Player Matchup

Bastet
Bastet
Chiroptophobic
Bastet
Level 121
God Stats
3W - 3L
1,267 SR
Queue Stats
117W - 111L
1,475 Elo+
Party 2
Khepri
Khepri
LILQUA
Khepri
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 55L
1,524 Elo+
Solo
Nike
Nike
Reiterative
Nike
Level 103
God Stats
6W - 2L
1,500 SR
Queue Stats
103W - 109L
1,427 Elo+
Party 2
Ah Puch
Ah Puch
Runic1
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,351 Elo+
Party 2
Zhong Kui
Zhong Kui
TurboDon
Zhong Kui
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 39L
1,553 Elo+
Solo
Team Averages
Level 88
1,453 SR
1,466 Elo+

VS

Team Averages
Level 103
1,555 SR
1,472 Elo+
Kali
Kali
AquaxSnake
Kali
Level 106
God Stats
1W - 2L
1,839 SR
Queue Stats
126W - 129L
1,484 Elo+
Party 1
Fenrir
Fenrir
Biomunkey
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 154L
1,501 Elo+
Party 1
Bellona
Bellona
EarlMalone92
Bellona
Level 143
God Stats
7W - 5L
1,437 SR
Queue Stats
200W - 226L
1,449 Elo+
Solo
Yu Huang
Yu Huang
ominous_mane71
Yu Huang
Level 26
God Stats
7W - 8L
1,500 SR
Queue Stats
295W - 343L
1,420 Elo+
Solo
Serqet
Serqet
zerszz
Serqet
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 167L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 21
10,624
966
18,121
13,434
7,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
LILQUA
Khepri
15
5 / 3 / 24
10,020
911
5,709
15,622
16,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 2 / 25
10,336
940
10,739
16,590
17,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Runic1
Ah Puch
16
4 / 2 / 30
9,483
862
10,234
9,090
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TurboDon
Zhong Kui
16
7 / 2 / 29
10,140
922
14,711
13,228
14,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
7,121
647
5,158
13,244
5,415
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Biomunkey
Fenrir
17
5 / 7 / 4
9,362
851
10,075
16,015
12,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
EarlMalone92
Bellona
16
2 / 6 / 5
8,668
788
7,014
14,864
11,831
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
16
0 / 6 / 6
8,574
779
10,320
9,602
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
zerszz
Serqet
14
2 / 9 / 5
9,012
819
7,465
12,940
8,214
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
32
38
Kills
10
12
Deaths
38
129
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Fenrir
Biomunkey
Fenrir
5
7
4
1
W
14
3
21
8.17
L
Bellona
EarlMalone92
Bellona
2
6
5
0.75
W
Khepri
LILQUA
Khepri
5
3
24
5.67
W
8
2
25
10.25
W
Ah Puch
Runic1
Ah Puch
4
2
30
9.5
W
Zhong Kui
TurboDon
Zhong Kui
7
2
29
10.75
L
Yu Huang
0
6
6
0.5
L
Serqet
zerszz
Serqet
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,514
Damage
40,032
67,964
Taken
66,665
60,805
Mitigated
42,338
22,170
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,158
2,352
0
554
13,244
5,415
0
7,780
5,245
0
9,477
L
Fenrir
Biomunkey
Fenrir
10,075
2,747
154
2,563
16,015
12,903
0
7,523
8,292
0
15,011
W
18,121
4,035
1,671
3,014
13,434
7,229
2,613
1,793
10,641
0
25,662
L
Bellona
EarlMalone92
Bellona
7,014
1,092
269
2,555
14,864
11,831
0
5,101
9,469
0
16,456
W
Khepri
LILQUA
Khepri
5,709
682
2,613
3,286
15,622
16,294
854
2,355
12,821
9,785
0
W
10,739
482
1,734
5,056
16,590
17,376
1,114
1,754
14,668
0
23,723
W
Ah Puch
Runic1
Ah Puch
10,234
966
520
1,768
9,090
5,189
1,241
1,121
7,751
24,055
540
W
Zhong Kui
TurboDon
Zhong Kui
14,711
3,207
0
2,508
13,228
14,717
1,523
3,297
9,523
24,845
0
L
Yu Huang
10,320
924
448
316
9,602
3,975
0
4,398
5,116
29,997
0
L
Serqet
zerszz
Serqet
7,465
1,987
82
407
12,940
8,214
0
5,687
6,964
0
9,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,603
Gold Earned
42,737
108
Minions Killed
115
0
Camps Cleared
0
1,122,944
Distance Traveled
863,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,121
647
3
0
0
152,820
0
L
Fenrir
9,362
851
15
1
0
198,241
0
W
Bastet
10,624
966
22
2
0
246,051
0
L
Bellona
8,668
788
15
1
0
201,739
0
W
Khepri
10,020
911
6
1
0
210,867
0
W
Nike
10,336
940
34
3
0
242,031
0
W
Ah Puch
9,483
862
23
2
0
211,302
0
W
Zhong Kui
10,140
922
23
2
0
212,693
0
L
Yu Huang
8,574
779
73
7
0
165,916
0
L
Serqet
9,012
819
9
1
0
144,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role