Player Matchup

Cerberus
Cerberus
About12DozenEggs
Cerberus
Level 116
God Stats
9W - 1L
1,500 SR
Queue Stats
178W - 177L
1,503 Elo+
Party 2
Athena
Athena
R1m_Reaper_69
Athena
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,523 Elo+
Party 3
Ne Zha
Ne Zha
SavageShot_Frank
Ne Zha
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,600 Elo+
Party 3
Chang'e
Chang'e
TheFreek1
Chang'e
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 187L
1,503 Elo+
Party 2
Tyr
Tyr
UnloadSomeLead
Tyr
Level 145
God Stats
6W - 6L
1,500 SR
Queue Stats
223W - 229L
1,503 Elo+
Party 2
Team Averages
Level 135
1,500 SR
1,526 Elo+

VS

Team Averages
Level 123
1,500 SR
1,469 Elo+
He Bo
He Bo
BuBu 4977
He Bo
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,473 Elo+
Party 1
Hades
Hades
Jakelilopickle
Hades
Level 87
God Stats
9W - 3L
1,500 SR
Queue Stats
193W - 190L
1,388 Elo+
Solo
Terra
Terra
OldSouledSpirit
Terra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,473 Elo+
Party 1
Bacchus
Bacchus
SnapItLord
Bacchus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,537 Elo+
Party 1
Da Ji
Da Ji
killer crabs 45
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 11
8,055
806
8,143
11,611
10,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 16
8,106
811
6,064
10,962
8,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 3 / 11
7,773
777
5,165
8,827
4,122
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
TheFreek1
Chang'e
17
7 / 1 / 14
9,572
957
12,606
11,550
5,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 2 / 10
9,221
922
11,501
12,514
8,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BuBu 4977
He Bo
11
0 / 8 / 5
6,433
643
5,358
9,587
3,499
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 5
6,872
687
7,207
10,615
6,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 5
8,262
826
8,860
12,102
12,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SnapItLord
Bacchus
14
0 / 2 / 5
7,655
766
7,155
9,824
13,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 3 / 1
7,583
758
11,896
8,751
6,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
23
Kills
10
10
Deaths
23
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
He Bo
BuBu 4977
He Bo
0
8
5
0.31
L
0
6
5
0.42
L
4
4
5
1.63
W
2
1
16
10
W
4
3
11
3.17
L
Bacchus
SnapItLord
Bacchus
0
2
5
1.25
W
Chang'e
TheFreek1
Chang'e
7
1
14
14
W
6
2
10
5.5
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,479
Damage
40,476
55,464
Taken
50,879
38,141
Mitigated
42,667
27,928
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,143
828
420
3,801
11,611
10,794
0
5,421
6,190
12,506
0
L
He Bo
BuBu 4977
He Bo
5,358
709
0
0
9,587
3,499
0
5,570
4,017
10,807
0
L
7,207
389
1,014
915
10,615
6,743
0
4,728
5,887
17,874
0
L
8,860
623
2,878
1,415
12,102
12,362
0
5,850
6,252
14,256
2,508
W
6,064
1,290
1,100
4,530
10,962
8,924
119
6,954
4,008
11,326
1,050
W
5,165
1,945
1,220
2,720
8,827
4,122
1,136
4,653
4,174
0
12,681
L
Bacchus
SnapItLord
Bacchus
7,155
805
359
1,960
9,824
13,413
0
5,283
4,541
14,062
0
W
Chang'e
TheFreek1
Chang'e
12,606
726
4,031
5,018
11,550
5,490
0
5,519
6,031
28,006
587
W
11,501
1,270
170
4,918
12,514
8,811
0
4,817
7,697
0
19,634
L
11,896
2,318
356
585
8,751
6,650
0
4,312
4,439
0
17,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,727
Gold Earned
36,805
108
Minions Killed
76
0
Camps Cleared
0
917,527
Distance Traveled
790,730
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,055
806
25
3
0
152,894
0
L
He Bo
6,433
643
14
1
0
150,206
0
L
Hades
6,872
687
26
3
0
144,338
0
L
Terra
8,262
826
13
1
0
173,535
1
W
Athena
8,106
811
12
1
0
184,111
0
W
Ne Zha
7,773
777
13
1
0
172,354
0
L
Bacchus
7,655
766
15
2
0
182,040
1
W
Chang'e
9,572
957
32
3
0
197,864
0
W
Tyr
9,221
922
26
3
0
210,304
0
L
Da Ji
7,583
758
8
1
0
140,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role