Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DrTibex
Anhur
Level 201
God Stats
12W - 25L
1,500 SR
Queue Stats
250W - 254L
1,557 Elo+
Solo
Awilix
Awilix
NSH110
Awilix
Level 145
God Stats
4W - 7L
1,500 SR
Queue Stats
746W - 693L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
Yunkine
Baron Samedi
Level 113
God Stats
1W - 1L
1,708 SR
Queue Stats
71W - 68L
1,483 Elo+
Solo
Team Averages
Level 156
1,542 SR
1,530 Elo+

VS

Team Averages
Level 131
1,500 SR
1,528 Elo+
Janus
Janus
 
Janus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Brickbosss
Anhur
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 172L
1,485 Elo+
Solo
Osiris
Osiris
Durekaru
Osiris
Level 159
God Stats
5W - 5L
1,502 SR
Queue Stats
233W - 222L
1,525 Elo+
Solo
Loki
Loki
MyTeamFeedsAgain
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,631 Elo+
Solo
Fafnir
Fafnir
Tack_44
Fafnir
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 110L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 5 / 0
7,267
559
7,793
9,529
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
 
Vamana
11
0 / 5 / 2
6,145
473
6,744
14,225
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
DrTibex
Anhur
13
1 / 1 / 0
6,860
528
2,478
7,076
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Awilix
NSH110
Awilix
12
2 / 3 / 0
6,747
519
7,753
13,969
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Yunkine
Baron Samedi
11
0 / 1 / 3
6,579
506
4,590
7,509
6,528
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 2 / 2
7,527
579
8,202
8,925
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
15
0 / 1 / 2
8,170
628
2,905
6,578
2,216
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Durekaru
Osiris
14
3 / 1 / 3
8,572
659
9,095
13,009
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
8 / 1 / 2
8,159
628
9,854
10,471
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
Tack_44
Fafnir
12
1 / 1 / 2
7,146
550
3,871
9,834
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
15
15
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
5
0
0.6
L
Vamana
 
Vamana
0
5
2
0.2
W
Janus
 
Janus
3
2
2
2
W
Anhur
0
1
2
1
L
Anhur
DrTibex
Anhur
1
1
0
1
W
Osiris
Durekaru
Osiris
3
1
3
4.5
W
8
1
2
9
L
Awilix
NSH110
Awilix
2
3
0
0.67
W
Fafnir
Tack_44
Fafnir
1
1
2
2
L
Baron Samedi
Yunkine
Baron Samedi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,358
Damage
33,927
52,308
Taken
48,817
31,429
Mitigated
35,310
14,112
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,793
1,227
0
2,211
9,529
3,311
0
5,799
3,330
47,688
3,345
L
Vamana
 
Vamana
6,744
3,897
0
1,460
14,225
7,017
0
1,999
11,925
0
54,920
W
Janus
 
Janus
8,202
568
0
1,223
8,925
3,305
0
5,377
3,548
54,145
0
W
Anhur
2,905
1,768
0
3,039
6,578
2,216
132
874
5,704
0
82,848
L
Anhur
DrTibex
Anhur
2,478
1,743
0
2,951
7,076
2,435
0
909
6,167
0
59,023
W
Osiris
Durekaru
Osiris
9,095
3,214
0
4,218
13,009
15,478
0
117
12,099
3,793
59,519
W
9,854
3,403
0
4,847
10,471
4,005
0
1,501
8,840
0
61,600
L
Awilix
NSH110
Awilix
7,753
3,213
0
4,152
13,969
12,138
0
1,079
12,012
0
47,341
W
Fafnir
Tack_44
Fafnir
3,871
965
0
3,577
9,834
10,306
10
2,665
7,125
22,938
989
L
Baron Samedi
Yunkine
Baron Samedi
4,590
478
452
2,886
7,509
6,528
0
2,332
5,070
27,136
1,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
39,574
390
Minions Killed
464
0
Camps Cleared
0
1,268,781
Distance Traveled
1,372,292
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,267
559
74
6
0
236,859
1
L
Vamana
6,145
473
81
6
0
295,151
0
W
Janus
7,527
579
90
7
0
267,138
4
W
Anhur
8,170
628
144
11
0
262,098
0
L
Anhur
6,860
528
119
9
0
214,650
1
W
Osiris
8,572
659
106
8
0
252,271
2
W
Loki
8,159
628
100
8
0
322,247
1
L
Awilix
6,747
519
75
6
0
259,949
0
W
Fafnir
7,146
550
24
2
0
268,538
4
L
Baron Samedi
6,579
506
41
3
0
262,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role