Player Matchup

Fenrir
Fenrir
Demtacos9952
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,104 Elo+
Party 1
Kali
Kali
INdpndThinkr
Kali
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
974 Elo+
Party 1
Eset
Eset
Pandaicorn28
Eset
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,163 Elo+
Party 1
Rama
Rama
tannerjb
Rama
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,483 Elo+
Party 1
Nemesis
Nemesis
xXFe3DZzXx
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,245 Elo+

VS

Team Averages
Level 137
1,654 SR
1,501 Elo+
Artio
Artio
Cobe_Aladjinn
Artio
Level 136
God Stats
3W - 3L
1,729 SR
Queue Stats
233W - 239L
1,635 Elo+
Solo
Athena
Athena
Cooderbandit
Athena
Level 122
God Stats
5W - 4L
1,715 SR
Queue Stats
500W - 506L
1,444 Elo+
Solo
Bacchus
Bacchus
LoRDxDvNNy
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 126L
1,438 Elo+
Solo
Persephone
Persephone
WyleECoyote
Persephone
Level 157
God Stats
12W - 9L
1,824 SR
Queue Stats
736W - 752L
1,489 Elo+
Solo
The Morrigan
The Morrigan
imaboss90
The Morrigan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 5 / 3
6,751
675
6,510
13,616
12,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 1
6,861
686
2,177
9,463
5,114
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 3
6,841
684
5,562
9,546
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
14
3 / 5 / 3
7,700
770
8,126
11,150
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
xXFe3DZzXx
Nemesis
13
2 / 5 / 0
7,212
721
6,171
12,426
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 19
9,500
950
8,072
18,726
17,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
15
7 / 3 / 14
9,829
983
7,099
16,175
16,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
LoRDxDvNNy
Bacchus
15
5 / 1 / 21
8,893
889
13,510
12,397
17,690
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
WyleECoyote
Persephone
14
3 / 2 / 18
8,758
876
8,971
6,301
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
imaboss90
The Morrigan
16
7 / 0 / 19
9,549
955
12,338
3,837
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
118
6
Kills
27
27
Deaths
7
10
Assists
91
Player
Kills
Deaths
Assists
KDA
W
5
1
19
14.5
W
Athena
7
3
14
4.67
L
Fenrir
0
5
3
0.3
L
1
6
1
0.25
W
Bacchus
LoRDxDvNNy
Bacchus
5
1
21
15.5
L
0
6
3
0.25
W
Persephone
WyleECoyote
Persephone
3
2
18
6
W
The Morrigan
imaboss90
The Morrigan
7
0
19
16.5
L
Rama
3
5
3
0.9
L
Nemesis
xXFe3DZzXx
Nemesis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
49,990
56,201
Taken
57,436
37,518
Mitigated
55,855
10,245
Healing
26,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,072
558
3,734
9,414
18,726
17,011
1,086
1,501
16,649
16,275
0
W
Athena
7,099
1,233
2,574
2,159
16,175
16,426
1,044
1,290
14,586
14,863
0
L
Fenrir
6,510
1,324
1,018
3,425
13,616
12,381
0
11,781
1,835
0
9,084
L
2,177
794
0
971
9,463
5,114
0
7,157
2,306
0
10,478
W
Bacchus
LoRDxDvNNy
Bacchus
13,510
938
2,740
3,114
12,397
17,690
1,068
1,461
10,677
17,677
1,541
L
5,562
1,306
664
762
9,546
4,720
32
8,775
771
11,473
0
W
Persephone
WyleECoyote
Persephone
8,971
509
814
1,539
6,301
2,887
1,424
306
5,880
16,769
0
W
The Morrigan
imaboss90
The Morrigan
12,338
1,652
145
254
3,837
1,841
1,829
386
3,331
23,660
1,921
L
Rama
8,126
6,675
384
2,001
11,150
5,300
0
9,943
1,207
0
21,569
L
Nemesis
xXFe3DZzXx
Nemesis
6,171
2,576
0
1,020
12,426
10,003
0
10,469
1,957
0
13,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
46,529
88
Minions Killed
96
0
Camps Cleared
0
763,093
Distance Traveled
954,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,500
950
18
2
0
190,022
0
W
Athena
9,829
983
15
2
0
199,786
0
L
Fenrir
6,751
675
8
1
0
173,340
0
L
Kali
6,861
686
17
2
0
121,055
0
W
Bacchus
8,893
889
13
1
0
202,147
0
L
Eset
6,841
684
15
2
0
142,497
0
W
Persephone
8,758
876
12
1
0
184,728
0
W
The Morrigan
9,549
955
38
4
0
177,985
0
L
Rama
7,700
770
35
4
0
153,963
0
L
Nemesis
7,212
721
13
1
0
172,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role