Player Matchup

Achilles
Achilles
B1NGCH1LL1N
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,634 Elo+
Party 3
Hades
Hades
Dibow
Hades
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 33L
1,439 Elo+
Party 2
Rama
Rama
GalaxyCable
Rama
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,655 Elo+
Party 3
Scylla
Scylla
JAVIEEFROZE
Scylla
Level 148
God Stats
7W - 5L
1,873 SR
Queue Stats
236W - 207L
1,654 Elo+
Solo
Olorun
Olorun
PopYourBooty
Olorun
Level 107
God Stats
2W - 2L
1,483 SR
Queue Stats
16W - 20L
1,511 Elo+
Party 2
Team Averages
Level 111
1,571 SR
1,579 Elo+

VS

Team Averages
Level 79
1,526 SR
1,586 Elo+
Ares
Ares
M1tchFTW
Ares
Level 83
God Stats
10W - 6L
1,391 SR
Queue Stats
243W - 214L
1,628 Elo+
Party 1
Ullr
Ullr
TheAiryPickle
Ullr
Level 79
God Stats
19W - 9L
1,825 SR
Queue Stats
130W - 119L
1,625 Elo+
Party 1
Cerberus
Cerberus
asheriswoke
Cerberus
Level 116
God Stats
2W - 2L
1,412 SR
Queue Stats
15W - 9L
1,598 Elo+
Solo
The Morrigan
The Morrigan
l5uckeggs
The Morrigan
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
280W - 253L
1,613 Elo+
Party 1
Fenrir
Fenrir
mrpub174817
Fenrir
Level 31
God Stats
7W - 3L
1,500 SR
Queue Stats
37W - 39L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B1NGCH1LL1N
Achilles
8
2 / 3 / 1
5,871
534
4,611
10,116
8,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Dibow
Hades
11
0 / 2 / 0
6,475
589
5,799
11,851
5,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 2 / 2
6,260
569
2,536
6,886
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
2 / 2 / 0
6,686
608
3,792
5,941
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
11
2 / 1 / 1
5,867
533
4,294
9,570
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 1 / 3
6,334
576
5,707
8,023
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 1
6,241
567
5,514
5,320
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
asheriswoke
Cerberus
11
1 / 0 / 2
5,893
536
6,583
9,862
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
l5uckeggs
The Morrigan
12
3 / 1 / 2
6,307
573
4,657
4,841
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
2 / 3 / 1
5,256
478
6,661
10,624
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
10
10
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
B1NGCH1LL1N
Achilles
2
3
1
0.83
L
Hades
Dibow
Hades
0
2
0
0
L
0
2
2
0.5
L
Scylla
2
2
0
1
W
Ares
2
1
3
3.5
L
Olorun
2
1
1
2.5
W
2
1
1
2.5
W
Cerberus
asheriswoke
Cerberus
1
0
2
2
W
The Morrigan
l5uckeggs
The Morrigan
3
1
2
4
W
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,032
Damage
29,122
44,364
Taken
38,670
21,858
Mitigated
23,198
18,133
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B1NGCH1LL1N
Achilles
4,611
622
0
2,380
10,116
8,509
0
5,521
4,548
0
15,627
L
Hades
Dibow
Hades
5,799
1,141
48
7,082
11,851
5,100
0
5,145
5,956
46,748
791
L
2,536
2,019
0
2,018
6,886
2,586
114
1,678
5,208
0
50,176
L
Scylla
3,792
1,276
0
1,335
5,941
2,002
700
2,178
3,721
48,891
9,160
W
Ares
5,707
618
0
4,020
8,023
5,916
0
1,019
7,004
22,067
3,169
L
Olorun
4,294
2,122
50
5,220
9,570
3,661
0
379
9,191
32,300
3,261
W
5,514
2,350
0
1,927
5,320
1,839
0
0
5,320
0
55,622
W
Cerberus
asheriswoke
Cerberus
6,583
124
0
6,333
9,862
8,602
0
4,910
4,952
33,710
3,543
W
The Morrigan
l5uckeggs
The Morrigan
4,657
566
0
1,305
4,841
1,937
0
1,893
2,948
52,217
784
W
Fenrir
6,661
2,284
0
2,573
10,624
4,904
0
5,482
5,142
0
37,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
30,031
371
Minions Killed
344
0
Camps Cleared
0
1,048,274
Distance Traveled
1,059,764
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,871
534
15
1
0
236,134
5
L
Hades
6,475
589
99
9
0
194,376
4
L
Rama
6,260
569
97
9
0
192,067
2
L
Scylla
6,686
608
96
9
0
193,605
0
W
Ares
6,334
576
28
3
0
227,805
0
L
Olorun
5,867
533
64
6
0
232,092
0
W
Ullr
6,241
567
97
9
0
204,303
0
W
Cerberus
5,893
536
65
6
0
201,385
0
W
The Morrigan
6,307
573
100
9
0
205,497
0
W
Fenrir
5,256
478
54
5
0
220,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role