Player Matchup

Cabrakan
Cabrakan
Bluuex3
Cabrakan
Level 109
God Stats
6W - 6L
1,427 SR
Queue Stats
53W - 47L
1,542 Elo+
Party 1
Anubis
Anubis
MasterFideo
Anubis
Level 159
God Stats
6W - 5L
1,542 SR
Queue Stats
296W - 267L
1,526 Elo+
Solo
Ishtar
Ishtar
SAVÀGE
Ishtar
Level 148
God Stats
3W - 2L
1,400 SR
Queue Stats
73W - 60L
1,526 Elo+
Party 1
Fenrir
Fenrir
WhatevercuzDuh
Fenrir
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
299W - 270L
1,579 Elo+
Party 2
Nike
Nike
xArkhymx
Nike
Level 123
God Stats
17W - 9L
1,305 SR
Queue Stats
254W - 237L
1,548 Elo+
Party 2
Team Averages
Level 133
1,435 SR
1,544 Elo+

VS

Team Averages
Level 134
1,543 SR
1,547 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Denaero
Ravana
Level 127
God Stats
15W - 15L
1,559 SR
Queue Stats
279W - 264L
1,552 Elo+
Party 4
Geb
Geb
Efficienado
Geb
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 183L
1,577 Elo+
Party 4
Sol
Sol
Onslaught66
Sol
Level 115
God Stats
2W - 4L
1,637 SR
Queue Stats
158W - 157L
1,544 Elo+
Party 3
Thanatos
Thanatos
xHOLLYWOODx01
Thanatos
Level 148
God Stats
9W - 15L
1,517 SR
Queue Stats
738W - 679L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bluuex3
Cabrakan
9
2 / 0 / 8
6,233
567
3,993
8,026
7,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
11
3 / 0 / 1
6,417
583
4,892
3,125
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ishtar
SAVÀGE
Ishtar
12
4 / 0 / 5
6,959
633
8,849
6,078
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 2
5,840
531
2,182
9,935
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
10
1 / 3 / 0
5,632
512
2,101
8,548
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 1
6,350
577
895
4,939
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ravana
Denaero
Ravana
10
3 / 2 / 1
6,219
565
7,933
9,049
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 2 / 1
5,185
471
2,918
8,048
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 0
5,271
479
4,202
8,866
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xHOLLYWOODx01
Thanatos
9
0 / 3 / 0
4,960
451
3,721
7,583
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
4
4
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
W
Cabrakan
Bluuex3
Cabrakan
2
0
8
6
L
Ravana
Denaero
Ravana
3
2
1
1.75
L
1
2
1
0.75
W
Anubis
3
0
1
3.5
L
0
6
0
0
W
Ishtar
SAVÀGE
Ishtar
4
0
5
6.5
W
3
1
2
4
W
Nike
1
3
0
0.33
L
Thanatos
xHOLLYWOODx01
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,017
Damage
19,669
35,712
Taken
38,485
20,420
Mitigated
14,457
11,163
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
895
152
0
3,167
4,939
1,510
0
2,782
2,157
0
52,904
W
Cabrakan
Bluuex3
Cabrakan
3,993
771
0
1,449
8,026
7,599
0
2,559
5,424
11,906
1,315
L
Ravana
Denaero
Ravana
7,933
1,576
0
2,639
9,049
4,595
0
1,253
7,796
0
40,261
L
2,918
167
0
2,648
8,048
3,187
0
2,112
5,936
29,019
2,363
W
Anubis
4,892
87
0
1,573
3,125
1,486
0
100
2,983
48,269
1,027
L
4,202
1,889
0
2,311
8,866
2,320
0
1,288
7,578
33,835
6,218
W
Ishtar
SAVÀGE
Ishtar
8,849
6,575
0
2,629
6,078
2,812
0
2,247
3,831
0
61,363
W
2,182
647
0
4,742
9,935
4,006
0
895
8,840
0
34,387
W
Nike
2,101
391
0
770
8,548
4,517
0
996
7,009
0
35,383
L
Thanatos
xHOLLYWOODx01
Thanatos
3,721
461
0
4,149
7,583
2,845
0
914
6,669
0
29,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
27,985
342
Minions Killed
344
0
Camps Cleared
0
1,132,534
Distance Traveled
1,086,758
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,350
577
108
10
0
222,234
0
W
Cabrakan
6,233
567
10
1
0
234,083
1
L
Ravana
6,219
565
60
5
0
217,354
2
L
Geb
5,185
471
58
5
0
235,182
0
W
Anubis
6,417
583
95
9
0
215,851
2
L
Sol
5,271
479
74
7
0
183,593
0
W
Ishtar
6,959
633
114
10
0
203,589
1
W
Fenrir
5,840
531
59
5
0
253,058
3
W
Nike
5,632
512
64
6
0
225,953
0
L
Thanatos
4,960
451
44
4
0
228,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role