Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Face_McShooty--x
Izanami
Level 49
God Stats
42W - 33L
1,610 SR
Queue Stats
71W - 61L
1,488 Elo+
Party 2
Cerberus
Cerberus
NeedlessMonk
Cerberus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 134L
1,459 Elo+
Party 1
Camazotz
Camazotz
Sheepen
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 72L
1,456 Elo+
Party 1
Surtr
Surtr
the_oringal_BYT
Surtr
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
121W - 110L
1,434 Elo+
Party 2
Team Averages
Level 90
1,522 SR
1,467 Elo+

VS

Team Averages
Level 82
1,571 SR
1,453 Elo+
Izanami
Izanami
DARTH S0ULS
Izanami
Level 65
God Stats
23W - 14L
1,581 SR
Queue Stats
68W - 61L
1,503 Elo+
Party 3
Pele
Pele
HKSBanshee
Pele
Level 63
God Stats
16W - 9L
1,556 SR
Queue Stats
54W - 74L
1,430 Elo+
Party 3
Ullr
Ullr
MrToujang
Ullr
Level 85
God Stats
49W - 32L
1,576 SR
Queue Stats
120W - 95L
1,536 Elo+
Party 3
Yemoja
Yemoja
Sunnyparty31
Yemoja
Level 67
God Stats
12W - 7L
1,644 SR
Queue Stats
148W - 134L
1,491 Elo+
Solo
Ra
Ra
Whiddey_
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 1 / 0
4,561
652
955
2,865
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
3,518
503
2,178
2,443
617
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
NeedlessMonk
Cerberus
6
0 / 0 / 1
3,544
506
1,793
4,966
3,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
Sheepen
Camazotz
7
1 / 1 / 0
4,044
578
1,572
5,007
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 2 / 0
3,328
475
599
3,006
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DARTH S0ULS
Izanami
8
1 / 0 / 1
4,161
594
4,361
3,868
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
1 / 1 / 0
4,296
614
437
4,760
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
10
2 / 0 / 0
5,885
841
2,014
3,775
1,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
7
0 / 1 / 2
4,266
609
745
3,887
1,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 0 / 0
4,803
686
817
2,132
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
W
Izanami
DARTH S0ULS
Izanami
1
0
1
1.5
L
0
1
0
0
W
1
1
0
1
W
Ullr
2
0
0
2
L
Cerberus
NeedlessMonk
Cerberus
0
0
1
0.5
L
Camazotz
Sheepen
Camazotz
1
1
0
1
W
Yemoja
0
1
2
1
W
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,097
Damage
8,374
18,287
Taken
18,422
8,172
Mitigated
6,255
5,952
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
955
234
0
565
2,865
937
0
668
2,099
30,288
0
W
Izanami
DARTH S0ULS
Izanami
4,361
3,081
0
852
3,868
1,094
0
984
2,884
0
31,311
L
2,178
1,575
0
1,045
2,443
617
0
138
2,305
0
22,243
W
437
88
0
2,231
4,760
1,568
0
358
4,402
0
21,735
W
Ullr
2,014
696
0
1,124
3,775
1,291
430
34
3,741
0
39,925
L
Cerberus
NeedlessMonk
Cerberus
1,793
344
0
2,317
4,966
3,674
0
579
4,387
9,097
0
L
Camazotz
Sheepen
Camazotz
1,572
701
0
1,246
5,007
1,742
8
0
5,007
0
22,322
W
Yemoja
745
282
1,114
832
3,887
1,536
0
809
3,078
8,483
210
W
817
205
228
859
2,132
766
0
597
1,535
30,563
1,569
L
599
93
0
779
3,006
1,202
0
0
3,006
103
8,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,995
Gold Earned
23,411
183
Minions Killed
238
0
Camps Cleared
0
547,907
Distance Traveled
716,702
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,561
652
62
9
0
131,449
1
W
Izanami
4,161
594
47
7
0
132,432
0
L
Izanami
3,518
503
32
5
0
71,348
0
W
Pele
4,296
614
50
7
0
185,930
0
W
Ullr
5,885
841
68
10
0
133,417
0
L
Cerberus
3,544
506
20
3
0
139,563
0
L
Camazotz
4,044
578
47
7
0
162,543
0
W
Yemoja
4,266
609
12
2
0
117,848
0
W
Ra
4,803
686
61
9
0
147,075
2
L
Surtr
3,328
475
22
3
0
43,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role