Player Matchup

Charon
Charon
Bronze IV
ErrorDC_
Charon
Bronze IV
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,276 MMR
Solo
Kukulkan
Kukulkan
Gold V
WubieWubieDupDup
Kukulkan
Gold V
Level 125
God Stats
4W - 6L
1,116 SR
Queue Stats
113W - 129L
1,277 MMR
Solo
Thor
Thor
Bronze III
bluerosedjt11
Thor
Bronze III
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 30L
1,280 MMR
Party 2
Thanatos
Thanatos
Bronze III
thatguysleepy
Thanatos
Bronze III
Level 46
God Stats
0W - 1L
1,545 SR
Queue Stats
16W - 30L
1,280 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
xYEKIROx
Hou Yi
Bronze III
Level 177
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 168L
1,274 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,432 SR
1,277 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,474 SR
1,278 MMR
Janus
Janus
Silver I
DARKRIDE2TTV
Janus
Silver I
Level 107
God Stats
2W - 2L
1,536 SR
Queue Stats
57W - 65L
1,274 MMR
Solo
Bacchus
Bacchus
Silver I
FatalPandaCD
Bacchus
Silver I
Level 120
God Stats
11W - 7L
1,643 SR
Queue Stats
134W - 140L
1,266 MMR
Solo
Bake Kujira
Bake Kujira
Silver II
Thrombly
Bake Kujira
Silver II
Level 119
God Stats
1W - 4L
1,243 SR
Queue Stats
40W - 34L
1,217 MMR
Party 1
Skadi
Skadi
Silver I
whereiskh
Skadi
Silver I
Level 129
God Stats
71W - 69L
1,532 SR
Queue Stats
80W - 87L
1,269 MMR
Solo
Charybdis
Charybdis
Gold III
x2Epic
Charybdis
Gold III
Level 151
God Stats
6W - 7L
1,418 SR
Queue Stats
75W - 68L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ErrorDC_
Charon
13
1 / 6 / 3
8,663
456
8,311
17,025
10,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 12 / 6
7,729
407
6,975
13,436
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 4
8,233
433
7,670
15,840
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
thatguysleepy
Thanatos
17
7 / 4 / 1
9,968
525
10,228
22,417
9,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
xYEKIROx
Hou Yi
16
3 / 4 / 1
9,819
517
9,108
14,398
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesAo KuangAthenaSobek

VS

Bans
VamanaHeraIshtarAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 6
11,010
579
12,105
8,054
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
FatalPandaCD
Bacchus
13
2 / 4 / 7
8,641
455
11,911
13,326
10,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
Thrombly
Bake Kujira
15
2 / 3 / 11
10,323
543
8,724
19,780
22,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
whereiskh
Skadi
17
3 / 2 / 5
10,261
540
7,767
9,742
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
x2Epic
Charybdis
20
12 / 2 / 6
11,848
624
17,301
17,913
8,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
28
29
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
Charon
ErrorDC_
Charon
1
6
3
0.42
W
Bacchus
FatalPandaCD
Bacchus
2
4
7
1.38
W
Bake Kujira
Thrombly
Bake Kujira
2
3
11
2.5
L
0
12
6
0.25
L
1
3
4
1
L
Thanatos
thatguysleepy
Thanatos
7
4
1
1.88
W
Skadi
whereiskh
Skadi
3
2
5
2.75
W
Charybdis
x2Epic
Charybdis
12
2
6
7.5
L
Hou Yi
xYEKIROx
Hou Yi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,292
Damage
57,808
83,116
Taken
68,815
39,963
Mitigated
48,155
25,234
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,105
360
0
1,518
8,054
2,842
306
3,196
4,716
77,460
2,022
L
Charon
ErrorDC_
Charon
8,311
743
0
1,787
17,025
10,472
0
5,720
11,064
38,852
1,418
W
Bacchus
FatalPandaCD
Bacchus
11,911
1,162
0
2,102
13,326
10,559
399
3,510
9,614
30,668
2,917
W
Bake Kujira
Thrombly
Bake Kujira
8,724
4,857
0
3,690
19,780
22,255
274
4,081
15,115
56,840
716
L
6,975
652
0
390
13,436
5,758
0
6,542
6,525
38,119
0
L
7,670
1,274
0
1,400
15,840
8,418
0
5,098
10,196
0
44,232
L
Thanatos
thatguysleepy
Thanatos
10,228
2,177
0
17,316
22,417
9,414
0
8,738
13,304
0
64,518
W
Skadi
whereiskh
Skadi
7,767
2,169
0
2,528
9,742
3,815
1,006
2,380
7,320
0
83,382
W
Charybdis
x2Epic
Charybdis
17,301
8,141
0
5,244
17,913
8,684
1,375
2,473
15,208
0
140,579
L
Hou Yi
xYEKIROx
Hou Yi
9,108
4,717
0
4,341
14,398
5,901
718
3,419
10,763
0
85,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
52,083
411
Minions Killed
544
0
Camps Cleared
0
1,595,178
Distance Traveled
1,804,989
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,010
579
133
7
0
389,259
0
L
Charon
8,663
456
53
3
0
335,932
0
W
Bacchus
8,641
455
38
2
0
348,688
0
W
Bake Kujira
10,323
543
95
5
0
304,143
2
L
Kukulkan
7,729
407
49
3
0
252,935
0
L
Thor
8,233
433
72
4
0
319,311
0
L
Thanatos
9,968
525
95
5
0
396,700
0
W
Skadi
10,261
540
110
6
0
379,280
0
W
Charybdis
11,848
624
168
9
0
383,619
0
L
Hou Yi
9,819
517
142
7
0
290,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role