Player Matchup

Mulan
Mulan
Icarus_Farwind
Mulan
Level 40
God Stats
6W - 7L
1,512 SR
Queue Stats
102W - 118L
1,389 Elo+
Party 3
Apollo
Apollo
LordDeath2YOU
Apollo
Level 41
God Stats
0W - 2L
1,333 SR
Queue Stats
13W - 30L
1,205 Elo+
Solo
Charon
Charon
NateTheDisciple
Charon
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
57W - 50L
1,449 Elo+
Party 2
Ratatoskr
Ratatoskr
QuantumSkyRipper
Ratatoskr
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 85L
1,329 Elo+
Party 3
Hachiman
Hachiman
ZeaDoubleU
Hachiman
Level 17
God Stats
3W - 2L
1,646 SR
Queue Stats
46W - 45L
1,447 Elo+
Party 2
Team Averages
Level 44
1,498 SR
1,364 Elo+

VS

Team Averages
Level 96
1,473 SR
1,473 Elo+
Ymir
Ymir
AxionFB
Ymir
Level 81
God Stats
6W - 4L
1,302 SR
Queue Stats
106W - 110L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrahcultokhaN
Tsukuyomi
Level 89
God Stats
10W - 11L
1,523 SR
Queue Stats
130W - 112L
1,499 Elo+
Solo
Anubis
Anubis
GremlinGoblin
Anubis
Level 69
God Stats
15W - 10L
1,506 SR
Queue Stats
36W - 33L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
Havok_R
Cu Chulainn
Level 118
God Stats
16W - 18L
1,466 SR
Queue Stats
72W - 64L
1,491 Elo+
Party 1
Janus
Janus
KurtRambis55
Janus
Level 121
God Stats
707W - 738L
1,568 SR
Queue Stats
714W - 746L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,356
464
11,164
18,287
23,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 4 / 0
5,685
316
111
6,762
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
7,688
427
4,637
8,598
5,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
13
2 / 2 / 0
7,568
420
2,142
12,028
4,647
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ZeaDoubleU
Hachiman
14
0 / 1 / 0
7,417
412
3,810
9,408
2,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AxionFB
Ymir
15
2 / 0 / 2
8,170
454
1,968
11,094
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
DrahcultokhaN
Tsukuyomi
16
3 / 1 / 2
9,589
533
4,968
7,879
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
7 / 0 / 1
11,041
613
15,015
4,889
2,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Havok_R
Cu Chulainn
16
0 / 0 / 2
9,688
538
8,747
16,467
15,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 2
9,045
503
6,079
6,612
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
13
13
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
AxionFB
Ymir
2
0
2
3
W
Tsukuyomi
DrahcultokhaN
Tsukuyomi
3
1
2
4
W
7
0
1
7.5
W
Cu Chulainn
Havok_R
Cu Chulainn
0
0
2
1
L
0
4
0
0
W
1
1
2
2
L
0
4
0
0
L
0
2
0
0
L
Ratatoskr
2
2
0
1
L
Hachiman
ZeaDoubleU
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
36,777
55,083
Taken
46,941
38,300
Mitigated
30,700
9,822
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AxionFB
Ymir
1,968
75
0
2,001
11,094
6,061
228
2,992
8,102
36,438
0
W
Tsukuyomi
DrahcultokhaN
Tsukuyomi
4,968
1,612
0
3,289
7,879
3,783
0
93
7,706
0
91,678
W
15,015
221
0
2,200
4,889
2,683
1,484
797
4,092
94,696
3,295
W
Cu Chulainn
Havok_R
Cu Chulainn
8,747
1,338
0
2,298
16,467
15,556
74
0
15,394
0
77,241
L
11,164
1,674
0
3,410
18,287
23,903
0
2,613
15,674
0
67,804
W
6,079
194
0
250
6,612
2,617
1,750
755
5,857
67,657
1,555
L
111
111
0
670
6,762
1,602
0
4,532
2,198
0
15,264
L
4,637
431
102
2,051
8,598
5,688
0
5,171
3,151
28,908
0
L
Ratatoskr
2,142
535
0
976
12,028
4,647
0
3,714
8,246
0
60,830
L
Hachiman
ZeaDoubleU
Hachiman
3,810
1,427
0
2,613
9,408
2,460
0
6,053
3,182
0
63,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
47,533
379
Minions Killed
590
0
Camps Cleared
0
1,519,475
Distance Traveled
1,779,447
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,170
454
55
3
0
357,120
0
W
Tsukuyomi
9,589
533
126
7
0
408,691
4
W
Anubis
11,041
613
162
9
0
320,130
0
W
Cu Chulainn
9,688
538
127
7
0
339,068
0
L
Mulan
8,356
464
106
6
0
291,830
0
W
Janus
9,045
503
120
7
0
354,438
7
L
Apollo
5,685
316
22
1
0
117,563
0
L
Charon
7,688
427
61
3
0
347,475
0
L
Ratatoskr
7,568
420
88
5
0
413,858
0
L
Hachiman
7,417
412
102
6
0
348,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role