Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
IceDreDreFish10
Heimdallr
Level 156
God Stats
2W - 0L
1,722 SR
Queue Stats
20W - 20L
1,497 Elo+
Party 1
Poseidon
Poseidon
ImDaGoon
Poseidon
Level 147
God Stats
6W - 2L
1,820 SR
Queue Stats
19W - 22L
1,474 Elo+
Party 1
Anubis
Anubis
SmiteMustBeToxic
Anubis
Level 129
God Stats
2W - 1L
1,248 SR
Queue Stats
62W - 50L
1,555 Elo+
Party 1
Bellona
Bellona
kpl89
Bellona
Level 159
God Stats
16W - 14L
1,495 SR
Queue Stats
122W - 115L
1,473 Elo+
Party 2
Team Averages
Level 150
1,557 SR
1,500 Elo+

VS

Team Averages
Level 89
1,478 SR
1,575 Elo+
Shiva
Shiva
Bruteallous
Shiva
Level 113
God Stats
0W - 1L
1,611 SR
Queue Stats
13W - 11L
1,597 Elo+
Party 3
Achilles
Achilles
Phlegmonaide
Achilles
Level 66
God Stats
1W - 1L
1,606 SR
Queue Stats
9W - 11L
1,597 Elo+
Party 3
Chiron
Chiron
cannaqueen
Chiron
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,597 Elo+
Party 3
Janus
Janus
spuzzmuffin
Janus
Level 123
God Stats
0W - 1L
1,367 SR
Queue Stats
22W - 24L
1,490 Elo+
Solo
Mercury
Mercury
zmw92
Mercury
Level 78
God Stats
0W - 1L
1,303 SR
Queue Stats
8W - 14L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 4
6,578
548
2,839
12,139
7,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
IceDreDreFish10
Heimdallr
13
4 / 1 / 2
7,184
599
12,068
9,190
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
ImDaGoon
Poseidon
13
2 / 0 / 1
7,180
598
5,424
4,276
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 4
6,156
513
7,393
7,751
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
kpl89
Bellona
13
2 / 1 / 0
7,647
637
8,688
13,250
8,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,504
459
7,106
12,882
6,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Phlegmonaide
Achilles
10
1 / 2 / 0
6,036
503
7,878
14,134
15,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
cannaqueen
Chiron
10
0 / 1 / 1
5,429
452
4,555
8,108
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,754
480
3,401
7,245
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
zmw92
Mercury
10
0 / 3 / 0
5,472
456
2,511
12,183
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
4
3
L
1
2
0
0.5
W
Heimdallr
IceDreDreFish10
Heimdallr
4
1
2
5
W
Poseidon
ImDaGoon
Poseidon
2
0
1
2.5
L
Achilles
Phlegmonaide
Achilles
1
2
0
0.5
W
1
0
4
3
L
Chiron
cannaqueen
Chiron
0
1
1
0.5
W
Bellona
kpl89
Bellona
2
1
0
2
L
0
2
0
0
L
Mercury
zmw92
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,412
Damage
25,451
46,606
Taken
54,552
25,392
Mitigated
29,868
18,082
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,839
380
536
3,925
12,139
7,933
0
221
11,513
18,761
647
L
7,106
1,308
467
3,646
12,882
6,746
0
2,679
10,203
0
29,618
W
Heimdallr
IceDreDreFish10
Heimdallr
12,068
6,150
0
4,673
9,190
4,131
426
0
8,898
0
68,211
W
Poseidon
ImDaGoon
Poseidon
5,424
359
0
976
4,276
1,367
0
1,388
2,730
66,599
721
L
Achilles
Phlegmonaide
Achilles
7,878
1,920
0
2,661
14,134
15,371
0
1,029
13,105
0
39,513
W
7,393
558
0
3,355
7,751
3,438
379
1,510
6,089
45,161
879
L
Chiron
cannaqueen
Chiron
4,555
2,338
511
1,125
8,108
2,307
0
866
7,242
0
36,634
W
Bellona
kpl89
Bellona
8,688
4,011
0
4,617
13,250
8,523
0
0
12,320
0
66,261
L
3,401
215
0
750
7,245
1,872
0
5,813
1,432
39,987
0
L
Mercury
zmw92
Mercury
2,511
1,322
0
3,817
12,183
3,572
0
4,787
7,396
0
32,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,745
Gold Earned
28,195
402
Minions Killed
323
0
Camps Cleared
0
1,215,192
Distance Traveled
1,316,236
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,578
548
31
3
0
269,072
0
L
Shiva
5,504
459
39
3
0
328,767
0
W
Heimdallr
7,184
599
96
8
0
203,501
0
W
Poseidon
7,180
598
106
9
0
258,839
3
L
Achilles
6,036
503
59
5
0
206,182
0
W
Anubis
6,156
513
66
6
0
250,188
0
L
Chiron
5,429
452
68
6
0
261,043
3
W
Bellona
7,647
637
103
9
0
233,592
3
L
Janus
5,754
480
96
8
0
229,476
0
L
Mercury
5,472
456
61
5
0
290,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role