Player Matchup

Rama
Rama
Bigshootss47
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 117L
1,438 Elo+
Solo
Lancelot
Lancelot
Goblingrinder
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,507 Elo+
Party 1
Ratatoskr
Ratatoskr
Hippybearcub
Ratatoskr
Level 52
God Stats
1W - 3L
1,488 SR
Queue Stats
85W - 79L
1,405 Elo+
Solo
Olorun
Olorun
MrFr0stByte
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
SUNGOD0150
Xing Tian
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
599W - 592L
1,446 Elo+
Solo
Team Averages
Level 55
1,498 SR
1,459 Elo+

VS

Team Averages
Level 101
1,452 SR
1,455 Elo+
Kukulkan
Kukulkan
HouseElf1122
Kukulkan
Level 144
God Stats
4W - 1L
1,281 SR
Queue Stats
122W - 125L
1,465 Elo+
Party 2
Cupid
Cupid
LigerLionheart
Cupid
Level 109
God Stats
6W - 3L
1,695 SR
Queue Stats
183W - 166L
1,503 Elo+
Solo
Charybdis
Charybdis
ZingySquirrel88
Charybdis
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 81L
1,423 Elo+
Party 2
Freya
Freya
djx_1996
Freya
Level 137
God Stats
3W - 4L
1,500 SR
Queue Stats
128W - 134L
1,494 Elo+
Solo
Lancelot
Lancelot
wGTS BEATHT
Lancelot
Level 69
God Stats
2W - 2L
1,286 SR
Queue Stats
39W - 53L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
9,291
664
10,382
15,210
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
Goblingrinder
Lancelot
16
2 / 8 / 3
8,629
616
9,074
20,120
18,256
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Hippybearcub
Ratatoskr
11
0 / 6 / 4
7,596
543
3,692
11,063
8,882
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Olorun
15
1 / 8 / 4
8,577
613
8,948
15,466
8,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
SUNGOD0150
Xing Tian
17
3 / 4 / 5
10,075
720
11,714
19,813
31,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HouseElf1122
Kukulkan
20
8 / 1 / 17
12,095
864
17,845
6,619
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 1 / 12
11,786
842
13,662
13,396
8,091
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
ZingySquirrel88
Charybdis
16
2 / 4 / 15
10,041
717
12,323
11,332
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
djx_1996
Freya
20
15 / 1 / 14
13,042
932
22,212
13,898
7,192
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
wGTS BEATHT
Lancelot
14
0 / 4 / 19
9,226
659
8,674
13,190
10,974
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
10
Kills
32
32
Deaths
11
20
Assists
77
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Lancelot
Goblingrinder
Lancelot
2
8
3
0.44
L
Ratatoskr
Hippybearcub
Ratatoskr
0
6
4
0.33
W
Kukulkan
HouseElf1122
Kukulkan
8
1
17
16.5
W
7
1
12
13
L
Olorun
1
8
4
0.38
L
Xing Tian
SUNGOD0150
Xing Tian
3
4
5
1.38
W
Charybdis
ZingySquirrel88
Charybdis
2
4
15
2.38
W
Freya
djx_1996
Freya
15
1
14
22
W
Lancelot
wGTS BEATHT
Lancelot
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,810
Damage
74,716
81,672
Taken
58,435
75,740
Mitigated
35,550
14,652
Healing
28,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,382
8,213
535
3,069
15,210
7,846
0
8,829
6,381
0
25,736
L
Lancelot
Goblingrinder
Lancelot
9,074
1,653
411
1,646
20,120
18,256
0
8,787
11,333
183
16,583
L
Ratatoskr
Hippybearcub
Ratatoskr
3,692
676
24
1,156
11,063
8,882
0
5,215
5,848
868
11,118
W
Kukulkan
HouseElf1122
Kukulkan
17,845
866
2,130
1,549
6,619
4,019
603
798
5,821
44,515
982
W
13,662
9,182
7,356
7,404
13,396
8,091
132
4,315
9,081
0
21,169
L
Olorun
8,948
5,969
360
1,359
15,466
8,853
0
8,778
6,688
23,118
0
L
Xing Tian
SUNGOD0150
Xing Tian
11,714
491
2,315
3,777
19,813
31,903
0
6,573
13,240
17,671
0
W
Charybdis
ZingySquirrel88
Charybdis
12,323
5,002
268
1,547
11,332
5,274
1,422
4,559
6,773
0
26,704
W
Freya
djx_1996
Freya
22,212
5,464
1,710
5,454
13,898
7,192
806
5,950
7,948
33,156
4,332
W
Lancelot
wGTS BEATHT
Lancelot
8,674
338
670
556
13,190
10,974
0
5,794
7,396
0
11,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,168
Gold Earned
56,190
104
Minions Killed
171
0
Camps Cleared
0
1,023,574
Distance Traveled
1,326,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,291
664
44
3
0
194,210
0
L
Lancelot
8,629
616
13
1
0
226,074
0
L
Ratatoskr
7,596
543
9
1
0
129,996
0
W
Kukulkan
12,095
864
67
5
0
290,501
0
W
Cupid
11,786
842
25
2
0
240,144
0
L
Olorun
8,577
613
33
2
0
188,976
0
L
Xing Tian
10,075
720
5
0
0
284,318
0
W
Charybdis
10,041
717
27
2
0
202,765
0
W
Freya
13,042
932
47
3
0
268,779
0
W
Lancelot
9,226
659
5
0
0
324,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role