Player Matchup

Aphrodite
Aphrodite
BrokeCaesar
Aphrodite
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
51W - 44L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
Gingeraan
Cthulhu
Level 46
God Stats
5W - 0L
1,824 SR
Queue Stats
68W - 59L
1,429 Elo+
Party 3
Khepri
Khepri
woolymf
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 118L
1,520 Elo+
Solo
Hun Batz
Hun Batz
xIAsmodeus
Hun Batz
Level 112
God Stats
5W - 2L
1,500 SR
Queue Stats
196W - 180L
1,380 Elo+
Party 1
He Bo
He Bo
xISandman
He Bo
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
269W - 262L
1,485 Elo+
Party 1
Team Averages
Level 102
1,608 SR
1,450 Elo+

VS

Team Averages
Level 94
1,420 SR
1,468 Elo+
Xing Tian
Xing Tian
JustTaye
Xing Tian
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 87L
1,420 Elo+
Party 4
Lancelot
Lancelot
PapiSankeex
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,553 Elo+
Party 4
Bellona
Bellona
SalivaHero
Bellona
Level 98
God Stats
0W - 2L
1,102 SR
Queue Stats
18W - 21L
1,422 Elo+
Party 2
Aphrodite
Aphrodite
XxPizzaQueenxX28
Aphrodite
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,463 Elo+
Party 2
Awilix
Awilix
deadinside0202
Awilix
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrokeCaesar
Aphrodite
17
5 / 2 / 11
10,338
738
12,936
12,667
10,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
Gingeraan
Cthulhu
17
4 / 3 / 15
11,023
787
14,609
17,304
24,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
woolymf
Khepri
16
3 / 2 / 13
11,036
788
9,618
18,159
25,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
xIAsmodeus
Hun Batz
20
7 / 3 / 15
12,214
872
23,309
16,763
13,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
xISandman
He Bo
17
5 / 5 / 13
10,958
783
16,315
10,436
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JustTaye
Xing Tian
18
2 / 5 / 12
9,812
701
9,618
22,426
33,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
PapiSankeex
Lancelot
16
4 / 4 / 6
9,403
672
14,535
15,701
13,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
SalivaHero
Bellona
17
5 / 3 / 9
10,145
725
14,513
21,832
31,108
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
16
4 / 2 / 9
9,281
663
9,741
11,597
10,166
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 10 / 7
7,896
564
3,436
18,785
10,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
24
Kills
15
15
Deaths
24
67
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BrokeCaesar
Aphrodite
5
2
11
5.25
W
Cthulhu
Gingeraan
Cthulhu
4
3
15
3.83
L
Xing Tian
JustTaye
Xing Tian
2
5
12
1.6
L
Lancelot
PapiSankeex
Lancelot
4
4
6
1.75
L
Bellona
SalivaHero
Bellona
5
3
9
3.17
L
Aphrodite
4
2
9
4.25
L
0
10
7
0.35
W
Khepri
woolymf
Khepri
3
2
13
4.75
W
Hun Batz
xIAsmodeus
Hun Batz
7
3
15
4.83
W
He Bo
xISandman
He Bo
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,787
Damage
51,843
75,329
Taken
90,341
79,078
Mitigated
97,848
33,635
Healing
26,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BrokeCaesar
Aphrodite
12,936
3,055
7,799
6,844
12,667
10,081
745
3,534
9,133
22,838
0
W
Cthulhu
Gingeraan
Cthulhu
14,609
1,575
1,576
2,946
17,304
24,652
582
6,079
11,225
26,560
731
L
Xing Tian
JustTaye
Xing Tian
9,618
752
598
1,849
22,426
33,038
238
13,409
9,017
14,939
1,762
L
Lancelot
PapiSankeex
Lancelot
14,535
1,948
430
890
15,701
13,185
33
8,860
6,841
0
25,987
L
Bellona
SalivaHero
Bellona
14,513
2,760
1,618
6,530
21,832
31,108
141
12,815
9,017
5,282
22,251
L
Aphrodite
9,741
1,509
6,932
6,422
11,597
10,166
217
7,654
3,943
20,933
725
L
3,436
1,001
579
991
18,785
10,351
418
9,412
9,373
0
12,579
W
Khepri
woolymf
Khepri
9,618
909
3,224
3,467
18,159
25,058
117
5,028
13,131
18,131
743
W
Hun Batz
xIAsmodeus
Hun Batz
23,309
2,922
1,978
3,639
16,763
13,324
1,150
3,045
13,718
0
50,686
W
He Bo
xISandman
He Bo
16,315
1,728
1,520
642
10,436
5,963
677
2,872
7,564
23,738
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,569
Gold Earned
46,537
155
Minions Killed
111
0
Camps Cleared
0
1,230,447
Distance Traveled
1,090,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,338
738
30
2
0
211,712
0
W
Cthulhu
11,023
787
22
2
0
251,072
0
L
Xing Tian
9,812
701
20
1
0
224,950
0
L
Lancelot
9,403
672
25
2
0
234,059
0
L
Bellona
10,145
725
21
2
0
209,724
0
L
Aphrodite
9,281
663
30
2
0
198,829
0
L
Awilix
7,896
564
15
1
0
222,787
0
W
Khepri
11,036
788
22
2
0
262,977
0
W
Hun Batz
12,214
872
50
4
0
284,341
0
W
He Bo
10,958
783
31
2
0
220,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role