Player Matchup

Nu Wa
Nu Wa
BlueFrost95
Nu Wa
Level 126
God Stats
0W - 5L
1,523 SR
Queue Stats
122W - 138L
1,402 Elo+
Party 1
Geb
Geb
DatBoy iori
Geb
Level 117
God Stats
1W - 3L
1,750 SR
Queue Stats
12W - 14L
1,579 Elo+
Party 1
Thanatos
Thanatos
Maquali
Thanatos
Level 64
God Stats
3W - 2L
1,267 SR
Queue Stats
12W - 10L
1,655 Elo+
Party 1
Hou Yi
Hou Yi
UltraMajorBalla
Hou Yi
Level 109
God Stats
0W - 1L
1,746 SR
Queue Stats
9W - 5L
1,636 Elo+
Party 1
Chaac
Chaac
ZombiedolphN
Chaac
Level 26
God Stats
1W - 4L
1,534 SR
Queue Stats
7W - 11L
1,646 Elo+
Party 1
Team Averages
Level 88
1,564 SR
1,584 Elo+

VS

Team Averages
Level 84
1,510 SR
1,421 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Eskiserate
Charon
Level 102
God Stats
3W - 1L
1,230 SR
Queue Stats
42W - 32L
1,445 Elo+
Solo
Chaac
Chaac
ReaperThaGod
Chaac
Level 62
God Stats
10W - 5L
1,500 SR
Queue Stats
19W - 16L
1,362 Elo+
Solo
Arachne
Arachne
kalebzamora31900
Arachne
Level 89
God Stats
7W - 5L
1,715 SR
Queue Stats
58W - 64L
1,448 Elo+
Party 2
Ymir
Ymir
tthedishpt2
Ymir
Level 18
God Stats
3W - 2L
1,604 SR
Queue Stats
7W - 16L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,131
542
9,825
7,251
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 4
7,150
477
7,152
12,524
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Maquali
Thanatos
13
4 / 5 / 3
8,169
545
6,357
16,074
7,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 5 / 2
7,702
513
9,622
12,310
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 6 / 0
7,714
514
3,989
12,513
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 3 / 6
7,800
520
7,962
12,714
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charon
Eskiserate
Charon
14
6 / 2 / 5
8,961
597
8,040
11,518
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 3 / 5
9,293
620
9,449
15,910
11,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 3 / 11
8,244
550
6,880
13,727
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 3 / 6
7,323
488
2,581
12,168
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
12
Kills
22
23
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
3
6
2.67
L
1
4
3
0.63
L
2
3
4
1.33
W
Charon
Eskiserate
Charon
6
2
5
4.25
L
Thanatos
Maquali
Thanatos
4
5
3
1.1
W
7
3
5
3.17
L
3
5
2
0.8
L
2
6
0
0.33
W
4
3
11
3.17
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,945
Damage
34,912
60,672
Taken
66,037
30,503
Mitigated
35,169
17,395
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,962
4,168
0
2,301
12,714
4,731
1,277
4,225
8,359
0
58,433
L
9,825
2,230
0
836
7,251
2,466
54
3,177
3,816
53,849
154
L
7,152
630
333
1,962
12,524
8,060
445
2,758
9,698
35,983
521
W
Charon
Eskiserate
Charon
8,040
862
0
1,000
11,518
5,450
56
4,721
6,497
64,851
4,582
L
Thanatos
Maquali
Thanatos
6,357
1,670
0
9,653
16,074
7,454
0
1,079
14,853
0
58,953
W
9,449
1,999
0
4,416
15,910
11,978
242
1,274
14,567
0
64,102
L
9,622
3,117
135
2,114
12,310
4,353
1,179
2,683
9,525
0
43,759
L
3,989
779
0
2,362
12,513
8,170
712
90
12,410
0
31,903
W
6,880
4,383
0
4,162
13,727
5,356
257
1,804
11,775
0
42,097
W
2,581
544
457
3,579
12,168
7,654
286
4,345
7,668
14,105
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
41,621
366
Minions Killed
347
0
Camps Cleared
0
1,354,791
Distance Traveled
1,456,234
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,800
520
63
4
0
249,984
0
L
Nu Wa
8,131
542
102
7
0
271,686
0
L
Geb
7,150
477
50
3
0
289,778
0
W
Charon
8,961
597
113
8
0
285,153
2
L
Thanatos
8,169
545
89
6
0
282,876
0
W
Chaac
9,293
620
95
6
0
283,656
2
L
Hou Yi
7,702
513
73
5
0
262,289
0
L
Chaac
7,714
514
52
3
0
248,162
0
W
Arachne
8,244
550
52
3
0
339,799
0
W
Ymir
7,323
488
24
2
0
297,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role