Player Matchup

Shiva
Shiva
Buldawg93
Shiva
Level 157
God Stats
21W - 13L
1,582 SR
Queue Stats
270W - 290L
1,488 Elo+
Solo
Charon
Charon
Dusk Armiger
Charon
Level 157
God Stats
8W - 10L
1,284 SR
Queue Stats
191W - 173L
1,506 Elo+
Solo
Thanatos
Thanatos
Hendigittyy
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,249 Elo+
Solo
Olorun
Olorun
hamslapped
Olorun
Level 147
God Stats
2W - 4L
1,285 SR
Queue Stats
74W - 100L
1,564 Elo+
Party 2
Neith
Neith
xXFEARXxCARNAGE
Neith
Level 160
God Stats
1W - 0L
1,655 SR
Queue Stats
70W - 80L
1,609 Elo+
Party 2
Team Averages
Level 149
1,461 SR
1,483 Elo+

VS

Team Averages
Level 150
1,776 SR
1,506 Elo+
Izanami
Izanami
Coled
Izanami
Level 155
God Stats
2W - 4L
1,939 SR
Queue Stats
80W - 78L
1,472 Elo+
Party 1
Mulan
Mulan
LuCiDKiLL3rQuEEn
Mulan
Level 149
God Stats
10W - 1L
1,943 SR
Queue Stats
133W - 77L
1,544 Elo+
Party 1
Sobek
Sobek
MoFnAdam
Sobek
Level 142
God Stats
1W - 2L
1,698 SR
Queue Stats
142W - 101L
1,558 Elo+
Party 1
Raijin
Raijin
PawgInHeat
Raijin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
RockyRoads
Maman Brigitte
Level 158
God Stats
2W - 4L
1,800 SR
Queue Stats
183W - 167L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Buldawg93
Shiva
15
6 / 2 / 6
8,719
872
12,041
14,190
15,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
15
3 / 1 / 9
8,472
847
10,896
11,343
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Hendigittyy
Thanatos
14
3 / 3 / 4
8,077
808
9,124
8,234
3,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
hamslapped
Olorun
15
3 / 1 / 8
8,536
854
7,444
6,482
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 2 / 11
9,148
915
9,247
7,042
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coled
Izanami
14
2 / 3 / 4
8,321
832
7,554
12,032
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 4
7,574
757
7,051
12,461
11,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
MoFnAdam
Sobek
14
2 / 5 / 3
8,455
846
5,858
15,082
16,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
PawgInHeat
Raijin
14
1 / 1 / 3
7,872
787
6,823
6,975
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Maman Brigitte
RockyRoads
Maman Brigitte
14
4 / 4 / 1
8,648
865
9,874
10,247
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
19
Kills
9
9
Deaths
19
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Shiva
Buldawg93
Shiva
6
2
6
4.5
L
Izanami
Coled
Izanami
2
3
4
1.33
W
Charon
3
1
9
7.5
W
Thanatos
Hendigittyy
Thanatos
3
3
4
1.67
L
0
6
4
0.33
L
Sobek
MoFnAdam
Sobek
2
5
3
0.7
L
Raijin
PawgInHeat
Raijin
1
1
3
2.5
L
Maman Brigitte
RockyRoads
Maman Brigitte
4
4
1
1.13
W
Olorun
hamslapped
Olorun
3
1
8
7
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,752
Damage
37,160
47,291
Taken
56,797
36,068
Mitigated
38,810
15,716
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Buldawg93
Shiva
12,041
1,351
969
2,212
14,190
15,000
0
4,480
9,439
0
21,358
L
Izanami
Coled
Izanami
7,554
5,552
0
688
12,032
4,390
1,763
3,678
8,023
0
26,231
W
Charon
10,896
1,430
0
2,803
11,343
11,131
215
5,469
5,651
29,228
2,268
W
Thanatos
Hendigittyy
Thanatos
9,124
1,346
0
4,841
8,234
3,670
0
4,680
3,515
0
19,739
L
7,051
505
0
1,202
12,461
11,524
0
2,805
9,017
222
14,767
L
Sobek
MoFnAdam
Sobek
5,858
262
0
1,617
15,082
16,176
0
3,821
10,632
16,747
0
L
Raijin
PawgInHeat
Raijin
6,823
777
0
1,153
6,975
2,402
0
3,229
3,538
18,188
0
L
Maman Brigitte
RockyRoads
Maman Brigitte
9,874
319
0
595
10,247
4,318
0
2,511
7,233
22,681
454
W
Olorun
hamslapped
Olorun
7,444
5,432
210
2,330
6,482
2,803
1,082
3,487
2,995
15,382
156
W
9,247
4,145
0
2,351
7,042
3,464
1,239
4,491
2,479
0
30,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,952
Gold Earned
40,870
189
Minions Killed
151
0
Camps Cleared
0
965,751
Distance Traveled
939,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,719
872
24
2
0
217,958
0
L
Izanami
8,321
832
51
5
0
190,440
0
W
Charon
8,472
847
45
5
0
191,652
0
W
Thanatos
8,077
808
26
3
0
216,461
0
L
Mulan
7,574
757
19
2
0
148,399
0
L
Sobek
8,455
846
13
1
0
201,052
0
L
Raijin
7,872
787
30
3
0
187,192
0
L
Maman Brigitte
8,648
865
38
4
0
212,174
0
W
Olorun
8,536
854
29
3
0
150,832
0
W
Neith
9,148
915
65
7
0
188,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role