Player Matchup

Neith
Neith
Nassoum3
Neith
Level 36
God Stats
1W - 8L
1,519 SR
Queue Stats
1W - 8L
1,372 Elo+
Solo
Mulan
Mulan
NostramoS
Mulan
Level 124
God Stats
6W - 8L
1,750 SR
Queue Stats
214W - 193L
1,593 Elo+
Solo
Chang'e
Chang'e
Yadibaby89
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,355 Elo+
Solo
Team Averages
Level 88
1,589 SR
1,440 Elo+

VS

Team Averages
Level 105
1,461 SR
1,488 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ElRaFa
Anhur
Level 109
God Stats
4W - 5L
1,267 SR
Queue Stats
171W - 173L
1,430 Elo+
Solo
Surtr
Surtr
Pontyf6193
Surtr
Level 82
God Stats
10W - 5L
1,615 SR
Queue Stats
55W - 62L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nassoum3
Neith
12
2 / 5 / 4
7,894
658
12,257
11,250
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
NostramoS
Mulan
13
5 / 3 / 3
8,480
707
15,968
15,692
22,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Yadibaby89
Chang'e
12
1 / 5 / 2
7,499
625
6,811
13,125
4,645
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 3 / 7
8,819
735
9,582
14,919
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anhur
ElRaFa
Anhur
15
6 / 1 / 4
9,657
805
12,034
10,915
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
14
4 / 4 / 6
9,374
781
12,716
19,389
17,603
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
13
13
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
7
2.17
W
Anhur
ElRaFa
Anhur
6
1
4
8
L
Neith
Nassoum3
Neith
2
5
4
0.8
L
Mulan
NostramoS
Mulan
5
3
3
2.17
W
Surtr
4
4
6
1.75
L
Chang'e
Yadibaby89
Chang'e
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,036
Damage
34,332
40,067
Taken
45,223
31,291
Mitigated
29,329
9,246
Healing
21,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,582
1,541
7,040
8,442
14,919
7,014
123
1,779
13,140
30,999
0
W
Anhur
ElRaFa
Anhur
12,034
6,071
0
2,829
10,915
4,712
1,710
1,602
9,313
0
46,461
L
Neith
Nassoum3
Neith
12,257
3,972
0
1,400
11,250
4,631
739
2,678
8,548
0
29,014
L
Mulan
NostramoS
Mulan
15,968
1,191
0
2,639
15,692
22,015
362
3,453
12,218
0
29,339
W
Surtr
12,716
3,943
0
3,021
19,389
17,603
130
3,382
16,007
842
24,495
L
Chang'e
Yadibaby89
Chang'e
6,811
1,762
1,765
3,442
13,125
4,645
537
4,105
9,020
18,250
174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,873
Gold Earned
27,850
100
Minions Killed
132
0
Camps Cleared
0
552,199
Distance Traveled
641,633
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,819
735
49
4
0
201,626
1
W
Anhur
9,657
805
57
5
0
221,841
0
L
Neith
7,894
658
42
4
0
179,700
0
L
Mulan
8,480
707
31
3
0
207,088
0
W
Surtr
9,374
781
26
2
0
218,166
0
L
Chang'e
7,499
625
27
2
0
165,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role