Player Matchup

Geb
Geb
 
Geb
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AgNt SilverFang
Kukulkan
Level 192
God Stats
4W - 1L
1,735 SR
Queue Stats
129W - 119L
1,536 Elo+
Party 1
King Arthur
King Arthur
DanSpartan127
King Arthur
Level 156
God Stats
86W - 65L
1,681 SR
Queue Stats
180W - 156L
1,574 Elo+
Party 2
Ishtar
Ishtar
FugousVictor
Ishtar
Level 157
God Stats
22W - 21L
1,572 SR
Queue Stats
178W - 157L
1,522 Elo+
Party 2
Serqet
Serqet
Ricardo923
Serqet
Level 120
God Stats
15W - 10L
1,674 SR
Queue Stats
302W - 267L
1,577 Elo+
Solo
Team Averages
Level 159
1,632 SR
1,542 Elo+

VS

Team Averages
Level 108
1,647 SR
1,571 Elo+
Geb
Geb
CrazySquirrelAF
Geb
Level 79
God Stats
5W - 4L
1,812 SR
Queue Stats
24W - 28L
1,540 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Knackk
Ah Muzen Cab
Level 129
God Stats
1W - 4L
1,485 SR
Queue Stats
38W - 42L
1,541 Elo+
Party 3
Apollo
Apollo
Mickster231
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,496 Elo+
Party 3
Surtr
Surtr
PaladinShark
Surtr
Level 155
God Stats
6W - 1L
1,939 SR
Queue Stats
41W - 35L
1,596 Elo+
Party 3
Ao Kuang
Ao Kuang
VoltzZ_Slays
Ao Kuang
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 1 / 5
8,043
503
4,759
14,087
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
15
2 / 0 / 3
8,999
562
8,839
6,758
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DanSpartan127
King Arthur
15
2 / 0 / 4
9,623
601
14,742
17,825
20,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
16
3 / 1 / 3
9,238
577
10,289
8,635
3,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Ricardo923
Serqet
14
5 / 0 / 3
7,828
489
4,000
11,749
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,859
429
6,662
13,153
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Knackk
Ah Muzen Cab
14
0 / 1 / 0
7,745
484
8,824
7,703
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
13
0 / 4 / 1
7,161
448
2,985
9,784
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 4 / 0
7,130
446
10,558
16,636
16,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
VoltzZ_Slays
Ao Kuang
12
2 / 2 / 0
6,952
435
4,047
15,213
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
5
5.5
W
Kukulkan
2
0
3
3.5
L
0
4
1
0.13
W
King Arthur
DanSpartan127
King Arthur
2
0
4
4
W
Ishtar
3
1
3
4.5
L
Ah Muzen Cab
Knackk
Ah Muzen Cab
0
1
0
0
L
Apollo
0
4
1
0.13
L
0
4
0
0
W
Serqet
Ricardo923
Serqet
5
0
3
6.5
L
Ao Kuang
VoltzZ_Slays
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,629
Damage
33,076
59,054
Taken
62,489
44,416
Mitigated
41,904
17,591
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,759
931
0
2,819
14,087
11,475
0
2,519
11,568
18,752
4,398
W
Kukulkan
8,839
919
0
1,095
6,758
3,215
16
1,852
4,906
90,533
0
L
6,662
539
0
2,200
13,153
11,988
0
3,665
9,405
28,986
1,104
W
King Arthur
DanSpartan127
King Arthur
14,742
905
0
4,505
17,825
20,786
0
2,590
15,235
0
95,376
W
Ishtar
10,289
6,860
0
3,217
8,635
3,961
1,746
3,313
5,322
0
87,458
L
Ah Muzen Cab
Knackk
Ah Muzen Cab
8,824
3,108
0
636
7,703
3,531
0
2,359
5,236
0
77,437
L
Apollo
2,985
1,980
0
2,791
9,784
3,764
0
1,356
8,245
0
60,016
L
10,558
3,002
0
4,500
16,636
16,407
0
1,862
14,738
2,090
56,196
W
Serqet
Ricardo923
Serqet
4,000
609
0
5,955
11,749
4,979
0
1,090
10,659
0
48,615
L
Ao Kuang
VoltzZ_Slays
Ao Kuang
4,047
985
0
7,638
15,213
6,214
0
3,886
11,281
37,968
4,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,731
Gold Earned
35,847
615
Minions Killed
445
0
Camps Cleared
0
1,642,974
Distance Traveled
1,603,717
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,043
503
43
3
0
337,665
2
W
Kukulkan
8,999
562
177
11
0
315,433
1
L
Geb
6,859
429
49
3
0
323,896
0
W
King Arthur
9,623
601
168
11
0
311,830
0
W
Ishtar
9,238
577
144
9
0
276,643
3
L
Ah Muzen Cab
7,745
484
136
9
0
333,747
3
L
Apollo
7,161
448
97
6
0
297,852
1
L
Surtr
7,130
446
95
6
0
311,038
0
W
Serqet
7,828
489
83
5
0
401,403
0
L
Ao Kuang
6,952
435
68
4
0
337,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role