Player Matchup

Cthulhu
Cthulhu
Anbu Nemesis
Cthulhu
Level 52
God Stats
78W - 43L
1,570 SR
Queue Stats
474W - 470L
1,469 Elo+
Party 1
Ishtar
Ishtar
Check A Vibe
Ishtar
Level 29
God Stats
2W - 8L
1,203 SR
Queue Stats
333W - 328L
1,446 Elo+
Party 1
Anubis
Anubis
CompactDisc
Anubis
Level 66
God Stats
2W - 0L
1,701 SR
Queue Stats
5W - 1L
1,706 Elo+
Solo
Team Averages
Level 49
1,491 SR
1,540 Elo+

VS

Team Averages
Level 60
1,544 SR
1,536 Elo+
Hades
Hades
DevDom02
Hades
Level 26
God Stats
1W - 1L
1,694 SR
Queue Stats
8W - 7L
1,590 Elo+
Party 2
Ne Zha
Ne Zha
GrollenXMarkoX
Ne Zha
Level 76
God Stats
53W - 49L
1,642 SR
Queue Stats
428W - 435L
1,455 Elo+
Solo
Izanami
Izanami
PrideTheLeo
Izanami
Level 79
God Stats
0W - 1L
1,295 SR
Queue Stats
10W - 10L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anbu Nemesis
Cthulhu
12
0 / 3 / 11
7,455
746
6,182
10,921
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
13
1 / 1 / 8
7,746
775
6,531
6,418
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
14
11 / 2 / 1
9,717
972
8,545
6,742
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DevDom02
Hades
11
0 / 4 / 5
6,584
658
5,997
7,915
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 4 / 3
7,739
774
3,555
8,161
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
PrideTheLeo
Izanami
12
4 / 4 / 2
7,515
752
9,032
9,660
3,447
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
6
6
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anbu Nemesis
Cthulhu
0
3
11
1.83
W
Ishtar
1
1
8
5
W
Anubis
11
2
1
5.75
L
Hades
DevDom02
Hades
0
4
5
0.63
L
2
4
3
0.88
L
Izanami
PrideTheLeo
Izanami
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
18,584
24,081
Taken
25,736
15,178
Mitigated
10,731
1,946
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anbu Nemesis
Cthulhu
6,182
621
228
576
10,921
9,227
396
2,103
8,818
14,138
1,813
W
Ishtar
6,531
4,488
0
0
6,418
2,583
1,466
1,586
4,832
0
32,534
W
Anubis
8,545
480
0
1,142
6,742
3,368
129
2,319
4,423
35,676
1,746
L
Hades
DevDom02
Hades
5,997
368
78
1,135
7,915
4,050
0
4,147
3,689
13,714
0
L
3,555
604
0
972
8,161
3,234
0
3,611
4,426
0
17,803
L
Izanami
PrideTheLeo
Izanami
9,032
5,976
0
1,250
9,660
3,447
0
5,420
3,817
0
34,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,918
Gold Earned
21,838
139
Minions Killed
103
0
Camps Cleared
0
516,129
Distance Traveled
471,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,455
746
21
2
0
179,298
0
W
Ishtar
7,746
775
61
6
0
162,151
0
W
Anubis
9,717
972
57
6
0
174,680
0
L
Hades
6,584
658
16
2
0
167,392
0
L
Ne Zha
7,739
774
27
3
0
157,863
0
L
Izanami
7,515
752
60
6
0
145,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role