Player Matchup

Zeus
Zeus
Draakonix
Zeus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 12L
2,126 Elo+
Party 1
Mulan
Mulan
PenguinMarine0
Mulan
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 17L
2,066 Elo+
Party 1
Ah Puch
Ah Puch
SemperWhy
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,937 Elo+
Party 1
Anubis
Anubis
TheFloorMatt
Anubis
Level 144
God Stats
2W - 0L
1,732 SR
Queue Stats
89W - 11L
2,073 Elo+
Party 1
Hercules
Hercules
TheWokk
Hercules
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 20L
2,073 Elo+
Party 1
Team Averages
Level 125
1,546 SR
2,055 Elo+

VS

Team Averages
Level 137
1,459 SR
1,380 Elo+
Kali
Kali
AlwaysLuffy
Kali
Level 107
God Stats
0W - 4L
1,290 SR
Queue Stats
10W - 20L
1,201 Elo+
Party 2
Jormungandr
Jormungandr
Arrgh
Jormungandr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,201 Elo+
Party 2
Serqet
Serqet
Murrciless
Serqet
Level 144
God Stats
2W - 4L
1,505 SR
Queue Stats
116W - 123L
1,508 Elo+
Solo
Tiamat
Tiamat
Vx Regicide xV
Tiamat
Level 180
God Stats
1W - 6L
1,500 SR
Queue Stats
236W - 257L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
abigail1624
Kuzenbo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 2 / 13
7,708
771
7,236
6,093
2,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 10
7,490
749
6,279
12,498
11,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
SemperWhy
Ah Puch
14
5 / 1 / 10
8,129
813
7,345
4,515
2,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
6 / 2 / 6
8,600
860
8,959
7,547
3,981
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheWokk
Hercules
16
3 / 1 / 11
8,457
846
7,272
16,043
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
7,685
769
5,184
8,214
3,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Arrgh
Jormungandr
12
1 / 5 / 5
6,850
685
6,132
11,422
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Murrciless
Serqet
13
4 / 3 / 6
7,822
782
7,858
9,024
7,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 3
6,522
652
6,841
5,702
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
abigail1624
Kuzenbo
17
3 / 1 / 6
9,501
950
4,374
7,944
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
16
Kills
11
11
Deaths
16
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Jormungandr
Arrgh
Jormungandr
1
5
5
0.7
W
Zeus
1
2
13
3.75
L
Serqet
Murrciless
Serqet
4
3
6
2.33
W
1
5
10
1.2
W
Ah Puch
SemperWhy
Ah Puch
5
1
10
10
W
Anubis
6
2
6
4.5
W
Hercules
TheWokk
Hercules
3
1
11
8.5
L
1
3
3
0.83
L
Kuzenbo
abigail1624
Kuzenbo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
30,389
46,696
Taken
42,306
32,867
Mitigated
33,538
14,253
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,184
1,721
751
1,681
8,214
3,424
545
4,430
3,740
0
12,213
L
Jormungandr
Arrgh
Jormungandr
6,132
953
0
524
11,422
8,960
154
8,701
2,591
10,768
303
W
Zeus
7,236
1,088
0
715
6,093
2,234
566
2,383
3,450
21,190
0
L
Serqet
Murrciless
Serqet
7,858
1,115
667
1,030
9,024
7,156
125
4,363
4,526
0
9,451
W
6,279
680
346
674
12,498
11,721
0
2,395
9,108
0
9,298
W
Ah Puch
SemperWhy
Ah Puch
7,345
528
0
192
4,515
2,022
243
1,886
2,580
10,352
0
W
Anubis
8,959
124
383
2,416
7,547
3,981
402
2,895
4,479
24,060
0
W
Hercules
TheWokk
Hercules
7,272
2,131
705
8,822
16,043
12,909
215
5,662
9,459
0
13,658
L
6,841
631
0
985
5,702
3,979
0
2,297
3,216
11,858
0
L
Kuzenbo
abigail1624
Kuzenbo
4,374
1,149
1,130
2,766
7,944
10,019
0
3,749
4,059
15,813
1,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,384
Gold Earned
38,380
112
Minions Killed
83
0
Camps Cleared
0
753,519
Distance Traveled
794,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,685
769
12
1
0
164,391
0
L
Jormungandr
6,850
685
18
2
0
152,393
0
W
Zeus
7,708
771
33
3
0
132,159
0
L
Serqet
7,822
782
6
1
0
164,794
0
W
Mulan
7,490
749
4
0
0
148,560
0
W
Ah Puch
8,129
813
12
1
0
185,248
0
W
Anubis
8,600
860
38
4
0
137,847
0
W
Hercules
8,457
846
25
3
0
149,705
0
L
Tiamat
6,522
652
13
1
0
143,463
0
L
Kuzenbo
9,501
950
34
3
0
169,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role