Player Matchup

Izanami
Izanami
Jamman123Jello
Izanami
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 69L
1,462 Elo+
Party 3
Set
Set
Ksuke0115
Set
Level 181
God Stats
2W - 3L
1,758 SR
Queue Stats
85W - 86L
1,425 Elo+
Party 3
Scylla
Scylla
Redrider354
Scylla
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,397 Elo+
Party 1
Osiris
Osiris
SirVoodooX
Osiris
Level 114
God Stats
3W - 3L
1,688 SR
Queue Stats
267W - 252L
1,500 Elo+
Party 1
Atlas
Atlas
SlyveonLove
Atlas
Level 147
God Stats
9W - 2L
1,500 SR
Queue Stats
56W - 68L
1,233 Elo+
Party 3
Team Averages
Level 116
1,589 SR
1,403 Elo+

VS

Team Averages
Level 83
1,398 SR
1,472 Elo+
Hades
Hades
 
Hades
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DebutyLongNip
Surtr
Level 68
God Stats
9W - 14L
1,432 SR
Queue Stats
269W - 274L
1,439 Elo+
Party 2
Ishtar
Ishtar
Grumpz69
Ishtar
Level 159
God Stats
3W - 15L
984 SR
Queue Stats
559W - 506L
1,587 Elo+
Solo
Mercury
Mercury
JoshDime
Mercury
Level 39
God Stats
1W - 4L
1,360 SR
Queue Stats
314W - 312L
1,425 Elo+
Party 2
Ra
Ra
SirEggRoll
Ra
Level 57
God Stats
2W - 2L
1,716 SR
Queue Stats
219W - 222L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,966
581
3,472
6,213
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
7 / 1 / 1
7,119
593
9,031
11,017
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
11
2 / 3 / 2
6,165
514
4,635
5,832
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
SirVoodooX
Osiris
12
0 / 0 / 2
6,871
573
6,971
8,940
10,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 6
7,182
599
7,311
8,916
6,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 1 / 0
5,887
491
2,869
8,694
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 0 / 1
5,946
496
6,480
13,465
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
Grumpz69
Ishtar
12
0 / 2 / 1
6,276
523
3,632
7,226
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
JoshDime
Mercury
9
0 / 5 / 2
5,159
430
2,548
9,884
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 0
7,004
584
6,529
9,376
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
0
0
L
0
0
1
0.5
L
Ishtar
Grumpz69
Ishtar
0
2
1
0.25
W
2
0
0
2
L
Mercury
JoshDime
Mercury
0
5
2
0.2
W
7
1
1
7.5
W
Scylla
2
3
2
1
L
4
3
0
1.33
W
Osiris
SirVoodooX
Osiris
0
0
2
1
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
22,058
40,918
Taken
48,645
26,055
Mitigated
26,300
13,539
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,869
440
452
4,710
8,694
5,087
0
2,083
6,611
20,804
1,589
L
6,480
2,294
0
4,011
13,465
10,853
0
2,268
10,384
865
38,906
L
Ishtar
Grumpz69
Ishtar
3,632
1,707
0
2,318
7,226
2,879
224
1,090
6,136
0
61,980
W
3,472
2,974
0
2,941
6,213
2,073
0
1,426
4,787
0
60,601
L
Mercury
JoshDime
Mercury
2,548
1,781
0
915
9,884
3,679
0
1,238
8,611
0
27,493
W
9,031
4,485
0
4,110
11,017
5,310
572
2,640
8,188
0
47,715
W
Scylla
4,635
897
0
1,046
5,832
2,207
138
2,773
2,951
27,845
371
L
6,529
657
336
2,322
9,376
3,802
0
4,990
4,339
40,575
914
W
Osiris
SirVoodooX
Osiris
6,971
2,486
0
2,519
8,940
10,243
144
701
7,732
0
50,274
W
7,311
3,406
0
2,923
8,916
6,222
208
1,920
6,955
30,874
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
30,272
364
Minions Killed
330
0
Camps Cleared
0
1,160,309
Distance Traveled
1,135,194
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,887
491
19
2
0
210,706
0
L
Surtr
5,946
496
68
6
0
215,642
4
L
Ishtar
6,276
523
114
10
0
229,157
1
W
Izanami
6,966
581
114
10
0
233,525
0
L
Mercury
5,159
430
49
4
0
273,046
0
W
Set
7,119
593
67
6
0
264,242
0
W
Scylla
6,165
514
58
5
0
199,240
1
L
Ra
7,004
584
80
7
0
206,643
0
W
Osiris
6,871
573
95
8
0
213,968
0
W
Atlas
7,182
599
30
3
0
249,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role