Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
ComeHereBoi
Discordia
Bronze III
Level 102
God Stats
1W - 0L
1,268 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Hercules
Hercules
Gold V
LloydInSpace
Hercules
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,527 MMR
Solo
Thoth
Thoth
Silver I
slycat963217
Thoth
Silver I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,555 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,454 SR
1,516 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 152
1,625 SR
1,528 MMR
Geb
Geb
Gold II
 
Geb
Gold II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
CodeGeo
Ishtar
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 53L
1,545 MMR
Party 2
Bellona
Bellona
Bronze III
Jonesing
Bellona
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,548 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Silver II
MarioOPxD
Morgan Le Fay
Silver II
Level 157
God Stats
1W - 1L
1,738 SR
Queue Stats
63W - 59L
1,498 MMR
Party 2
Susano
Susano
Bronze III
SpookyGhost55
Susano
Bronze III
Level 144
God Stats
0W - 1L
1,889 SR
Queue Stats
1W - 1L
1,548 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 1
6,372
637
2,818
4,304
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
 
Ao Kuang
11
3 / 0 / 1
5,967
597
4,812
7,235
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
ComeHereBoi
Discordia
9
0 / 1 / 2
5,785
579
3,331
5,592
3,222
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LloydInSpace
Hercules
12
1 / 0 / 2
6,678
668
6,254
8,792
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 1
5,328
533
2,200
6,129
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Bake KujiraMaman BrigitteJanus

VS

Bans
KukulkanThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
2
0 / 1 / 1
3,586
359
186
1,342
736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
CodeGeo
Ishtar
10
0 / 0 / 1
5,346
535
2,239
4,650
1,446
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Jonesing
Bellona
8
0 / 3 / 0
4,900
490
3,917
11,818
9,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MarioOPxD
Morgan Le Fay
10
1 / 2 / 1
5,571
557
4,098
6,240
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 0
5,396
540
3,486
7,692
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
3
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
L
Geb
 
Geb
0
1
1
0.5
L
Ishtar
CodeGeo
Ishtar
0
0
1
0.5
W
Discordia
ComeHereBoi
Discordia
0
1
2
1
L
Bellona
Jonesing
Bellona
0
3
0
0
W
Hercules
LloydInSpace
Hercules
1
0
2
2
L
Morgan Le Fay
MarioOPxD
Morgan Le Fay
1
2
1
0.75
L
2
0
0
2
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,415
Damage
13,926
32,052
Taken
31,742
17,697
Mitigated
17,346
14,100
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,818
1,067
0
2,247
4,304
1,634
648
133
4,171
0
47,861
W
Ao Kuang
 
Ao Kuang
4,812
1,273
0
4,420
7,235
2,536
0
550
6,685
40,963
2,620
L
Geb
 
Geb
186
0
0
250
1,342
736
0
162
1,180
1,898
0
L
Ishtar
CodeGeo
Ishtar
2,239
1,171
0
500
4,650
1,446
0
1,386
3,264
0
37,177
W
Discordia
ComeHereBoi
Discordia
3,331
199
0
1,485
5,592
3,222
382
591
5,001
27,478
2,709
L
Bellona
Jonesing
Bellona
3,917
1,942
0
3,555
11,818
9,971
0
1,909
9,183
0
28,039
W
Hercules
LloydInSpace
Hercules
6,254
2,057
0
5,198
8,792
8,206
0
0
8,792
0
54,003
L
Morgan Le Fay
MarioOPxD
Morgan Le Fay
4,098
262
0
838
6,240
2,339
0
4,151
2,089
38,575
1,023
L
3,486
592
0
3,868
7,692
2,854
0
2,627
5,065
0
38,533
W
2,200
52
0
750
6,129
2,099
0
2,721
3,408
35,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
24,799
361
Minions Killed
261
0
Camps Cleared
0
937,964
Distance Traveled
889,279
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,372
637
90
9
0
188,584
0
W
Ao Kuang
5,967
597
79
8
0
203,393
0
L
Geb
3,586
359
1
0
0
43,267
0
L
Ishtar
5,346
535
81
8
0
209,207
0
W
Discordia
5,785
579
38
4
0
164,102
0
L
Bellona
4,900
490
48
5
0
198,649
0
W
Hercules
6,678
668
90
9
0
181,592
2
L
Morgan Le Fay
5,571
557
62
6
0
192,269
3
L
Susano
5,396
540
69
7
0
245,887
0
W
Thoth
5,328
533
64
6
0
200,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role