Player Matchup

Awilix
Awilix
Gold IV
DeadsNight01
Awilix
Gold IV
Level 271
God Stats
154W - 118L
1,752 SR
Queue Stats
341W - 333L
1,452 MMR
Solo
Hachiman
Hachiman
Silver III
GoD Smouk
Hachiman
Silver III
Level 156
God Stats
16W - 13L
1,500 SR
Queue Stats
130W - 132L
1,315 MMR
Party 1
Charon
Charon
Silver I
OneNole_
Charon
Silver I
Level 80
God Stats
4W - 0L
1,500 SR
Queue Stats
334W - 345L
1,426 MMR
Solo
Nike
Nike
Gold IV
PhantomTubs
Nike
Gold IV
Level 152
God Stats
12W - 15L
1,398 SR
Queue Stats
184W - 184L
1,425 MMR
Solo
Vulcan
Vulcan
Gold IV
Tessla75
Vulcan
Gold IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 141L
1,543 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 157
1,530 SR
1,432 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,593 SR
1,432 MMR
Hera
Hera
Bronze III
AngelFall23
Hera
Bronze III
Level 67
God Stats
2W - 1L
1,981 SR
Queue Stats
3W - 6L
1,432 MMR
Solo
Heimdallr
Heimdallr
Gold V
MyGameBrokeMan
Heimdallr
Gold V
Level 89
God Stats
3W - 5L
1,270 SR
Queue Stats
61W - 75L
1,419 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
PhantomRight
Kuzenbo
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,264 MMR
Party 2
Achilles
Achilles
Gold II
ULose22
Achilles
Gold II
Level 141
God Stats
3W - 2L
1,715 SR
Queue Stats
63W - 56L
1,599 MMR
Party 2
Susano
Susano
Bronze III
UnplugMic
Susano
Bronze III
Level 84
God Stats
5W - 8L
1,500 SR
Queue Stats
264W - 261L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
8 / 2 / 4
11,639
647
16,040
17,801
10,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
GoD Smouk
Hachiman
13
5 / 3 / 3
9,097
505
9,831
12,404
4,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
OneNole_
Charon
14
2 / 2 / 11
9,884
549
6,111
12,089
10,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 3
10,393
577
12,215
18,227
18,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Tessla75
Vulcan
17
1 / 2 / 2
9,843
547
6,762
9,921
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
VamanaAthenaAnhurRavana

VS

Bans
Maman BrigitteGaneshaBake KujiraLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
8,347
464
6,202
9,010
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MyGameBrokeMan
Heimdallr
14
1 / 7 / 0
8,210
456
6,287
14,906
6,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
PhantomRight
Kuzenbo
12
1 / 4 / 2
8,054
447
5,037
13,712
15,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
ULose22
Achilles
15
4 / 3 / 1
9,774
543
11,862
19,907
18,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
UnplugMic
Susano
15
5 / 3 / 3
9,054
503
7,628
18,142
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
20
Kills
11
11
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Awilix
8
2
4
5
W
Hachiman
GoD Smouk
Hachiman
5
3
3
2.17
L
Heimdallr
MyGameBrokeMan
Heimdallr
1
7
0
0.14
W
Charon
OneNole_
Charon
2
2
11
3.75
L
Kuzenbo
PhantomRight
Kuzenbo
1
4
2
0.5
W
4
2
3
2.75
W
Vulcan
Tessla75
Vulcan
1
2
2
1
L
Achilles
ULose22
Achilles
4
3
1
1.5
L
Susano
UnplugMic
Susano
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,959
Damage
37,016
70,442
Taken
75,677
49,381
Mitigated
52,007
15,905
Healing
20,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,202
1,480
0
875
9,010
3,321
0
3,759
5,202
69,480
1,812
W
Awilix
16,040
7,311
0
3,556
17,801
10,263
2,547
2,934
14,556
0
118,269
W
Hachiman
GoD Smouk
Hachiman
9,831
6,542
0
4,064
12,404
4,810
476
1,157
11,247
0
70,649
L
Heimdallr
MyGameBrokeMan
Heimdallr
6,287
2,470
0
2,945
14,906
6,269
0
2,629
12,176
0
65,285
W
Charon
OneNole_
Charon
6,111
1,069
0
1,630
12,089
10,829
0
2,462
9,627
35,151
207
L
Kuzenbo
PhantomRight
Kuzenbo
5,037
1,742
0
2,440
13,712
15,630
105
4,551
9,077
21,502
580
W
12,215
627
0
6,040
18,227
18,948
252
2,596
14,584
7,182
74,550
W
Vulcan
Tessla75
Vulcan
6,762
3,165
0
615
9,921
4,531
528
4,984
4,937
101,433
0
L
Achilles
ULose22
Achilles
11,862
1,562
0
7,616
19,907
18,548
179
1,475
17,081
13,422
59,306
L
Susano
UnplugMic
Susano
7,628
2,648
0
6,260
18,142
8,239
0
1,468
16,627
0
73,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
43,439
582
Minions Killed
489
0
Camps Cleared
0
1,809,719
Distance Traveled
1,612,349
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,347
464
123
7
0
263,851
0
W
Awilix
11,639
647
165
9
0
401,973
0
W
Hachiman
9,097
505
87
5
0
316,693
0
L
Heimdallr
8,210
456
109
6
0
328,073
1
W
Charon
9,884
549
40
2
0
327,970
4
L
Kuzenbo
8,054
447
33
2
0
333,627
4
W
Nike
10,393
577
131
7
0
352,896
0
W
Vulcan
9,843
547
159
9
0
410,187
1
L
Achilles
9,774
543
111
6
0
327,572
9
L
Susano
9,054
503
113
6
0
359,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role