Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold V
COOMSHYTLER
Ne Zha
Gold V
Level 88
God Stats
6W - 7L
1,659 SR
Queue Stats
220W - 219L
1,428 MMR
Party 3
Ullr
Ullr
Gold II
LLodaxx9030
Ullr
Gold II
Level 74
God Stats
7W - 4L
1,717 SR
Queue Stats
599W - 626L
1,492 MMR
Solo
Hades
Hades
Gold V
Xtreme-TKD
Hades
Gold V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,495 MMR
Party 2
Kukulkan
Kukulkan
Gold III
darkicyboi
Kukulkan
Gold III
Level 107
God Stats
12W - 7L
1,701 SR
Queue Stats
38W - 39L
1,568 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,615 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,499 SR
1,496 MMR
Vamana
Vamana
Gold V
CassFGC
Vamana
Gold V
Level 144
God Stats
1W - 0L
1,792 SR
Queue Stats
16W - 17L
1,490 MMR
Party 1
Thoth
Thoth
Silver III
Choppykins
Thoth
Silver III
Level 63
God Stats
15W - 19L
1,147 SR
Queue Stats
406W - 387L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Dilly-Mac
Sobek
Gold V
Level 123
God Stats
2W - 2L
1,615 SR
Queue Stats
16W - 17L
1,490 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Tauxsik
Hou Yi
Gold IV
Level 249
God Stats
25W - 26L
1,442 SR
Queue Stats
205W - 195L
1,499 MMR
Solo
Thor
Thor
Bronze III
YQDreams
Thor
Bronze III
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 45L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 6 / 4
9,017
429
7,400
20,777
10,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
16
4 / 2 / 2
10,406
496
5,273
19,146
15,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 1 / 1
9,419
449
3,468
9,451
3,987
Hades
13
0 / 5 / 3
8,893
423
7,349
21,926
20,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
darkicyboi
Kukulkan
17
1 / 4 / 2
9,732
463
8,796
11,415
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CharybdisMaman BrigitteBake Kujira

VS

Bans
ThanatosAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CassFGC
Vamana
19
2 / 1 / 5
12,467
594
13,394
18,675
22,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
19
7 / 3 / 3
12,263
584
14,536
10,760
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Dilly-Mac
Sobek
17
4 / 2 / 9
11,146
531
9,738
19,182
25,802
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hou Yi
Tauxsik
Hou Yi
20
3 / 0 / 5
12,512
596
12,105
7,987
4,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
18
2 / 0 / 9
10,439
497
12,252
14,866
6,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
6
Kills
18
18
Deaths
6
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
4
0.5
L
Ne Zha
4
2
2
2.5
W
Vamana
CassFGC
Vamana
2
1
5
4.5
W
Thoth
7
3
3
2.83
W
Sobek
Dilly-Mac
Sobek
4
2
9
4.25
L
0
1
1
0.5
W
Hou Yi
Tauxsik
Hou Yi
3
0
5
5.5
L
Hades
0
5
3
0.3
W
Thor
2
0
9
6.5
L
Kukulkan
darkicyboi
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
62,025
82,715
Taken
71,470
53,889
Mitigated
64,453
16,580
Healing
25,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,400
1,877
0
1,007
20,777
10,263
0
6,726
13,907
0
70,055
L
Ne Zha
5,273
1,242
2,151
6,325
19,146
15,054
0
7,733
11,243
0
33,985
W
Vamana
CassFGC
Vamana
13,394
5,473
0
4,622
18,675
22,839
702
6,542
12,133
0
113,585
W
Thoth
14,536
237
0
2,077
10,760
4,896
405
2,832
7,928
108,963
749
W
Sobek
Dilly-Mac
Sobek
9,738
687
427
6,530
19,182
25,802
0
3,585
15,597
40,572
0
L
3,468
1,459
0
1,917
9,451
3,987
498
1,534
7,917
0
82,893
W
Hou Yi
Tauxsik
Hou Yi
12,105
6,622
0
5,041
7,987
4,045
2,175
635
7,352
0
142,884
L
Hades
7,349
930
230
4,147
21,926
20,344
0
2,593
18,352
54,109
45
W
Thor
12,252
2,116
0
6,566
14,866
6,871
0
2,936
11,930
0
91,797
L
Kukulkan
darkicyboi
Kukulkan
8,796
652
0
803
11,415
4,241
0
5,626
5,789
103,761
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,467
Gold Earned
58,827
574
Minions Killed
721
0
Camps Cleared
0
1,922,026
Distance Traveled
2,087,716
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,017
429
95
5
0
467,053
3
L
Ne Zha
10,406
496
49
2
0
410,985
0
W
Vamana
12,467
594
193
9
0
415,431
2
W
Thoth
12,263
584
159
8
0
387,163
0
W
Sobek
11,146
531
48
2
0
437,391
0
L
Ullr
9,419
449
133
6
0
333,822
4
W
Hou Yi
12,512
596
192
9
0
385,952
3
L
Hades
8,893
423
92
4
0
330,600
4
W
Thor
10,439
497
129
6
0
461,779
4
L
Kukulkan
9,732
463
205
10
0
379,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role