Player Matchup

Anhur
Anhur
DangOlBoomhaur
Anhur
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
180W - 170L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Redlady13
Morgan Le Fay
Level 105
God Stats
4W - 3L
1,773 SR
Queue Stats
119W - 131L
1,488 Elo+
Party 1
Sobek
Sobek
Saybry
Sobek
Level 89
God Stats
4W - 2L
1,756 SR
Queue Stats
119W - 124L
1,519 Elo+
Party 1
Awilix
Awilix
xSUPREMExPuPx
Awilix
Level 148
God Stats
18W - 14L
1,703 SR
Queue Stats
116W - 106L
1,548 Elo+
Party 1
Nike
Nike
xxITZLOSxx
Nike
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 42L
1,513 Elo+
Party 1
Team Averages
Level 74
1,646 SR
1,497 Elo+

VS

Team Averages
Level 69
1,573 SR
1,451 Elo+
Awilix
Awilix
B0NG0maneater
Awilix
Level 128
God Stats
5W - 8L
1,532 SR
Queue Stats
20W - 43L
1,415 Elo+
Party 2
Surtr
Surtr
BakaSenseiii
Surtr
Level 89
God Stats
4W - 4L
1,923 SR
Queue Stats
25W - 48L
1,424 Elo+
Party 2
Anubis
Anubis
KevBoy
Anubis
Level 39
God Stats
1W - 2L
1,624 SR
Queue Stats
33W - 54L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
PapaNelly
Sylvanus
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
34W - 52L
1,463 Elo+
Party 2
Neith
Neith
torsoun
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
8,150
627
12,738
8,862
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Redlady13
Morgan Le Fay
13
0 / 2 / 2
6,960
535
4,569
4,559
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Saybry
Sobek
12
0 / 0 / 10
7,306
562
3,454
7,155
6,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 2 / 5
8,332
641
6,492
8,908
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 1
6,948
534
8,746
12,034
12,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
6,777
521
6,838
12,046
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 0
6,562
505
7,050
14,097
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
KevBoy
Anubis
14
1 / 3 / 1
7,430
572
2,969
9,233
4,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PapaNelly
Sylvanus
9
1 / 5 / 2
6,117
471
5,230
12,869
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
torsoun
Neith
9
0 / 2 / 0
5,089
391
2,181
3,614
717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
5
5
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
0
3
0
0
W
8
1
3
9.5
L
Anubis
KevBoy
Anubis
1
3
1
0.5
L
Sylvanus
PapaNelly
Sylvanus
1
5
2
0.4
W
Morgan Le Fay
Redlady13
Morgan Le Fay
0
2
2
0.5
W
Sobek
Saybry
Sobek
0
0
10
5
L
Neith
torsoun
Neith
0
2
0
0
W
7
2
5
4.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,999
Damage
24,268
41,518
Taken
51,859
27,076
Mitigated
27,327
14,644
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,838
2,634
0
1,739
12,046
4,702
0
1,021
10,980
0
58,029
L
7,050
3,181
0
5,059
14,097
8,842
313
0
13,170
1,065
43,745
W
12,738
7,796
0
4,578
8,862
3,616
0
3,518
5,344
0
72,894
L
Anubis
KevBoy
Anubis
2,969
35
0
4,517
9,233
4,730
0
4,530
4,703
65,544
492
L
Sylvanus
PapaNelly
Sylvanus
5,230
888
486
2,764
12,869
8,336
0
1,731
11,138
23,491
3,417
W
Morgan Le Fay
Redlady13
Morgan Le Fay
4,569
403
0
684
4,559
1,605
0
748
3,811
57,505
493
W
Sobek
Saybry
Sobek
3,454
377
0
2,950
7,155
6,461
0
2,227
4,928
16,543
0
L
Neith
torsoun
Neith
2,181
423
0
100
3,614
717
0
618
2,996
0
18,648
W
6,492
2,565
0
3,566
8,908
3,322
0
1,613
7,295
0
82,638
W
8,746
1,793
0
2,866
12,034
12,072
0
475
10,755
0
54,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
31,975
476
Minions Killed
363
0
Camps Cleared
0
1,360,592
Distance Traveled
1,202,103
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,777
521
88
7
0
300,077
0
L
Surtr
6,562
505
66
5
0
239,566
0
W
Anhur
8,150
627
112
9
0
258,525
1
L
Anubis
7,430
572
127
10
0
248,795
0
L
Sylvanus
6,117
471
44
3
0
215,451
0
W
Morgan Le Fay
6,960
535
114
9
0
260,305
0
W
Sobek
7,306
562
25
2
0
272,211
5
L
Neith
5,089
391
38
3
0
198,214
0
W
Awilix
8,332
641
122
9
0
334,785
0
W
Nike
6,948
534
103
8
0
234,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role