Player Matchup

Nu Wa
Nu Wa
BigMastaB
Nu Wa
Level 103
God Stats
15W - 13L
1,643 SR
Queue Stats
227W - 236L
1,519 Elo+
Solo
Medusa
Medusa
DoinkMane
Medusa
Level 58
God Stats
4W - 5L
1,334 SR
Queue Stats
21W - 35L
1,200 Elo+
Party 1
Lancelot
Lancelot
ReaperThaGod
Lancelot
Level 62
God Stats
3W - 1L
1,738 SR
Queue Stats
19W - 16L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skinnaey
Kumbhakarna
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 34L
1,204 Elo+
Party 1
Bellona
Bellona
mFnMatt
Bellona
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,372 Elo+
Party 1
Team Averages
Level 63
1,543 SR
1,352 Elo+

VS

Team Averages
Level 87
1,493 SR
1,511 Elo+
Chaac
Chaac
Buttsnifficus
Chaac
Level 73
God Stats
7W - 9L
1,232 SR
Queue Stats
69W - 60L
1,504 Elo+
Solo
Cernunnos
Cernunnos
DatBoy iori
Cernunnos
Level 117
God Stats
2W - 3L
1,489 SR
Queue Stats
12W - 14L
1,533 Elo+
Party 2
Nox
Nox
UltraMajorBalla
Nox
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,552 Elo+
Party 2
Ymir
Ymir
ZombiedolphN
Ymir
Level 26
God Stats
3W - 3L
1,745 SR
Queue Stats
7W - 11L
1,572 Elo+
Party 2
Mercury
Mercury
doomislove
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 132L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigMastaB
Nu Wa
12
2 / 1 / 3
6,741
562
5,496
5,636
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
DoinkMane
Medusa
9
2 / 1 / 5
5,779
482
8,351
6,628
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
ReaperThaGod
Lancelot
14
7 / 1 / 1
7,456
621
6,949
7,443
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Skinnaey
Kumbhakarna
10
0 / 1 / 5
6,085
507
1,547
7,932
4,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
mFnMatt
Bellona
12
0 / 0 / 0
5,782
482
4,582
11,218
11,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,832
569
6,079
11,546
9,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cernunnos
DatBoy iori
Cernunnos
9
0 / 3 / 2
5,270
439
5,589
7,685
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

11
1 / 4 / 0
6,057
505
4,101
7,513
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

9
0 / 1 / 2
5,614
468
1,380
7,961
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
doomislove
Mercury
11
2 / 2 / 1
5,969
497
2,951
8,119
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
4
4
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BigMastaB
Nu Wa
2
1
3
3.5
L
1
1
0
1
L
Cernunnos
DatBoy iori
Cernunnos
0
3
2
0.33
W
Medusa
DoinkMane
Medusa
2
1
5
4.5
W
Lancelot
ReaperThaGod
Lancelot
7
1
1
7.5
W
Kumbhakarna
Skinnaey
Kumbhakarna
0
1
5
2.5
L
1
4
0
0.25
L
0
1
2
1
L
Mercury
doomislove
Mercury
2
2
1
1.25
W
Bellona
mFnMatt
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
20,100
38,857
Taken
42,824
23,902
Mitigated
23,235
10,733
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BigMastaB
Nu Wa
5,496
1,317
0
665
5,636
2,151
325
3,532
2,104
48,864
1,293
L
6,079
932
0
4,684
11,546
9,733
0
316
11,230
0
43,532
L
Cernunnos
DatBoy iori
Cernunnos
5,589
1,305
66
3,115
7,685
2,239
0
357
7,328
0
35,664
W
Medusa
DoinkMane
Medusa
8,351
2,795
159
1,437
6,628
2,390
0
399
6,229
0
39,422
W
Lancelot
ReaperThaGod
Lancelot
6,949
789
0
1,197
7,443
3,716
0
151
7,292
0
60,662
W
Kumbhakarna
Skinnaey
Kumbhakarna
1,547
273
0
2,494
7,932
4,319
0
729
7,203
12,593
1,533
L
4,101
235
0
469
7,513
2,917
559
3,910
3,603
41,570
2,417
L
1,380
244
24
1,840
7,961
4,997
0
1,214
6,747
8,915
1,114
L
Mercury
doomislove
Mercury
2,951
1,187
0
750
8,119
3,349
0
784
7,335
0
44,669
W
Bellona
mFnMatt
Bellona
4,582
1,744
0
4,781
11,218
11,326
0
0
11,218
0
34,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
29,742
292
Minions Killed
291
0
Camps Cleared
0
1,135,673
Distance Traveled
1,085,041
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,741
562
75
6
0
210,154
0
L
Chaac
6,832
569
63
5
0
232,163
2
L
Cernunnos
5,270
439
60
5
0
221,116
0
W
Medusa
5,779
482
49
4
0
220,795
0
W
Lancelot
7,456
621
86
7
0
263,663
0
W
Kumbhakarna
6,085
507
31
3
0
219,825
1
L
Nox
6,057
505
76
6
0
188,753
0
L
Ymir
5,614
468
19
2
0
202,334
0
L
Mercury
5,969
497
73
6
0
240,675
0
W
Bellona
5,782
482
51
4
0
221,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role