7,743
484
8,138
15,566
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,254
516
9,651
10,210
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
HogWildHarry
Kukulkan
14
1 / 2 / 1
8,674
542
6,137
6,121
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ImMoRtAlSnIpeZx
Baron Samedi
14
1 / 2 / 11
8,669
542
5,943
14,984
14,791
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
TrogWithAFrog
Bakasura
17
10 / 1 / 1
9,968
623
12,632
17,860
9,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 2 / 3
10,219
639
8,111
11,722
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
16
17
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
1
1
2
2
W
Kukulkan
HogWildHarry
Kukulkan
1
2
1
0.75
W
Baron Samedi
ImMoRtAlSnIpeZx
Baron Samedi
1
2
11
3.25
L
1
0
3
2.5
L
Danzaburou
NoWayKOKshiner
Danzaburou
3
5
2
0.8
L
Sylvanus
TURP24
Sylvanus
0
4
5
0.63
W
Bakasura
TrogWithAFrog
Bakasura
10
1
1
10.5
L
4
7
2
0.71
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,637
Damage
42,474
60,448
Taken
60,897
34,442
Mitigated
42,569
18,266
Healing
22,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,651
3,308
0
4,444
10,210
5,437
1,625
1,608
8,602
0
52,391
L
5,511
1,816
0
3,411
9,507
4,443
0
637
8,185
0
67,477
W
Kukulkan
HogWildHarry
Kukulkan
6,137
153
0
840
6,121
2,900
0
3,569
2,552
58,387
358
W
Baron Samedi
ImMoRtAlSnIpeZx
Baron Samedi
5,943
805
963
6,758
14,984
14,791
147
3,023
11,961
26,113
0
L
8,334
2,037
0
3,389
6,481
2,574
870
2,572
3,770
62,047
20,811
L
Danzaburou
NoWayKOKshiner
Danzaburou
9,508
4,258
0
1,120
11,809
4,652
0
2,704
8,100
0
35,415
L
Sylvanus
TURP24
Sylvanus
5,146
1,977
829
5,387
17,085
17,023
0
3,955
11,814
27,229
0
W
Bakasura
TrogWithAFrog
Bakasura
12,632
7,620
0
5,630
17,860
9,574
1,776
4,051
13,809
0
86,950
L
8,138
3,157
0
4,130
15,566
5,750
0
2,584
12,069
0
50,367
W
8,111
2,280
0
3,601
11,722
9,867
98
973
10,749
1,417
82,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
45,784
449
Minions Killed
539
0
Camps Cleared
0
1,400,533
Distance Traveled
1,531,304
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,254
516
90
6
0
286,688
3
L
Neith
8,581
536
137
9
0
273,770
0
W
Kukulkan
8,674
542
116
7
0
310,218
6
W
Baron Samedi
8,669
542
42
3
0
288,475
2
L
Sol
9,833
615
161
10
0
284,771
0
L
Danzaburou
7,282
455
44
3
0
284,198
0
L
Sylvanus
7,402
463
31
2
0
240,122
1
W
Bakasura
9,968
623
144
9
0
372,541
2
L
Loki
7,743
484
76
5
0
317,672
0
W
Surtr
10,219
639
147
9
0
273,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role