Player Matchup

Maui
Maui
JKR0ME
Maui
Level 156
God Stats
8W - 3L
1,591 SR
Queue Stats
31W - 23L
1,517 Elo+
Party 2
Charybdis
Charybdis
Scizor6429
Charybdis
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,540 Elo+
Party 2
Yu Huang
Yu Huang
c7sterling
Yu Huang
Level 155
God Stats
1W - 1L
1,286 SR
Queue Stats
34W - 25L
1,549 Elo+
Party 2
Team Averages
Level 125
1,459 SR
1,535 Elo+

VS

Team Averages
Level 96
1,574 SR
1,601 Elo+
Yemoja
Yemoja
AlwayzGunnaGame
Yemoja
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 88L
1,701 Elo+
Party 1
Bakasura
Bakasura
LordLuneth
Bakasura
Level 108
God Stats
0W - 1L
1,722 SR
Queue Stats
165W - 65L
1,705 Elo+
Party 1
Eset
Eset
WIredDragon1
Eset
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
JKR0ME
Maui
17
3 / 2 / 8
11,671
687
7,216
14,001
17,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Scizor6429
Charybdis
19
5 / 2 / 6
12,209
718
12,862
10,240
5,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
c7sterling
Yu Huang
17
3 / 1 / 8
11,462
674
15,102
7,844
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 5
10,785
634
4,374
13,375
11,895
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
LordLuneth
Bakasura
17
4 / 4 / 1
11,419
672
9,761
18,795
18,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 5 / 1
10,210
601
7,470
10,571
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
11
Kills
5
5
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Maui
JKR0ME
Maui
3
2
8
3.5
L
Bakasura
LordLuneth
Bakasura
4
4
1
1.13
W
Charybdis
Scizor6429
Charybdis
5
2
6
4
L
1
5
1
0.3
W
Yu Huang
c7sterling
Yu Huang
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,180
Damage
21,605
32,085
Taken
42,741
26,255
Mitigated
35,105
4,857
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,374
1,296
4,139
1,322
13,375
11,895
226
6,974
6,401
28,128
0
W
Maui
JKR0ME
Maui
7,216
742
0
1,525
14,001
17,167
239
4,206
8,315
26,646
926
L
Bakasura
LordLuneth
Bakasura
9,761
5,630
0
3,775
18,795
18,653
0
8,317
10,426
0
28,010
W
Charybdis
Scizor6429
Charybdis
12,862
6,280
0
2,606
10,240
5,199
1,526
4,046
4,890
0
64,551
L
7,470
434
383
808
10,571
4,557
25
6,762
3,809
54,936
1,124
W
Yu Huang
c7sterling
Yu Huang
15,102
1,355
0
726
7,844
3,889
928
3,259
4,195
63,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
32,414
233
Minions Killed
202
0
Camps Cleared
0
919,562
Distance Traveled
929,253
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,785
634
43
3
0
292,749
0
W
Maui
11,671
687
43
3
0
306,947
4
L
Bakasura
11,419
672
79
5
0
348,381
0
W
Charybdis
12,209
718
106
6
0
298,485
3
L
Eset
10,210
601
80
5
0
288,123
0
W
Yu Huang
11,462
674
84
5
0
314,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role