Player Matchup

Ymir
Ymir
GroupPigeon34
Ymir
Level 66
God Stats
2W - 2L
1,548 SR
Queue Stats
18W - 19L
1,336 Elo+
Party 1
Anhur
Anhur
NateTheDisciple
Anhur
Level 100
God Stats
5W - 3L
1,713 SR
Queue Stats
57W - 50L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Porkins2187
Sun Wukong
Level 10
God Stats
3W - 2L
1,247 SR
Queue Stats
6W - 6L
1,333 Elo+
Party 1
Arachne
Arachne
ZeaDoubleU
Arachne
Level 17
God Stats
9W - 2L
1,500 SR
Queue Stats
46W - 39L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
thegreatorlumbus
Kukulkan
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 8L
1,392 Elo+
Solo
Team Averages
Level 56
1,502 SR
1,390 Elo+

VS

Team Averages
Level 81
1,445 SR
1,425 Elo+
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Chachan1501
Neith
Level 104
God Stats
4W - 2L
1,753 SR
Queue Stats
61W - 54L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
SMASHPRO3783
Sun Wukong
Level 40
God Stats
0W - 3L
1,255 SR
Queue Stats
206W - 206L
1,441 Elo+
Party 2
Anubis
Anubis
UchihaXxQueen
Anubis
Level 44
God Stats
13W - 29L
1,215 SR
Queue Stats
621W - 620L
1,212 Elo+
Solo
Bake Kujira
Bake Kujira
jtjax
Bake Kujira
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
7,159
511
3,385
8,804
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 4 / 0
7,577
541
5,660
9,937
3,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Porkins2187
Sun Wukong
13
3 / 2 / 0
8,290
592
6,180
10,287
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ZeaDoubleU
Arachne
12
2 / 2 / 1
7,367
526
3,305
9,199
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
4 / 2 / 1
8,079
577
8,151
8,999
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 1 / 1
8,308
593
10,779
13,736
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 3 / 4
7,711
551
7,913
9,051
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
SMASHPRO3783
Sun Wukong
12
0 / 3 / 1
6,424
459
3,204
11,448
7,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 5 / 1
6,288
449
5,148
12,157
6,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
jtjax
Bake Kujira
1
0 / 0 / 0
2,670
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
12
Kills
12
12
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
1
1
9.5
L
3
3
4
1.67
W
0
2
5
1.25
W
3
4
0
0.75
W
Sun Wukong
Porkins2187
Sun Wukong
3
2
0
1.5
L
Sun Wukong
SMASHPRO3783
Sun Wukong
0
3
1
0.17
L
0
5
1
0.1
W
Arachne
ZeaDoubleU
Arachne
2
2
1
1.25
L
Bake Kujira
jtjax
Bake Kujira
0
0
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,681
Damage
27,044
47,226
Taken
46,392
24,899
Mitigated
24,021
9,335
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,779
3,239
0
6,214
13,736
6,899
0
3,407
10,329
0
69,266
L
7,913
4,005
0
2,529
9,051
3,132
0
1,417
7,634
0
54,045
W
3,385
403
106
1,758
8,804
6,134
81
1,063
7,741
20,001
0
W
5,660
2,305
119
2,182
9,937
3,625
451
0
9,937
0
53,272
W
Sun Wukong
Porkins2187
Sun Wukong
6,180
2,074
0
2,583
10,287
8,608
0
0
10,287
151
52,129
L
Sun Wukong
SMASHPRO3783
Sun Wukong
3,204
1,259
0
4,486
11,448
7,944
0
95
10,658
0
36,361
L
5,148
227
0
3,155
12,157
6,046
42
6,768
5,389
36,283
1,908
W
Arachne
ZeaDoubleU
Arachne
3,305
2,729
0
1,587
9,199
3,468
0
718
8,481
0
35,798
L
Bake Kujira
jtjax
Bake Kujira
0
0
0
0
0
0
0
0
0
0
0
W
8,151
388
0
1,000
8,999
3,064
391
3,264
5,735
68,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
31,401
357
Minions Killed
317
0
Camps Cleared
0
1,369,100
Distance Traveled
1,021,669
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,308
593
115
8
0
330,447
1
L
Neith
7,711
551
86
6
0
253,092
0
W
Ymir
7,159
511
32
2
0
277,416
2
W
Anhur
7,577
541
80
6
0
266,573
0
W
Sun Wukong
8,290
592
80
6
0
245,614
0
L
Sun Wukong
6,424
459
58
4
0
257,372
3
L
Anubis
6,288
449
58
4
0
180,758
2
W
Arachne
7,367
526
54
4
0
328,678
0
L
Bake Kujira
2,670
191
0
0
0
0
0
W
Kukulkan
8,079
577
111
8
0
250,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role