Player Matchup

Ao Kuang
Ao Kuang
D3R3KD3
Ao Kuang
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,408 Elo+
Party 3
Hades
Hades
DiosLion
Hades
Level 55
God Stats
4W - 6L
1,647 SR
Queue Stats
36W - 60L
1,408 Elo+
Party 3
Ymir
Ymir
Explorerj12
Ymir
Level 48
God Stats
2W - 1L
1,218 SR
Queue Stats
2W - 1L
1,254 Elo+
Party 2
Charybdis
Charybdis
H34DW1G
Charybdis
Level 115
God Stats
4W - 0L
1,929 SR
Queue Stats
82W - 34L
1,692 Elo+
Solo
Arachne
Arachne
WantedGambit35
Arachne
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,254 Elo+
Party 2
Team Averages
Level 70
1,559 SR
1,403 Elo+

VS

Team Averages
Level 85
1,513 SR
1,493 Elo+
Hades
Hades
 
Hades
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Bendutch17
Pele
Level 66
God Stats
233W - 182L
1,641 SR
Queue Stats
416W - 408L
1,531 Elo+
Solo
Nike
Nike
Qeccer123
Nike
Level 121
God Stats
0W - 7L
1,167 SR
Queue Stats
256W - 256L
1,480 Elo+
Solo
Jing Wei
Jing Wei
Unlovely_Soul_
Jing Wei
Level 27
God Stats
1W - 2L
1,403 SR
Queue Stats
3W - 6L
1,297 Elo+
Party 1
Freya
Freya
xxAPOCALIPSExx
Freya
Level 69
God Stats
2W - 2L
1,853 SR
Queue Stats
5W - 6L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D3R3KD3
Ao Kuang
9
2 / 0 / 0
5,402
540
2,079
5,144
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
DiosLion
Hades
10
0 / 0 / 2
5,024
502
1,821
4,449
2,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 2
5,631
563
2,175
4,597
2,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
H34DW1G
Charybdis
10
2 / 1 / 0
5,486
549
5,385
6,752
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 2
5,385
539
2,983
5,558
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
5
0 / 1 / 0
4,215
422
1,020
4,949
3,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 0 / 0
5,504
550
1,357
5,260
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
10
0 / 2 / 0
5,550
555
2,875
5,739
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
6
0 / 1 / 0
3,940
394
1,704
4,539
1,472
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,737
474
3,070
5,450
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
0
0
L
1
0
0
1
W
Ao Kuang
D3R3KD3
Ao Kuang
2
0
0
2
W
Hades
DiosLion
Hades
0
0
2
1
W
0
0
2
1
W
Charybdis
H34DW1G
Charybdis
2
1
0
2
L
Nike
0
2
0
0
L
Jing Wei
0
1
0
0
W
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,443
Damage
10,026
26,500
Taken
25,937
11,674
Mitigated
11,612
5,655
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,020
97
100
774
4,949
3,249
0
808
4,141
8,631
0
L
1,357
226
0
368
5,260
2,081
0
606
4,654
0
38,934
W
Ao Kuang
D3R3KD3
Ao Kuang
2,079
368
0
456
5,144
1,753
0
2,359
2,353
22,528
820
W
Hades
DiosLion
Hades
1,821
78
35
480
4,449
2,520
0
0
4,090
21,248
0
W
2,175
400
1,157
782
4,597
2,793
25
310
4,287
18,306
2,012
W
Charybdis
H34DW1G
Charybdis
5,385
3,605
0
1,820
6,752
2,471
504
710
6,042
0
44,140
L
Nike
2,875
302
0
739
5,739
2,886
0
1,677
4,062
0
38,009
L
Jing Wei
1,704
1,285
0
281
4,539
1,472
0
905
3,634
0
12,879
W
2,983
2,342
0
925
5,558
2,137
0
257
5,194
0
29,093
L
3,070
903
0
622
5,450
1,924
16
1,940
3,510
20,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,928
Gold Earned
23,946
206
Minions Killed
222
0
Camps Cleared
0
906,724
Distance Traveled
847,575
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,215
422
8
1
0
122,594
0
L
Pele
5,504
550
79
8
0
219,265
0
W
Ao Kuang
5,402
540
34
3
0
190,566
0
W
Hades
5,024
502
27
3
0
157,606
0
W
Ymir
5,631
563
34
3
0
181,325
0
W
Charybdis
5,486
549
65
7
0
152,212
0
L
Nike
5,550
555
78
8
0
169,300
1
L
Jing Wei
3,940
394
21
2
0
140,367
0
W
Arachne
5,385
539
46
5
0
225,015
0
L
Freya
4,737
474
36
4
0
196,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role