Player Matchup

Hachiman
Hachiman
Gold II
AyylienInvader
Hachiman
Gold II
Level 127
God Stats
15W - 7L
1,852 SR
Queue Stats
26W - 12L
1,850 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum V
Cybêr
Morgan Le Fay
Platinum V
Level 76
God Stats
2W - 1L
1,816 SR
Queue Stats
99W - 78L
1,869 MMR
Solo
Mercury
Mercury
Platinum V
MrDeeDee
Mercury
Platinum V
Level 60
God Stats
1W - 2L
1,641 SR
Queue Stats
65W - 64L
1,875 MMR
Solo
Ganesha
Ganesha
Gold II
TiddlyTempest
Ganesha
Gold II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,850 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
vComet
Gilgamesh
Platinum II
Level 156
God Stats
15W - 10L
1,783 SR
Queue Stats
359W - 345L
1,881 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 97
1,719 SR
1,865 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,492 SR
1,802 MMR
Vamana
Vamana
Platinum I
 
Vamana
Platinum I
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
Izamiiiii
Geb
Platinum IV
Level 129
God Stats
3W - 2L
1,268 SR
Queue Stats
124W - 111L
1,810 MMR
Party 1
Anhur
Anhur
Platinum III
RISSEI16
Anhur
Platinum III
Level 108
God Stats
5W - 3L
1,562 SR
Queue Stats
78W - 59L
1,816 MMR
Party 3
Ra
Ra
Diamond V
XxStylinxX
Ra
Diamond V
Level 76
God Stats
3W - 2L
1,498 SR
Queue Stats
53W - 43L
1,922 MMR
Party 1
Awilix
Awilix
Platinum IV
maiki021
Awilix
Platinum IV
Level 144
God Stats
8W - 6L
1,632 SR
Queue Stats
79W - 63L
1,960 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 1 / 0
7,186
553
4,872
5,936
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Cybêr
Morgan Le Fay
11
0 / 4 / 1
6,252
481
4,532
8,129
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MrDeeDee
Mercury
14
3 / 3 / 1
7,385
568
5,479
10,820
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ganesha
11
0 / 3 / 2
6,451
496
3,218
10,250
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
vComet
Gilgamesh
11
0 / 3 / 1
7,017
540
8,480
17,864
19,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThanatosThorKukulkan

VS

Bans
SusanoAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 1 / 2
8,528
656
11,546
16,301
15,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 5
7,762
597
4,522
12,599
9,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
RISSEI16
Anhur
14
0 / 1 / 4
7,871
605
3,902
7,922
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 6
8,393
646
9,294
7,096
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
maiki021
Awilix
14
8 / 1 / 2
8,473
652
8,302
10,865
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
2
2
L
Hachiman
1
1
0
1
L
Morgan Le Fay
Cybêr
Morgan Le Fay
0
4
1
0.13
W
2
0
5
4.5
L
Mercury
MrDeeDee
Mercury
3
3
1
1.17
W
Anhur
RISSEI16
Anhur
0
1
4
2
L
Ganesha
0
3
2
0.33
W
3
1
6
6
W
Awilix
maiki021
Awilix
8
1
2
9
L
Gilgamesh
vComet
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,581
Damage
37,566
52,999
Taken
54,783
36,650
Mitigated
35,698
10,358
Healing
23,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,546
5,137
0
6,233
16,301
15,397
0
0
15,248
0
72,989
L
Hachiman
4,872
2,825
0
2,038
5,936
2,073
0
1,934
3,931
0
60,205
L
Morgan Le Fay
Cybêr
Morgan Le Fay
4,532
105
0
1,031
8,129
3,124
0
4,441
3,546
46,594
35
W
4,522
425
1,753
4,164
12,599
9,089
152
2,351
10,248
21,180
0
L
Mercury
MrDeeDee
Mercury
5,479
2,060
0
398
10,820
4,482
0
2,075
8,589
0
47,890
W
Anhur
RISSEI16
Anhur
3,902
2,237
0
2,965
7,922
3,057
312
925
6,997
0
69,957
L
Ganesha
3,218
438
0
2,679
10,250
7,247
0
4,832
5,335
14,773
1,488
W
9,294
538
1,692
3,214
7,096
3,396
195
2,695
4,401
80,059
955
W
Awilix
maiki021
Awilix
8,302
3,274
0
3,824
10,865
4,759
0
1,725
9,095
0
65,125
L
Gilgamesh
vComet
Gilgamesh
8,480
2,960
0
4,212
17,864
19,724
0
0
16,631
0
53,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
41,027
409
Minions Killed
491
0
Camps Cleared
0
1,360,524
Distance Traveled
1,479,070
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,528
656
119
9
0
263,399
0
L
Hachiman
7,186
553
130
10
0
254,961
2
L
Morgan Le Fay
6,252
481
97
7
0
262,460
7
W
Geb
7,762
597
16
1
0
309,514
1
L
Mercury
7,385
568
84
6
0
329,171
1
W
Anhur
7,871
605
133
10
0
251,336
4
L
Ganesha
6,451
496
5
0
0
283,468
4
W
Ra
8,393
646
128
10
0
325,034
2
W
Awilix
8,473
652
95
7
0
329,787
3
L
Gilgamesh
7,017
540
93
7
0
230,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role