Player Matchup

Sobek
Sobek
Gold IV
BAZOOKA M0UTH
Sobek
Gold IV
Level 156
God Stats
1W - 1L
1,347 SR
Queue Stats
153W - 164L
1,497 MMR
Solo
Kukulkan
Kukulkan
Silver II
SmokeStepper
Kukulkan
Silver II
Level 79
God Stats
2W - 2L
1,365 SR
Queue Stats
22W - 23L
1,498 MMR
Party 1
Rama
Rama
Gold V
TickleMePickle42
Rama
Gold V
Level 100
God Stats
7W - 1L
1,928 SR
Queue Stats
32W - 28L
1,495 MMR
Solo
Susano
Susano
Silver II
Whatchoothink
Susano
Silver II
Level 96
God Stats
3W - 1L
1,317 SR
Queue Stats
7W - 5L
1,498 MMR
Party 1
Nike
Nike
Gold IV
XxSage5GODxX
Nike
Gold IV
Level 144
God Stats
8W - 9L
1,465 SR
Queue Stats
108W - 115L
1,482 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,484 SR
1,494 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,432 SR
1,492 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
ILVAPPLE
Achilles
Gold III
Level 147
God Stats
0W - 1L
1,285 SR
Queue Stats
194W - 192L
1,463 MMR
Solo
Merlin
Merlin
Bronze III
Nach0o_Sky
Merlin
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 MMR
Solo
Loki
Loki
Gold III
TheShackASNack
Loki
Gold III
Level 159
God Stats
4W - 4L
1,377 SR
Queue Stats
744W - 726L
1,498 MMR
Solo
Maui
Maui
Bronze III
trzzzy
Maui
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,161
616
2,978
9,884
6,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
SmokeStepper
Kukulkan
13
2 / 0 / 3
7,100
710
4,242
3,846
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 2
5,636
564
4,184
5,619
1,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 2
6,040
604
3,734
6,858
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 0
7,475
748
5,641
8,785
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaCharonVamanaAres

VS

Bans
Bake KujiraPersephoneAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 0
5,756
576
4,695
6,551
2,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ILVAPPLE
Achilles
11
1 / 2 / 1
5,611
561
5,022
9,894
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
Nach0o_Sky
Merlin
8
0 / 4 / 0
4,878
488
447
5,701
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 0
5,401
540
3,231
8,641
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
trzzzy
Maui
8
0 / 1 / 0
5,229
523
2,214
6,421
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
4
4
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
0
2
W
1
1
2
2
L
Achilles
ILVAPPLE
Achilles
1
2
1
0.75
L
Merlin
Nach0o_Sky
Merlin
0
4
0
0
W
Kukulkan
SmokeStepper
Kukulkan
2
0
3
3.5
L
1
3
0
0.33
W
0
1
2
1
W
5
0
2
6
W
3
2
0
1.5
L
Maui
trzzzy
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,779
Damage
15,609
34,992
Taken
37,208
18,139
Mitigated
19,092
12,894
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,695
2,506
0
3,033
6,551
2,332
0
1,044
5,507
0
50,735
W
2,978
450
0
3,111
9,884
6,952
0
1,671
8,213
18,389
0
L
Achilles
ILVAPPLE
Achilles
5,022
1,149
0
2,006
9,894
7,524
0
15
9,370
0
37,193
L
Merlin
Nach0o_Sky
Merlin
447
0
0
780
5,701
1,678
0
3,154
2,547
25,614
0
W
Kukulkan
SmokeStepper
Kukulkan
4,242
218
0
871
3,846
1,528
0
368
3,478
60,160
306
L
3,231
865
0
3,718
8,641
2,747
0
1,344
7,218
0
40,113
W
4,184
3,085
0
2,340
5,619
1,983
0
330
5,289
0
53,387
W
3,734
651
0
3,160
6,858
2,428
0
292
6,490
0
34,712
W
5,641
1,075
0
3,412
8,785
5,248
0
0
8,269
72
60,260
L
Maui
trzzzy
Maui
2,214
557
0
2,753
6,421
4,811
0
1,603
4,818
17,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,412
Gold Earned
26,875
416
Minions Killed
288
0
Camps Cleared
0
1,115,040
Distance Traveled
1,055,607
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,756
576
93
9
0
193,468
1
W
Sobek
6,161
616
14
1
0
234,385
0
L
Achilles
5,611
561
58
6
0
219,724
1
L
Merlin
4,878
488
49
5
0
181,597
4
W
Kukulkan
7,100
710
116
12
0
222,179
2
L
Loki
5,401
540
66
7
0
232,870
0
W
Rama
5,636
564
114
11
0
191,112
0
W
Susano
6,040
604
60
6
0
273,787
0
W
Nike
7,475
748
112
11
0
193,577
0
L
Maui
5,229
523
22
2
0
227,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role