Player Matchup

Odin
Odin
Cabal808
Odin
Level 99
God Stats
3W - 2L
1,285 SR
Queue Stats
88W - 92L
1,432 Elo+
Solo
Neith
Neith
Fizzywizz
Neith
Level 112
God Stats
31W - 39L
1,509 SR
Queue Stats
94W - 96L
1,411 Elo+
Party 1
Thanatos
Thanatos
JungleDiffTopGap
Thanatos
Level 24
God Stats
5W - 7L
1,325 SR
Queue Stats
135W - 133L
1,332 Elo+
Party 1
Kukulkan
Kukulkan
Slonibadger
Kukulkan
Level 29
God Stats
8W - 6L
1,434 SR
Queue Stats
241W - 225L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
steerablejarl2
Jormungandr
Level 85
God Stats
2W - 2L
1,281 SR
Queue Stats
59W - 56L
1,374 Elo+
Solo
Team Averages
Level 70
1,367 SR
1,400 Elo+

VS

Team Averages
Level 72
1,609 SR
1,417 Elo+
Merlin
Merlin
B1G SPID13
Merlin
Level 21
God Stats
4W - 3L
1,646 SR
Queue Stats
6W - 9L
1,253 Elo+
Party 2
Martichoras
Martichoras
II Zapsta II
Martichoras
Level 108
God Stats
1W - 1L
1,721 SR
Queue Stats
45W - 41L
1,486 Elo+
Party 2
Nemesis
Nemesis
SoggyBreaddd
Nemesis
Level 80
God Stats
1W - 5L
1,500 SR
Queue Stats
30W - 28L
1,702 Elo+
Solo
Kuzenbo
Kuzenbo
jos173
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Solo
Chang'e
Chang'e
lCardamomol
Chang'e
Level 64
God Stats
83W - 57L
1,680 SR
Queue Stats
232W - 213L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 3 / 6
8,934
425
5,711
18,356
19,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Fizzywizz
Neith
16
3 / 2 / 9
10,349
493
15,767
12,711
5,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 1 / 5
10,766
513
11,688
16,455
8,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Slonibadger
Kukulkan
18
6 / 2 / 3
11,013
524
10,242
9,325
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
steerablejarl2
Jormungandr
17
0 / 2 / 2
10,249
488
8,390
18,575
15,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B1G SPID13
Merlin
13
0 / 2 / 1
8,546
407
5,972
10,768
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
II Zapsta II
Martichoras
17
4 / 7 / 0
10,472
499
12,114
20,970
11,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
SoggyBreaddd
Nemesis
20
1 / 3 / 0
11,189
533
10,248
17,935
8,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
jos173
Kuzenbo
14
0 / 3 / 3
8,162
389
5,499
14,717
16,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
lCardamomol
Chang'e
19
4 / 1 / 0
12,825
611
14,539
15,265
11,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
9
10
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
B1G SPID13
Merlin
0
2
1
0.25
W
Odin
0
3
6
1
W
Neith
Fizzywizz
Neith
3
2
9
3.75
L
Martichoras
II Zapsta II
Martichoras
4
7
0
0.57
W
7
1
5
9.5
W
Kukulkan
Slonibadger
Kukulkan
6
2
3
3.75
L
Nemesis
SoggyBreaddd
Nemesis
1
3
0
0.33
L
Kuzenbo
jos173
Kuzenbo
0
3
3
0.5
L
Chang'e
lCardamomol
Chang'e
4
1
0
4
W
Jormungandr
steerablejarl2
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,798
Damage
48,372
75,422
Taken
79,655
53,241
Mitigated
51,005
23,061
Healing
26,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
B1G SPID13
Merlin
5,972
212
0
1,567
10,768
4,036
255
2,347
8,421
56,038
134
W
Odin
5,711
370
360
1,964
18,356
19,132
172
5,471
12,879
0
36,831
W
Neith
Fizzywizz
Neith
15,767
8,765
0
3,828
12,711
5,189
2,319
2,698
9,973
0
80,305
L
Martichoras
II Zapsta II
Martichoras
12,114
4,512
0
5,339
20,970
11,029
1,056
2,542
18,428
0
91,847
W
11,688
2,533
0
11,095
16,455
8,374
416
3,280
13,128
0
77,059
W
Kukulkan
Slonibadger
Kukulkan
10,242
835
0
416
9,325
4,750
1,188
2,711
6,578
86,345
461
L
Nemesis
SoggyBreaddd
Nemesis
10,248
4,375
0
8,446
17,935
8,490
2,257
1,948
15,987
0
121,273
L
Kuzenbo
jos173
Kuzenbo
5,499
1,904
0
750
14,717
16,447
122
2,355
12,362
25,687
2,110
L
Chang'e
lCardamomol
Chang'e
14,539
1,940
400
10,310
15,265
11,003
612
9,052
6,213
106,080
1,006
W
Jormungandr
steerablejarl2
Jormungandr
8,390
2,356
0
5,398
18,575
15,796
210
10,634
7,147
94,570
2,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
51,194
590
Minions Killed
609
0
Camps Cleared
0
2,062,984
Distance Traveled
1,890,371
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,546
407
95
5
0
390,239
0
W
Odin
8,934
425
63
3
0
415,825
0
W
Neith
10,349
493
128
6
0
368,446
0
L
Martichoras
10,472
499
128
6
0
312,485
0
W
Thanatos
10,766
513
91
4
0
473,989
0
W
Kukulkan
11,013
524
150
7
0
415,121
0
L
Nemesis
11,189
533
164
8
0
463,219
4
L
Kuzenbo
8,162
389
29
1
0
383,473
3
L
Chang'e
12,825
611
193
9
0
340,955
1
W
Jormungandr
10,249
488
158
8
0
389,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role