Player Matchup

Ullr
Ullr
Cloudnurdz
Ullr
Level 106
God Stats
0W - 7L
1,500 SR
Queue Stats
373W - 376L
1,563 Elo+
Solo
Maui
Maui
Elisarew
Maui
Level 143
God Stats
3W - 7L
1,281 SR
Queue Stats
419W - 423L
1,469 Elo+
Solo
Achilles
Achilles
MisterPlume
Achilles
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,130 Elo+
Solo
Apollo
Apollo
PillsDoughboi
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
losers101
Zhong Kui
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 100L
1,488 Elo+
Party 1
Team Averages
Level 115
1,456 SR
1,405 Elo+

VS

Team Averages
Level 100
1,439 SR
1,455 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Chief KJF
Kuzenbo
Level 170
God Stats
7W - 7L
1,719 SR
Queue Stats
546W - 571L
1,518 Elo+
Solo
Neith
Neith
The7who89
Neith
Level 127
God Stats
1W - 2L
1,191 SR
Queue Stats
75W - 78L
1,512 Elo+
Solo
Achilles
Achilles
hendressy
Achilles
Level 34
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 14L
1,265 Elo+
Solo
Chronos
Chronos
naro4th
Chronos
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 84L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,868
656
12,649
10,836
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
17
2 / 3 / 2
8,986
749
6,930
13,738
12,162
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
MisterPlume
Achilles
15
0 / 4 / 2
7,992
666
3,388
10,040
7,388
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 0
8,302
692
12,785
10,535
5,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
losers101
Zhong Kui
13
0 / 3 / 3
7,520
627
8,704
9,513
9,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 1 / 11
9,840
820
12,559
6,188
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Chief KJF
Kuzenbo
16
1 / 2 / 16
9,902
825
7,260
18,024
23,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
The7who89
Neith
16
2 / 1 / 16
9,435
786
12,484
10,321
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
hendressy
Achilles
17
6 / 0 / 11
10,304
859
12,825
11,755
14,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
naro4th
Chronos
16
4 / 1 / 11
9,489
791
5,557
8,285
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
5
Kills
18
18
Deaths
5
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
11
10.5
W
Kuzenbo
Chief KJF
Kuzenbo
1
2
16
4.5
L
1
4
3
0.63
L
Maui
2
3
2
1
L
Achilles
MisterPlume
Achilles
0
4
2
0.25
L
2
4
0
0.5
W
Neith
The7who89
Neith
2
1
16
10
W
Achilles
hendressy
Achilles
6
0
11
11.5
L
Zhong Kui
losers101
Zhong Kui
0
3
3
0.5
W
Chronos
naro4th
Chronos
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,456
Damage
50,685
54,662
Taken
54,573
39,168
Mitigated
51,198
14,511
Healing
30,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,559
797
1,468
1,855
6,188
3,804
622
1,555
4,633
27,612
0
W
Kuzenbo
Chief KJF
Kuzenbo
7,260
1,628
6,668
7,952
18,024
23,379
254
4,748
13,276
12,665
1,653
L
12,649
2,421
686
838
10,836
5,099
0
4,059
6,585
0
25,830
L
Maui
6,930
417
2,435
2,798
13,738
12,162
0
5,453
7,924
17,671
0
L
Achilles
MisterPlume
Achilles
3,388
1,005
1,044
710
10,040
7,388
0
5,175
4,621
0
18,000
L
12,785
4,099
971
1,226
10,535
5,250
0
5,375
5,028
0
28,088
W
Neith
The7who89
Neith
12,484
2,421
3,581
3,366
10,321
5,673
936
2,333
7,988
0
28,626
W
Achilles
hendressy
Achilles
12,825
1,927
662
2,153
11,755
14,010
198
4,163
7,592
0
18,402
L
Zhong Kui
losers101
Zhong Kui
8,704
948
1,761
2,042
9,513
9,269
0
4,275
5,037
13,687
0
W
Chronos
naro4th
Chronos
5,557
1,399
1,171
1,214
8,285
4,332
2,659
2,835
5,450
18,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,668
Gold Earned
48,970
140
Minions Killed
145
0
Camps Cleared
0
994,770
Distance Traveled
1,240,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,840
820
40
3
0
223,057
0
W
Kuzenbo
9,902
825
13
1
0
261,180
0
L
Ullr
7,868
656
38
3
0
220,846
0
L
Maui
8,986
749
9
1
0
205,939
0
L
Achilles
7,992
666
40
3
0
217,720
0
L
Apollo
8,302
692
34
3
0
183,209
0
W
Neith
9,435
786
37
3
0
241,691
0
W
Achilles
10,304
859
23
2
0
264,861
0
L
Zhong Kui
7,520
627
19
2
0
167,056
0
W
Chronos
9,489
791
32
3
0
249,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role