Player Matchup

Mulan
Mulan
DistortedCrow
Mulan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,288 Elo+
Party 1
Baron Samedi
Baron Samedi
HoNehNay
Baron Samedi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,541 Elo+
Party 2
Atlas
Atlas
MysteryFigure
Atlas
Level 163
God Stats
2W - 3L
1,287 SR
Queue Stats
89W - 81L
1,436 Elo+
Party 2
The Morrigan
The Morrigan
Pigeons4Life
The Morrigan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,424 Elo+
Solo
Medusa
Medusa
PlaysGreedy
Medusa
Level 104
God Stats
4W - 7L
1,105 SR
Queue Stats
77W - 88L
1,306 Elo+
Party 1
Team Averages
Level 119
1,378 SR
1,399 Elo+

VS

Team Averages
Level 100
1,599 SR
1,606 Elo+
Sol
Sol
Krazy Oreo
Sol
Level 105
God Stats
6W - 0L
1,634 SR
Queue Stats
39W - 45L
1,391 Elo+
Solo
Hercules
Hercules
Palemperor
Hercules
Level 108
God Stats
5W - 8L
1,500 SR
Queue Stats
70W - 90L
1,291 Elo+
Solo
Charybdis
Charybdis
germax00
Charybdis
Level 121
God Stats
1W - 0L
1,529 SR
Queue Stats
16W - 4L
1,781 Elo+
Party 3
Discordia
Discordia
imBlanked
Discordia
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,905 Elo+
Party 3
Set
Set
legitLLAMA21
Set
Level 69
God Stats
9W - 1L
1,833 SR
Queue Stats
13W - 4L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
7,939
794
6,210
13,575
15,064
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
HoNehNay
Baron Samedi
13
0 / 3 / 2
7,262
726
6,468
9,412
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
3 / 3 / 0
7,859
786
7,275
11,697
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Pigeons4Life
The Morrigan
14
0 / 3 / 2
7,880
788
3,052
2,761
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
1 / 3 / 3
8,088
809
4,835
8,591
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
8,700
870
5,540
7,185
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Palemperor
Hercules
15
5 / 2 / 4
8,683
868
7,172
10,257
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
germax00
Charybdis
16
5 / 1 / 2
9,189
919
10,025
7,463
3,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
imBlanked
Discordia
15
0 / 1 / 10
8,024
802
9,051
5,408
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
5 / 2 / 6
8,608
861
4,692
9,791
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
17
17
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Baron Samedi
HoNehNay
Baron Samedi
0
3
2
0.33
W
2
0
4
4
L
3
3
0
1
W
Hercules
Palemperor
Hercules
5
2
4
3.5
L
The Morrigan
Pigeons4Life
The Morrigan
0
3
2
0.33
L
Medusa
1
3
3
0.83
W
Charybdis
germax00
Charybdis
5
1
2
6
W
Discordia
imBlanked
Discordia
0
1
10
5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
36,480
46,036
Taken
40,104
37,212
Mitigated
29,018
5,807
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,210
354
0
521
13,575
15,064
317
3,131
9,882
0
14,873
L
Baron Samedi
HoNehNay
Baron Samedi
6,468
245
1,039
1,765
9,412
5,149
0
3,937
5,319
14,537
441
W
5,540
1,609
0
2,304
7,185
2,818
1,851
1,487
5,621
39,008
0
L
7,275
1,901
0
1,726
11,697
11,510
0
3,476
8,138
17,527
0
W
Hercules
Palemperor
Hercules
7,172
1,391
0
2,205
10,257
12,874
0
2,133
7,993
0
22,822
L
The Morrigan
Pigeons4Life
The Morrigan
3,052
207
196
560
2,761
1,262
0
692
1,968
24,130
2,246
L
Medusa
4,835
1,931
0
0
8,591
4,227
2,068
3,355
5,022
0
25,603
W
Charybdis
germax00
Charybdis
10,025
6,845
0
1,873
7,463
3,210
1,624
3,998
3,187
0
44,168
W
Discordia
imBlanked
Discordia
9,051
517
0
0
5,408
2,253
86
3,763
1,185
26,513
0
W
4,692
2,016
0
1,546
9,791
7,863
0
3,546
6,071
0
11,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
43,204
186
Minions Killed
240
0
Camps Cleared
0
932,052
Distance Traveled
1,040,732
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,939
794
20
2
0
188,403
0
L
Baron Samedi
7,262
726
19
2
0
176,919
0
W
Sol
8,700
870
60
6
0
204,370
0
L
Atlas
7,859
786
26
3
0
196,670
4
W
Hercules
8,683
868
49
5
0
218,215
0
L
The Morrigan
7,880
788
61
6
0
174,835
0
L
Medusa
8,088
809
60
6
0
195,225
0
W
Charybdis
9,189
919
80
8
0
203,769
0
W
Discordia
8,024
802
41
4
0
206,887
0
W
Set
8,608
861
10
1
0
207,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role