Player Matchup

Mulan
Mulan
EstesesThesis
Mulan
Level 126
God Stats
1W - 2L
1,719 SR
Queue Stats
35W - 41L
1,339 Elo+
Party 1
Ares
Ares
SkyActually
Ares
Level 145
God Stats
0W - 1L
1,836 SR
Queue Stats
15W - 27L
1,333 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlyCopperHead777
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 1
Charybdis
Charybdis
iChurai
Charybdis
Level 144
God Stats
0W - 3L
1,582 SR
Queue Stats
21W - 33L
1,401 Elo+
Party 1
Anubis
Anubis
xxboogeyxx
Anubis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,514 Elo+
Party 1
Team Averages
Level 104
1,627 SR
1,373 Elo+

VS

Team Averages
Level 104
1,499 SR
1,452 Elo+
Nemesis
Nemesis
Animity0204
Nemesis
Level 124
God Stats
2W - 1L
1,738 SR
Queue Stats
20W - 26L
1,466 Elo+
Party 2
Surtr
Surtr
BigusChungus
Surtr
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,409 Elo+
Party 2
Anubis
Anubis
LordDankSauce
Anubis
Level 129
God Stats
11W - 11L
1,500 SR
Queue Stats
310W - 309L
1,503 Elo+
Solo
Maui
Maui
YeBoi17
Maui
Level 59
God Stats
1W - 0L
1,257 SR
Queue Stats
6W - 8L
1,382 Elo+
Party 2
Rama
Rama
reacon32
Rama
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,607
761
6,051
10,569
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 4
7,927
793
7,186
10,440
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SlyCopperHead777
Ah Muzen Cab
13
1 / 3 / 3
7,687
769
4,085
7,310
3,276
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
iChurai
Charybdis
16
3 / 3 / 3
8,869
887
8,168
8,734
4,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
xxboogeyxx
Anubis
14
1 / 6 / 4
8,044
804
4,958
7,738
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Animity0204
Nemesis
15
5 / 2 / 8
8,936
894
10,231
12,139
7,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 1 / 8
8,748
875
7,254
10,840
9,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
1 / 3 / 9
8,311
831
5,068
4,811
2,402
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
YeBoi17
Maui
15
1 / 1 / 13
8,812
881
4,950
7,812
7,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
17
8 / 0 / 5
9,646
965
9,965
7,617
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
7
Kills
18
18
Deaths
7
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Animity0204
Nemesis
5
2
8
4.5
W
3
1
8
7
L
1
3
1
0.5
W
1
3
9
1.83
L
1
3
4
1
L
Ah Muzen Cab
SlyCopperHead777
Ah Muzen Cab
1
3
3
0.83
W
Maui
YeBoi17
Maui
1
1
13
7.5
L
Charybdis
iChurai
Charybdis
3
3
3
1.5
W
Rama
8
0
5
10.5
L
Anubis
xxboogeyxx
Anubis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,448
Damage
37,468
44,791
Taken
43,219
32,269
Mitigated
31,016
3,366
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Animity0204
Nemesis
10,231
4,935
0
2,069
12,139
7,887
864
4,659
6,904
0
23,119
W
7,254
2,204
0
1,722
10,840
9,139
784
1,434
9,059
279
25,163
L
6,051
908
0
1,317
10,569
9,397
194
3,528
7,041
0
14,557
W
5,068
500
0
656
4,811
2,402
579
2,156
2,559
24,664
330
L
7,186
535
0
1,323
10,440
12,585
0
2,100
8,340
14,220
1,999
L
Ah Muzen Cab
SlyCopperHead777
Ah Muzen Cab
4,085
2,123
0
0
7,310
3,276
630
1,224
6,086
0
11,280
W
Maui
YeBoi17
Maui
4,950
746
1,604
1,186
7,812
7,711
289
1,365
6,285
7,400
220
L
Charybdis
iChurai
Charybdis
8,168
4,090
0
726
8,734
4,121
1,002
1,644
7,090
0
34,628
W
Rama
9,965
7,211
0
1,508
7,617
3,877
1,422
1,034
6,367
0
33,970
L
Anubis
xxboogeyxx
Anubis
4,958
0
0
0
7,738
2,890
381
1,615
4,923
22,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
44,453
191
Minions Killed
218
0
Camps Cleared
0
958,416
Distance Traveled
1,050,936
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,936
894
38
4
0
213,547
0
W
Surtr
8,748
875
47
5
0
222,306
0
L
Mulan
7,607
761
26
3
0
208,780
0
W
Anubis
8,311
831
55
6
0
212,063
0
L
Ares
7,927
793
24
2
0
202,383
0
L
Ah Muzen Cab
7,687
769
17
2
0
175,846
0
W
Maui
8,812
881
9
1
0
209,311
1
L
Charybdis
8,869
887
69
7
0
199,900
0
W
Rama
9,646
965
69
7
0
193,709
0
L
Anubis
8,044
804
55
6
0
171,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role