Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Alumentum1
Bacchus
Level 105
God Stats
23W - 17L
1,622 SR
Queue Stats
68W - 79L
1,479 Elo+
Party 1
Agni
Agni
XDeathsRequiemX
Agni
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 78L
1,490 Elo+
Party 1
Team Averages
Level 127
1,541 SR
1,490 Elo+

VS

Team Averages
Level 111
1,397 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
Poytruq
Ah Muzen Cab
Level 161
God Stats
0W - 5L
1,192 SR
Queue Stats
59W - 64L
1,574 Elo+
Solo
Bakasura
Bakasura
TASMANIA55
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,564 Elo+
Party 2
Chang'e
Chang'e
xjairrr
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 0 / 6
8,808
801
9,147
9,290
6,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Alumentum1
Bacchus
13
2 / 0 / 8
7,845
713
7,239
7,300
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 5
8,345
759
9,779
7,401
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Poytruq
Ah Muzen Cab
12
1 / 3 / 0
6,983
635
5,910
10,616
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
TASMANIA55
Bakasura
10
0 / 6 / 1
6,766
615
2,987
11,135
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
xjairrr
Chang'e
12
0 / 1 / 1
6,583
598
6,345
9,115
6,191
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
6
7
W
Bacchus
Alumentum1
Bacchus
2
0
8
6
L
Ah Muzen Cab
Poytruq
Ah Muzen Cab
1
3
0
0.33
L
Bakasura
TASMANIA55
Bakasura
0
6
1
0.08
W
4
1
5
6.5
L
Chang'e
xjairrr
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
15,242
23,991
Taken
30,866
17,960
Mitigated
16,594
3,891
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,147
3,552
0
1,515
9,290
6,971
0
2,323
6,696
0
45,606
W
Bacchus
Alumentum1
Bacchus
7,239
717
0
816
7,300
7,812
0
2,201
5,013
15,796
0
L
Ah Muzen Cab
Poytruq
Ah Muzen Cab
5,910
1,885
0
1,287
10,616
4,491
224
5,960
4,173
0
30,504
L
Bakasura
TASMANIA55
Bakasura
2,987
1,955
0
1,889
11,135
5,912
0
3,695
7,049
0
15,922
W
9,779
702
0
1,560
7,401
3,177
0
1,758
5,633
36,837
1,257
L
Chang'e
xjairrr
Chang'e
6,345
566
456
2,444
9,115
6,191
0
5,634
2,568
12,365
277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
20,332
153
Minions Killed
118
0
Camps Cleared
0
627,357
Distance Traveled
540,728
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,808
801
65
6
0
212,801
0
W
Bacchus
7,845
713
23
2
0
201,475
0
L
Ah Muzen Cab
6,983
635
49
4
0
171,550
0
L
Bakasura
6,766
615
45
4
0
184,269
0
W
Agni
8,345
759
65
6
0
213,081
1
L
Chang'e
6,583
598
24
2
0
184,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role