Player Matchup

Geb
Geb
ALONXZOROJO
Geb
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,395 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AaronM512
Cu Chulainn
Level 124
God Stats
9W - 1L
1,724 SR
Queue Stats
22W - 21L
1,561 Elo+
Party 1
Loki
Loki
Elder489
Loki
Level 147
God Stats
1W - 1L
1,428 SR
Queue Stats
24W - 22L
1,563 Elo+
Party 1
Sol
Sol
HugoHacks
Sol
Level 175
God Stats
2W - 0L
1,762 SR
Queue Stats
41W - 38L
1,609 Elo+
Party 1
Neith
Neith
cbarmes123
Neith
Level 131
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 43L
1,610 Elo+
Solo
Team Averages
Level 147
1,583 SR
1,547 Elo+

VS

Team Averages
Level 182
1,490 SR
1,612 Elo+
Merlin
Merlin
AgentBarboza
Merlin
Level 154
God Stats
1W - 11L
1,305 SR
Queue Stats
150W - 141L
1,564 Elo+
Solo
Ganesha
Ganesha
BlueFire0224
Ganesha
Level 203
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 5L
1,796 Elo+
Solo
Artemis
Artemis
DeltaJulz613
Artemis
Level 148
God Stats
9W - 9L
1,601 SR
Queue Stats
144W - 109L
1,617 Elo+
Party 2
Serqet
Serqet
ImGoobsie
Serqet
Level 258
God Stats
0W - 1L
1,557 SR
Queue Stats
10W - 15L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
NovaWolfeh
Gilgamesh
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
129W - 95L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,892
574
5,837
10,276
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
AaronM512
Cu Chulainn
14
1 / 0 / 4
7,749
646
7,140
6,605
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Loki
14
6 / 0 / 3
7,781
648
7,462
9,586
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
0 / 1 / 1
7,390
616
7,448
6,628
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
12
0 / 1 / 5
6,852
571
7,263
8,102
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 2 / 0
6,373
531
7,275
8,431
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
BlueFire0224
Ganesha
10
0 / 2 / 3
5,971
498
3,510
12,081
9,232
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
DeltaJulz613
Artemis
12
0 / 1 / 1
6,223
519
4,455
8,561
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
ImGoobsie
Serqet
11
2 / 4 / 1
6,066
506
3,860
12,943
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
NovaWolfeh
Gilgamesh
12
0 / 0 / 0
6,532
544
3,257
9,914
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
3
3
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Cu Chulainn
AaronM512
Cu Chulainn
1
0
4
3
L
Merlin
1
2
0
0.5
L
Ganesha
BlueFire0224
Ganesha
0
2
3
0.75
L
Artemis
DeltaJulz613
Artemis
0
1
1
0.5
W
Loki
6
0
3
7.5
W
0
1
1
0.5
L
Serqet
ImGoobsie
Serqet
2
4
1
0.63
L
Gilgamesh
NovaWolfeh
Gilgamesh
0
0
0
0
W
Neith
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,150
Damage
22,357
41,197
Taken
51,930
21,444
Mitigated
28,815
17,498
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,837
633
0
2,270
10,276
7,409
0
4,375
5,697
18,423
0
W
Cu Chulainn
AaronM512
Cu Chulainn
7,140
943
0
3,089
6,605
4,965
0
778
5,404
7,868
57,221
L
Merlin
7,275
1,526
0
1,428
8,431
3,092
0
1,625
6,761
56,785
0
L
Ganesha
BlueFire0224
Ganesha
3,510
307
1,623
2,352
12,081
9,232
0
5,025
7,011
14,749
0
L
Artemis
DeltaJulz613
Artemis
4,455
1,773
0
3,512
8,561
3,393
0
5,245
3,316
0
48,098
W
Loki
7,462
2,616
0
5,995
9,586
3,619
0
1,835
7,533
0
65,860
W
7,448
4,577
0
3,571
6,628
2,242
879
324
6,304
60,689
10,487
L
Serqet
ImGoobsie
Serqet
3,860
628
0
4,613
12,943
5,079
0
1,180
11,714
0
39,757
L
Gilgamesh
NovaWolfeh
Gilgamesh
3,257
1,078
0
2,574
9,914
8,019
0
941
8,251
0
45,033
W
Neith
7,263
2,606
0
2,573
8,102
3,209
0
4,091
3,805
0
53,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,664
Gold Earned
31,165
438
Minions Killed
391
0
Camps Cleared
0
1,284,122
Distance Traveled
1,187,610
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,892
574
11
1
0
273,788
7
W
Cu Chulainn
7,749
646
97
8
0
276,958
4
L
Merlin
6,373
531
104
9
0
227,288
0
L
Ganesha
5,971
498
1
0
0
226,774
2
L
Artemis
6,223
519
112
9
0
216,529
4
W
Loki
7,781
648
93
8
0
287,064
1
W
Sol
7,390
616
130
11
0
218,562
4
L
Serqet
6,066
506
80
7
0
281,655
0
L
Gilgamesh
6,532
544
94
8
0
235,364
2
W
Neith
6,852
571
107
9
0
227,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role