Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Krodista
Zhong Kui
Level 152
God Stats
12W - 13L
1,499 SR
Queue Stats
407W - 422L
1,621 Elo+
Party 2
Anubis
Anubis
Tglo
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
UncleBradley_
Kuzenbo
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 200L
1,615 Elo+
Party 3
Lancelot
Lancelot
Woryor2
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,608 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,590 Elo+

VS

Team Averages
Level 140
1,389 SR
1,588 Elo+
Charybdis
Charybdis
Mizu8527
Charybdis
Level 171
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 88L
1,621 Elo+
Solo
Yu Huang
Yu Huang
Shmingmom
Yu Huang
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,695 Elo+
Solo
Yemoja
Yemoja
Tjchien
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 99L
1,509 Elo+
Party 1
Chaac
Chaac
Ymby
Chaac
Level 147
God Stats
2W - 0L
1,141 SR
Queue Stats
158W - 120L
1,509 Elo+
Party 1
Chiron
Chiron
erthernal
Chiron
Level 159
God Stats
2W - 1L
1,304 SR
Queue Stats
139W - 144L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 3 / 5
9,100
700
9,720
12,464
8,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Krodista
Zhong Kui
15
0 / 1 / 3
8,174
629
8,405
10,557
12,385
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Tglo
Anubis
15
2 / 4 / 5
9,003
693
5,189
7,882
3,804
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
14
3 / 3 / 3
8,973
690
8,920
16,463
24,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
Woryor2
Lancelot
18
5 / 1 / 3
9,871
759
19,529
10,868
6,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mizu8527
Charybdis
15
3 / 4 / 4
9,468
728
9,076
12,221
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Shmingmom
Yu Huang
16
4 / 2 / 8
9,865
759
17,856
9,614
5,572
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Tjchien
Yemoja
14
0 / 1 / 9
9,565
736
3,905
10,271
9,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Ymby
Chaac
16
1 / 3 / 11
9,339
718
9,861
20,901
24,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
erthernal
Chiron
18
4 / 1 / 7
10,611
816
12,263
10,978
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
11
Kills
12
12
Deaths
11
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
5
1.17
L
Zhong Kui
Krodista
Zhong Kui
0
1
3
1.5
W
Charybdis
Mizu8527
Charybdis
3
4
4
1.25
W
Yu Huang
Shmingmom
Yu Huang
4
2
8
4
L
Anubis
Tglo
Anubis
2
4
5
1.13
W
Yemoja
Tjchien
Yemoja
0
1
9
4.5
L
Kuzenbo
3
3
3
1.5
L
Lancelot
Woryor2
Lancelot
5
1
3
6.5
W
Chaac
Ymby
Chaac
1
3
11
2.17
W
Chiron
erthernal
Chiron
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,763
Damage
52,961
58,234
Taken
63,985
54,986
Mitigated
52,009
20,945
Healing
34,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,720
244
5,851
6,280
12,464
8,008
212
5,076
7,388
26,948
0
L
Zhong Kui
Krodista
Zhong Kui
8,405
534
1,075
2,007
10,557
12,385
147
3,371
7,186
16,318
1,079
W
Charybdis
Mizu8527
Charybdis
9,076
4,615
1,132
1,272
12,221
5,818
2,537
5,690
6,531
0
20,969
W
Yu Huang
Shmingmom
Yu Huang
17,856
1,132
1,605
1,182
9,614
5,572
645
4,912
4,702
30,143
597
L
Anubis
Tglo
Anubis
5,189
49
929
340
7,882
3,804
448
3,681
4,201
21,191
363
W
Yemoja
Tjchien
Yemoja
3,905
2,174
11,945
3,864
10,271
9,887
253
6,078
4,193
6,308
0
L
Kuzenbo
8,920
3,030
444
2,257
16,463
24,208
0
5,708
10,755
12,676
565
L
Lancelot
Woryor2
Lancelot
19,529
1,962
502
1,260
10,868
6,581
0
3,638
7,230
190
33,184
W
Chaac
Ymby
Chaac
9,861
1,100
1,279
7,139
20,901
24,467
986
8,861
12,040
0
20,381
W
Chiron
erthernal
Chiron
12,263
8,063
1,988
2,815
10,978
6,265
978
5,843
5,135
0
46,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,121
Gold Earned
48,848
148
Minions Killed
175
0
Camps Cleared
0
1,162,480
Distance Traveled
1,158,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,100
700
43
3
0
248,587
0
L
Zhong Kui
8,174
629
30
2
0
225,936
0
W
Charybdis
9,468
728
32
2
0
199,396
0
W
Yu Huang
9,865
759
36
3
0
255,826
0
L
Anubis
9,003
693
40
3
0
237,255
0
W
Yemoja
9,565
736
4
0
0
220,306
0
L
Kuzenbo
8,973
690
10
1
0
209,066
0
L
Lancelot
9,871
759
25
2
0
241,636
0
W
Chaac
9,339
718
23
2
0
270,275
0
W
Chiron
10,611
816
80
6
0
212,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role