Player Matchup

Ullr
Ullr
ElPapiPine21
Ullr
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 66L
1,438 Elo+
Party 1
King Arthur
King Arthur
Ruralrook 1
King Arthur
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 54L
1,347 Elo+
Party 1
Ares
Ares
TheRealMimosa
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,040 Elo+
Party 1
Lancelot
Lancelot
alexzzz951
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,523 Elo+
Party 1
Yu Huang
Yu Huang
danimorales1
Yu Huang
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 13L
1,252 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,320 Elo+

VS

Team Averages
Level 126
1,416 SR
1,469 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
KEJmommy
Izanami
Level 104
God Stats
1W - 1L
1,301 SR
Queue Stats
72W - 67L
1,276 Elo+
Solo
Nemesis
Nemesis
Mobbyinthelobby
Nemesis
Level 153
God Stats
2W - 6L
1,425 SR
Queue Stats
126W - 123L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
NMBR1SPRTN
Tsukuyomi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 133L
1,485 Elo+
Solo
Scylla
Scylla
Tegdim
Scylla
Level 140
God Stats
13W - 15L
1,353 SR
Queue Stats
68W - 70L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,841
484
3,444
7,220
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Ruralrook 1
King Arthur
8
0 / 2 / 0
4,842
484
3,538
11,775
8,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 1
5,336
534
2,779
9,812
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
alexzzz951
Lancelot
9
0 / 1 / 0
4,593
459
1,731
8,064
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
danimorales1
Yu Huang
8
0 / 2 / 0
4,567
457
1,688
6,662
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 3
5,949
595
5,088
7,198
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
KEJmommy
Izanami
10
1 / 1 / 1
5,491
549
4,011
5,820
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 2
6,234
623
5,996
7,516
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
NMBR1SPRTN
Tsukuyomi
12
6 / 0 / 1
6,831
683
5,844
7,360
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
Tegdim
Scylla
11
0 / 0 / 1
6,696
670
3,680
4,042
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
3
1.5
L
1
1
0
1
W
Izanami
KEJmommy
Izanami
1
1
1
1.5
W
1
0
2
2
W
Tsukuyomi
NMBR1SPRTN
Tsukuyomi
6
0
1
6.5
L
King Arthur
Ruralrook 1
King Arthur
0
2
0
0
W
Scylla
Tegdim
Scylla
0
0
1
0.5
L
1
2
1
0.75
L
Lancelot
alexzzz951
Lancelot
0
1
0
0
L
Yu Huang
danimorales1
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,180
Damage
24,619
43,533
Taken
31,936
23,972
Mitigated
17,523
8,572
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,088
655
1,312
1,283
7,198
5,141
0
1,790
5,408
24,423
1,312
L
3,444
1,607
0
1,605
7,220
2,610
0
2,409
4,811
0
32,800
W
Izanami
KEJmommy
Izanami
4,011
2,502
0
2,497
5,820
2,191
100
771
5,049
0
42,957
W
5,996
2,106
0
2,856
7,516
5,911
0
0
7,516
0
38,624
W
Tsukuyomi
NMBR1SPRTN
Tsukuyomi
5,844
1,476
0
4,172
7,360
2,933
0
218
7,142
0
51,394
L
King Arthur
Ruralrook 1
King Arthur
3,538
280
0
1,223
11,775
8,033
0
0
11,222
0
29,868
W
Scylla
Tegdim
Scylla
3,680
432
0
813
4,042
1,347
981
1,688
2,354
47,404
964
L
2,779
43
128
2,531
9,812
7,659
0
2,355
7,457
11,832
0
L
Lancelot
alexzzz951
Lancelot
1,731
164
0
564
8,064
3,384
0
180
7,759
0
27,988
L
Yu Huang
danimorales1
Yu Huang
1,688
149
0
2,521
6,662
2,286
0
3,604
3,058
26,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,179
Gold Earned
31,201
181
Minions Killed
362
0
Camps Cleared
0
1,047,556
Distance Traveled
1,029,375
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,949
595
37
4
0
215,120
0
L
Ullr
4,841
484
50
5
0
192,230
0
W
Izanami
5,491
549
73
7
0
174,121
0
W
Nemesis
6,234
623
75
8
0
211,391
0
W
Tsukuyomi
6,831
683
87
9
0
244,322
0
L
King Arthur
4,842
484
37
4
0
215,963
0
W
Scylla
6,696
670
90
9
0
184,421
2
L
Ares
5,336
534
12
1
0
198,434
0
L
Lancelot
4,593
459
47
5
0
255,589
0
L
Yu Huang
4,567
457
35
4
0
185,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role