Player Matchup

Kali
Kali
Silver II
AtomicAngel
Kali
Silver II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,317 MMR
Solo
Ganesha
Ganesha
Gold V
CocoMoodz
Ganesha
Gold V
Level 78
God Stats
7W - 6L
1,549 SR
Queue Stats
244W - 245L
1,303 MMR
Solo
Odin
Odin
Gold III
HarryPotter3107
Odin
Gold III
Level 159
God Stats
13W - 11L
1,610 SR
Queue Stats
282W - 290L
1,456 MMR
Party 1
Rama
Rama
Bronze III
Its230
Rama
Bronze III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,315 MMR
Solo
Yu Huang
Yu Huang
Silver I
loscoxxz
Yu Huang
Silver I
Level 147
God Stats
3W - 2L
1,497 SR
Queue Stats
117W - 117L
1,149 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,531 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,446 SR
1,308 MMR
Scylla
Scylla
Gold IV
TequilaGod
Scylla
Gold IV
Level 159
God Stats
0W - 1L
1,452 SR
Queue Stats
131W - 135L
1,324 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Ze Pequeno Rio
Tsukuyomi
Gold V
Level 148
God Stats
10W - 21L
1,434 SR
Queue Stats
26W - 37L
1,395 MMR
Party 2
Cabrakan
Cabrakan
Silver I
babesyn
Cabrakan
Silver I
Level 119
God Stats
12W - 11L
1,427 SR
Queue Stats
135W - 125L
1,304 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
idkcruel
Sun Wukong
Gold IV
Level 118
God Stats
47W - 59L
1,415 SR
Queue Stats
52W - 71L
1,294 MMR
Solo
Xbalanque
Xbalanque
Silver V
xntrem16
Xbalanque
Silver V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,224 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 8
14,110
588
17,523
23,798
12,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Ganesha
CocoMoodz
Ganesha
17
0 / 3 / 22
13,087
545
8,120
22,515
22,601
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

19
1 / 2 / 12
13,088
545
15,746
24,482
29,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
Its230
Rama
20
11 / 1 / 8
13,978
582
20,821
15,656
7,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Yu Huang
loscoxxz
Yu Huang
20
6 / 5 / 10
13,441
560
20,268
15,675
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ao KuangBake KujiraVamanaThoth

VS

Bans
KukulkanHeimdallrThanatosMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TequilaGod
Scylla
18
3 / 5 / 3
10,807
450
16,703
17,910
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Ze Pequeno Rio
Tsukuyomi
18
2 / 8 / 3
11,052
461
8,289
24,575
11,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
babesyn
Cabrakan
14
1 / 6 / 4
10,144
423
11,013
28,593
42,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
idkcruel
Sun Wukong
16
2 / 3 / 1
10,586
441
6,369
22,989
21,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
xntrem16
Xbalanque
16
3 / 8 / 3
10,291
429
10,171
23,421
10,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
30
Kills
11
11
Deaths
30
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
0
8
16
W
Ganesha
CocoMoodz
Ganesha
0
3
22
3.67
W
1
2
12
3.5
W
Rama
Its230
Rama
11
1
8
15
L
Scylla
TequilaGod
Scylla
3
5
3
0.9
L
Tsukuyomi
Ze Pequeno Rio
Tsukuyomi
2
8
3
0.44
L
Cabrakan
babesyn
Cabrakan
1
6
4
0.5
L
Sun Wukong
idkcruel
Sun Wukong
2
3
1
0.83
W
Yu Huang
loscoxxz
Yu Huang
6
5
10
2.2
L
Xbalanque
xntrem16
Xbalanque
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,478
Damage
52,545
102,126
Taken
117,488
78,802
Mitigated
92,270
34,643
Healing
23,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,523
9,759
0
13,201
23,798
12,123
1,231
6,537
17,172
0
123,624
W
Ganesha
CocoMoodz
Ganesha
8,120
910
55
4,438
22,515
22,601
650
7,277
15,145
35,880
44
W
15,746
1,607
0
7,102
24,482
29,552
611
5,690
18,115
21,765
81,510
W
Rama
Its230
Rama
20,821
15,819
0
8,550
15,656
7,853
3,701
4,694
10,962
0
136,162
L
Scylla
TequilaGod
Scylla
16,703
1,767
0
2,271
17,910
6,928
420
6,275
11,635
89,994
1,371
L
Tsukuyomi
Ze Pequeno Rio
Tsukuyomi
8,289
1,354
0
6,749
24,575
11,119
322
6,030
18,259
0
112,531
L
Cabrakan
babesyn
Cabrakan
11,013
1,249
0
2,628
28,593
42,896
0
8,464
19,639
40,819
1,027
L
Sun Wukong
idkcruel
Sun Wukong
6,369
1,025
0
4,753
22,989
21,224
0
6,799
14,945
0
68,222
W
Yu Huang
loscoxxz
Yu Huang
20,268
1,760
0
1,297
15,675
6,673
1,116
8,074
7,493
105,351
0
L
Xbalanque
xntrem16
Xbalanque
10,171
4,180
0
6,930
23,421
10,103
0
4,814
18,551
0
92,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,704
Gold Earned
52,880
595
Minions Killed
550
0
Camps Cleared
0
2,421,619
Distance Traveled
2,103,201
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,110
588
126
5
0
610,019
3
W
Ganesha
13,087
545
12
1
0
473,714
10
W
Odin
13,088
545
110
5
0
472,667
3
W
Rama
13,978
582
191
8
0
400,852
4
L
Scylla
10,807
450
146
6
0
437,179
12
L
Tsukuyomi
11,052
461
129
5
0
459,830
4
L
Cabrakan
10,144
423
60
3
0
425,038
3
L
Sun Wukong
10,586
441
104
4
0
394,451
5
W
Yu Huang
13,441
560
156
7
0
464,367
0
L
Xbalanque
10,291
429
111
5
0
386,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role