Player Matchup

Ares
Ares
Player0211987
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,540 Elo+
Party 2
Thoth
Thoth
TheRealTrials
Thoth
Level 82
God Stats
2W - 0L
1,771 SR
Queue Stats
17W - 8L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
ZestyLime
Gilgamesh
Level 62
God Stats
1W - 0L
1,568 SR
Queue Stats
17W - 8L
1,540 Elo+
Party 2
Team Averages
Level 58
1,613 SR
1,540 Elo+

VS

Team Averages
Level 89
1,622 SR
1,561 Elo+
Amaterasu
Amaterasu
ChipzNDipTTV
Amaterasu
Level 91
God Stats
30W - 24L
1,866 SR
Queue Stats
110W - 119L
1,546 Elo+
Solo
Merlin
Merlin
Hagerboy04
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,636 Elo+
Party 1
Sobek
Sobek
Solo4L
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,890
808
10,115
10,701
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 2 / 7
9,207
837
11,631
7,238
3,095
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ZestyLime
Gilgamesh
14
4 / 1 / 7
8,621
784
8,560
10,817
5,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChipzNDipTTV
Amaterasu
14
2 / 1 / 1
8,036
731
5,732
10,719
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Hagerboy04
Merlin
13
2 / 6 / 1
8,090
735
7,247
9,531
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Solo4L
Sobek
11
0 / 6 / 2
6,979
634
4,389
13,543
13,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ChipzNDipTTV
Amaterasu
2
1
1
2.5
L
Merlin
Hagerboy04
Merlin
2
6
1
0.42
W
3
1
10
8
L
Sobek
Solo4L
Sobek
0
6
2
0.17
W
6
2
7
4.75
W
Gilgamesh
ZestyLime
Gilgamesh
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,306
Damage
17,368
28,756
Taken
33,793
19,816
Mitigated
22,663
1,638
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ChipzNDipTTV
Amaterasu
5,732
1,980
0
4,853
10,719
5,655
0
6,350
4,084
0
30,094
L
Merlin
Hagerboy04
Merlin
7,247
349
0
201
9,531
3,399
0
6,916
2,309
32,372
756
W
10,115
2,175
0
926
10,701
11,126
0
3,970
6,462
17,880
711
L
Sobek
Solo4L
Sobek
4,389
497
0
1,481
13,543
13,609
0
7,069
5,827
16,529
0
W
11,631
825
0
274
7,238
3,095
73
2,786
4,320
40,054
0
W
Gilgamesh
ZestyLime
Gilgamesh
8,560
2,665
0
438
10,817
5,595
72
4,178
6,393
0
33,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
23,105
140
Minions Killed
128
0
Camps Cleared
0
693,421
Distance Traveled
606,449
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,036
731
54
5
0
233,498
1
L
Merlin
8,090
735
51
5
0
180,554
2
W
Ares
8,890
808
30
3
0
224,976
0
L
Sobek
6,979
634
23
2
0
192,397
0
W
Thoth
9,207
837
57
5
0
230,681
0
W
Gilgamesh
8,621
784
53
5
0
237,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role