Player Matchup

Hou Yi
Hou Yi
Banksanator
Hou Yi
Level 89
God Stats
1W - 2L
1,326 SR
Queue Stats
73W - 77L
1,525 Elo+
Party 3
Bacchus
Bacchus
MegaUltraChikken
Bacchus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
309W - 300L
1,580 Elo+
Solo
Ymir
Ymir
WeezingPanda
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
scootay
Medusa
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
x2p00kyx
Chaac
Level 124
God Stats
4W - 1L
1,723 SR
Queue Stats
104W - 97L
1,520 Elo+
Solo
Team Averages
Level 81
1,510 SR
1,525 Elo+

VS

Team Averages
Level 111
1,462 SR
1,501 Elo+
Bastet
Bastet
D3M0NSLAYYER
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
Mulan
Mulan
GetStrouped
Mulan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 34L
1,411 Elo+
Party 2
Tiamat
Tiamat
RedneckWiskey
Tiamat
Level 156
God Stats
2W - 6L
1,310 SR
Queue Stats
596W - 610L
1,570 Elo+
Solo
Anhur
Anhur
The_Keg2k16
Anhur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,411 Elo+
Party 2
Vamana
Vamana
ValkyriesEnd
Vamana
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
5 / 0 / 9
7,189
1,438
6,344
4,516
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 2 / 10
6,237
1,247
4,028
6,615
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 1 / 11
6,609
1,322
1,810
5,706
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
scootay
Medusa
13
6 / 0 / 8
7,200
1,440
6,554
3,103
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
x2p00kyx
Chaac
13
4 / 0 / 11
7,041
1,408
6,600
6,860
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
5
0 / 3 / 0
4,430
886
1,054
3,527
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

10
1 / 5 / 2
5,032
1,006
3,681
10,217
9,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 1
4,759
952
3,498
3,240
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 4 / 1
4,877
975
2,995
6,893
2,712
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
6
0 / 3 / 1
4,581
916
2,325
4,611
4,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
15
Kills
2
3
Deaths
16
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
0
9
9.5
L
Bastet
0
3
0
0
L
1
5
2
0.4
W
0
2
10
2.5
L
0
1
1
0.5
L
1
4
1
0.38
L
Vamana
0
3
1
0.17
W
0
1
11
5.5
W
Medusa
scootay
Medusa
6
0
8
10
W
Chaac
x2p00kyx
Chaac
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
13,553
26,800
Taken
28,488
23,454
Mitigated
19,427
7,019
Healing
2,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,344
2,992
385
510
4,516
2,161
2,554
655
3,861
0
10,307
L
Bastet
1,054
298
0
195
3,527
1,177
0
539
2,988
0
1,087
L
3,681
602
89
588
10,217
9,548
0
1,767
8,450
0
7,172
W
4,028
183
660
687
6,615
9,002
186
476
6,139
5,561
603
L
3,498
456
60
888
3,240
1,827
0
1,099
2,141
9,111
0
L
2,995
798
57
277
6,893
2,712
0
1,087
5,806
0
5,307
L
Vamana
2,325
1,335
211
464
4,611
4,163
0
1,140
3,471
0
2,870
W
1,810
253
213
691
5,706
4,492
568
824
4,809
8,474
0
W
Medusa
scootay
Medusa
6,554
4,419
901
690
3,103
1,559
2,366
254
2,849
0
12,886
W
Chaac
x2p00kyx
Chaac
6,600
643
0
2,282
6,860
6,240
600
1,289
5,456
0
16,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
23,679
81
Minions Killed
17
0
Camps Cleared
0
609,459
Distance Traveled
408,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,189
1,438
9
2
0
120,250
0
L
Bastet
4,430
886
0
0
0
51,300
0
L
Mulan
5,032
1,006
3
1
0
95,008
0
W
Bacchus
6,237
1,247
5
1
0
136,219
0
L
Tiamat
4,759
952
10
2
0
87,921
0
L
Anhur
4,877
975
4
1
0
105,938
0
L
Vamana
4,581
916
0
0
0
68,601
0
W
Ymir
6,609
1,322
21
4
0
108,112
0
W
Medusa
7,200
1,440
20
4
0
110,945
0
W
Chaac
7,041
1,408
26
5
0
133,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role