Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CheeffDAnny
Geb
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 38L
1,469 Elo+
Party 3
Rama
Rama
FORSEP
Rama
Level 149
God Stats
3W - 3L
1,247 SR
Queue Stats
163W - 187L
1,452 Elo+
Party 3
He Bo
He Bo
Gambace
He Bo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 44L
1,496 Elo+
Party 4
Merlin
Merlin
SlautaFly
Merlin
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 73L
1,461 Elo+
Party 4
Team Averages
Level 133
1,449 SR
1,476 Elo+

VS

Team Averages
Level 86
1,446 SR
1,472 Elo+
Kuzenbo
Kuzenbo
DuckSquad97
Kuzenbo
Level 109
God Stats
0W - 1L
1,484 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Taledon
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,474 Elo+
Party 2
Atlas
Atlas
TiddySniffer
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sol
Sol
Tortheed
Sol
Level 79
God Stats
0W - 2L
1,246 SR
Queue Stats
7W - 6L
1,474 Elo+
Party 2
Odin
Odin
XShowTimeX937
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 111L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 0 / 3
6,013
1,203
4,582
3,410
1,778
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 2
5,621
1,124
3,643
4,611
5,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
FORSEP
Rama
10
2 / 0 / 3
5,840
1,168
1,677
2,811
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

He Bo
Gambace
He Bo
9
1 / 2 / 3
5,428
1,086
2,948
3,584
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
SlautaFly
Merlin
11
0 / 2 / 3
5,892
1,178
3,354
4,363
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DuckSquad97
Kuzenbo
8
1 / 3 / 1
5,055
1,011
1,841
5,858
5,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
Taledon
Baba Yaga
11
1 / 0 / 2
5,498
1,100
5,698
2,251
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 1
6,024
1,205
3,668
6,236
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 3
5,348
1,070
3,494
4,208
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,280
256
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
6
Kills
4
5
Deaths
6
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
0
3
3.5
W
1
1
2
2
L
Kuzenbo
DuckSquad97
Kuzenbo
1
3
1
0.5
W
Rama
FORSEP
Rama
2
0
3
3.5
W
He Bo
Gambace
He Bo
1
2
3
1.25
W
Merlin
SlautaFly
Merlin
0
2
3
0.75
L
Baba Yaga
Taledon
Baba Yaga
1
0
2
2
L
2
3
1
0.83
L
0
0
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,204
Damage
14,701
18,779
Taken
18,553
11,652
Mitigated
11,145
5,982
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
4,582
183
333
862
3,410
1,778
280
3,120
290
12,396
0
W
3,643
196
171
1,187
4,611
5,029
234
2,944
1,667
6,986
5
L
Kuzenbo
DuckSquad97
Kuzenbo
1,841
721
283
149
5,858
5,081
0
4,121
1,714
2,980
0
W
Rama
FORSEP
Rama
1,677
1,371
409
994
2,811
1,253
555
2,617
194
0
6,505
W
He Bo
Gambace
He Bo
2,948
0
141
676
3,584
1,578
232
3,017
567
3,149
0
W
Merlin
SlautaFly
Merlin
3,354
0
549
660
4,363
2,014
438
2,518
1,845
11,038
305
L
Baba Yaga
Taledon
Baba Yaga
5,698
275
495
995
2,251
914
0
1,674
497
13,789
368
L
3,668
407
0
550
6,236
3,578
0
4,915
1,225
7,803
0
L
3,494
458
691
2,505
4,208
1,572
0
3,371
681
8,004
1,220
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
23,205
62
Minions Killed
42
0
Camps Cleared
0
528,741
Distance Traveled
400,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,013
1,203
16
3
0
120,927
0
W
Geb
5,621
1,124
4
1
0
103,755
0
L
Kuzenbo
5,055
1,011
0
0
0
98,153
0
W
Rama
5,840
1,168
19
4
0
95,046
0
W
He Bo
5,428
1,086
1
0
0
98,567
0
W
Merlin
5,892
1,178
22
4
0
110,446
0
L
Baba Yaga
5,498
1,100
19
4
0
115,321
0
L
Atlas
6,024
1,205
12
2
0
82,711
0
L
Sol
5,348
1,070
11
2
0
104,377
0
L
Odin
1,280
256
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role