Player Matchup

Discordia
Discordia
BigFeeed
Discordia
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 69L
1,621 Elo+
Party 2
Baron Samedi
Baron Samedi
Huskerrr
Baron Samedi
Level 108
God Stats
2W - 1L
1,536 SR
Queue Stats
7W - 2L
1,677 Elo+
Party 1
Izanami
Izanami
ItachiV
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
LittleToonchie
Arachne
Level 104
God Stats
3W - 1L
1,470 SR
Queue Stats
8W - 1L
1,770 Elo+
Party 1
Vamana
Vamana
Trill Buddha
Vamana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,677 Elo+
Party 1
Team Averages
Level 98
1,501 SR
1,649 Elo+

VS

Team Averages
Level 103
1,572 SR
1,566 Elo+
Jing Wei
Jing Wei
IZorua
Jing Wei
Level 61
God Stats
16W - 8L
1,757 SR
Queue Stats
60W - 45L
1,581 Elo+
Party 3
Bacchus
Bacchus
N0TluckjustSK1LL
Bacchus
Level 120
God Stats
2W - 1L
1,762 SR
Queue Stats
100W - 115L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Stewsc
Sun Wukong
Level 121
God Stats
4W - 3L
1,508 SR
Queue Stats
66W - 50L
1,576 Elo+
Party 3
Ra
Ra
highimshawn
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 81L
1,592 Elo+
Solo
Ne Zha
Ne Zha
paulwhiter
Ne Zha
Level 106
God Stats
4W - 5L
1,333 SR
Queue Stats
117W - 105L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigFeeed
Discordia
14
4 / 0 / 1
8,408
601
6,630
6,242
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Huskerrr
Baron Samedi
12
1 / 0 / 3
7,413
530
3,312
5,086
3,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ItachiV
Izanami
12
0 / 1 / 2
6,901
493
4,214
8,190
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 1 / 2
7,397
528
6,025
10,434
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
14
1 / 2 / 0
8,596
614
10,741
11,589
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IZorua
Jing Wei
13
0 / 0 / 0
7,053
504
4,842
5,797
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 2 / 0
5,606
400
3,980
8,134
6,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Stewsc
Sun Wukong
13
1 / 1 / 1
7,701
550
6,223
12,610
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 0
6,890
492
4,342
10,938
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
paulwhiter
Ne Zha
14
3 / 1 / 0
7,333
524
4,834
11,337
5,340
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
4
4
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigFeeed
Discordia
4
0
1
4.5
W
Baron Samedi
Huskerrr
Baron Samedi
1
0
3
2.5
L
Jing Wei
IZorua
Jing Wei
0
0
0
0
W
Izanami
ItachiV
Izanami
0
1
2
1
W
3
1
2
4
L
0
2
0
0
L
Sun Wukong
Stewsc
Sun Wukong
1
1
1
1.5
W
Vamana
1
2
0
0.5
L
0
5
0
0
L
Ne Zha
paulwhiter
Ne Zha
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,922
Damage
24,221
41,541
Taken
48,816
21,348
Mitigated
30,701
17,061
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigFeeed
Discordia
6,630
632
0
1,256
6,242
2,219
399
2,626
3,616
66,712
1,553
W
Baron Samedi
Huskerrr
Baron Samedi
3,312
193
2,448
1,972
5,086
3,187
182
1,065
4,021
29,592
0
L
Jing Wei
IZorua
Jing Wei
4,842
3,617
0
1,228
5,797
2,132
0
1,602
4,195
0
57,894
W
Izanami
ItachiV
Izanami
4,214
2,574
0
924
8,190
3,154
0
1,979
6,211
0
59,688
W
6,025
4,808
0
4,977
10,434
4,905
0
2,203
8,231
0
63,168
L
3,980
779
0
2,056
8,134
6,508
0
2,302
5,832
14,450
2,194
L
Sun Wukong
Stewsc
Sun Wukong
6,223
914
0
5,081
12,610
12,033
0
0
11,523
0
60,423
W
Vamana
10,741
3,949
0
5,484
11,589
7,883
0
0
10,696
0
82,276
L
4,342
605
588
2,970
10,938
4,688
0
4,943
5,995
65,811
1,278
L
Ne Zha
paulwhiter
Ne Zha
4,834
1,298
0
3,125
11,337
5,340
0
842
10,495
0
63,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
34,583
487
Minions Killed
487
0
Camps Cleared
0
1,377,022
Distance Traveled
1,313,115
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,408
601
123
9
0
265,317
0
W
Baron Samedi
7,413
530
41
3
0
269,044
2
L
Jing Wei
7,053
504
105
8
0
266,300
0
W
Izanami
6,901
493
103
7
0
287,545
0
W
Arachne
7,397
528
88
6
0
277,303
1
L
Bacchus
5,606
400
33
2
0
189,675
1
L
Sun Wukong
7,701
550
117
8
0
266,840
0
W
Vamana
8,596
614
132
9
0
277,813
0
L
Ra
6,890
492
126
9
0
259,424
4
L
Ne Zha
7,333
524
106
8
0
330,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role