Player Matchup

Achilles
Achilles
Bronze III
DanKawq
Achilles
Bronze III
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
Lukie2free
Skadi
Bronze III
Level 116
God Stats
2W - 7L
1,228 SR
Queue Stats
3W - 17L
1,401 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze IV
twwar42
Baron Samedi
Bronze IV
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 27L
1,311 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,409 SR
1,404 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 162
1,582 SR
1,337 MMR
Geb
Geb
Silver I
Brightshadow77
Geb
Silver I
Level 157
God Stats
1W - 1L
1,746 SR
Queue Stats
16W - 30L
1,410 MMR
Party 1
Medusa
Medusa
Silver II
GhostyBones316
Medusa
Silver II
Level 170
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 195L
1,219 MMR
Party 1
Chang'e
Chang'e
Silver IV
Ginsu3
Chang'e
Silver IV
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 79L
1,382 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DanKawq
Achilles
14
2 / 1 / 4
9,205
614
6,733
17,115
16,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
15
5 / 1 / 1
10,073
672
12,911
15,024
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
twwar42
Baron Samedi
15
0 / 3 / 6
9,422
628
9,621
10,328
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BacchusNikeAphroditeKukulkanHades

VS

Bans
BastetHerculesAh PuchSurtrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
9,784
652
7,732
14,863
16,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 2
10,482
699
17,137
14,912
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Ginsu3
Chang'e
17
2 / 1 / 2
11,088
739
11,832
12,307
5,485
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
5
5
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
Achilles
DanKawq
Achilles
2
1
4
4
W
3
3
2
1.33
W
Chang'e
Ginsu3
Chang'e
2
1
2
3
L
Skadi
5
1
1
5.5
L
Baron Samedi
twwar42
Baron Samedi
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
36,701
42,467
Taken
42,082
29,913
Mitigated
27,628
15,372
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,732
537
0
2,873
14,863
16,031
513
4,227
10,636
21,599
2,410
L
Achilles
DanKawq
Achilles
6,733
908
0
3,946
17,115
16,700
29
8,519
8,291
0
11,997
W
17,137
7,961
0
6,954
14,912
6,112
2,000
2,912
12,000
0
72,530
W
Chang'e
Ginsu3
Chang'e
11,832
1,095
2,278
4,302
12,307
5,485
943
2,345
9,962
53,177
1,924
L
Skadi
12,911
5,855
0
5,126
15,024
6,899
277
4,642
10,238
0
45,639
L
Baron Samedi
twwar42
Baron Samedi
9,621
397
1,785
4,515
10,328
6,314
39
4,412
5,896
43,096
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
31,354
152
Minions Killed
191
0
Camps Cleared
0
798,653
Distance Traveled
832,735
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,784
652
26
2
0
291,920
1
L
Achilles
9,205
614
9
1
0
286,828
4
W
Medusa
10,482
699
70
5
0
266,519
1
W
Chang'e
11,088
739
95
6
0
274,296
0
L
Skadi
10,073
672
73
5
0
266,384
0
L
Baron Samedi
9,422
628
70
5
0
245,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role