Player Matchup

Sol
Sol
IlIl KREMIE
Sol
Level 129
God Stats
2W - 3L
1,638 SR
Queue Stats
63W - 51L
1,600 Elo+
Party 2
Aphrodite
Aphrodite
TheIscarian
Aphrodite
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 241L
1,553 Elo+
Solo
Skadi
Skadi
Wod66
Skadi
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 275L
1,521 Elo+
Solo
Cernunnos
Cernunnos
Yakkobb
Cernunnos
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
theyurtz
Tsukuyomi
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
615W - 598L
1,601 Elo+
Party 2
Team Averages
Level 139
1,528 SR
1,555 Elo+

VS

Team Averages
Level 126
1,542 SR
1,512 Elo+
Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Igneous Spyke
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,503 Elo+
Party 3
Hou Yi
Hou Yi
Kamesagame55
Hou Yi
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 138L
1,541 Elo+
Solo
Ah Puch
Ah Puch
henroc12
Ah Puch
Level 129
God Stats
7W - 1L
1,711 SR
Queue Stats
216W - 224L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
kila-felix
Hun Batz
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 211L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
5,896
536
532
385
90
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
TheIscarian
Aphrodite
15
1 / 4 / 9
8,108
737
5,417
13,712
7,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Skadi
Wod66
Skadi
19
8 / 0 / 5
9,442
858
12,469
9,463
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Yakkobb
Cernunnos
17
3 / 2 / 6
8,639
785
13,020
11,202
5,915
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
theyurtz
Tsukuyomi
13
1 / 5 / 2
7,202
655
4,800
11,712
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 2 / 4
8,520
775
3,680
12,924
8,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 5 / 5
7,578
689
6,777
11,382
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
3 / 1 / 3
8,359
760
12,523
8,177
3,967
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
henroc12
Ah Puch
17
5 / 0 / 5
9,632
876
13,085
6,287
3,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
kila-felix
Hun Batz
14
3 / 5 / 5
7,951
723
7,230
11,695
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
13
Kills
11
11
Deaths
13
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
4
1
W
0
5
5
0.5
L
0
0
0
0
W
Hou Yi
3
1
3
4.5
L
Aphrodite
TheIscarian
Aphrodite
1
4
9
1.38
L
Skadi
Wod66
Skadi
8
0
5
10.5
L
Cernunnos
Yakkobb
Cernunnos
3
2
6
3
W
Ah Puch
henroc12
Ah Puch
5
0
5
7.5
W
Hun Batz
kila-felix
Hun Batz
3
5
5
1.1
L
Tsukuyomi
theyurtz
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,238
Damage
43,295
46,474
Taken
50,465
23,582
Mitigated
26,628
22,879
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,680
722
9,057
4,300
12,924
8,061
0
1,724
11,200
9,093
1,115
W
6,777
350
426
254
11,382
5,693
181
1,964
9,418
19,453
0
L
532
176
0
0
385
90
0
14
371
1,492
0
W
Hou Yi
12,523
4,721
625
1,450
8,177
3,967
39
1,077
7,100
0
22,034
L
Aphrodite
TheIscarian
Aphrodite
5,417
227
8,498
8,069
13,712
7,875
0
7,148
6,564
12,004
0
L
Skadi
Wod66
Skadi
12,469
2,712
153
915
9,463
4,640
0
5,408
4,055
0
33,655
L
Cernunnos
Yakkobb
Cernunnos
13,020
5,706
1,149
2,970
11,202
5,915
0
4,670
6,532
0
25,213
W
Ah Puch
henroc12
Ah Puch
13,085
100
1,802
2,057
6,287
3,309
0
876
5,411
25,292
1,733
W
Hun Batz
kila-felix
Hun Batz
7,230
95
0
222
11,695
5,598
0
308
11,387
0
17,400
L
Tsukuyomi
theyurtz
Tsukuyomi
4,800
817
266
859
11,712
5,062
0
5,746
5,966
0
11,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
42,040
120
Minions Killed
124
0
Camps Cleared
0
866,102
Distance Traveled
1,023,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,520
775
21
2
0
195,628
0
W
Nox
7,578
689
35
3
0
175,897
0
L
Sol
5,896
536
0
0
0
35,436
0
W
Hou Yi
8,359
760
21
2
0
215,595
0
L
Aphrodite
8,108
737
21
2
0
193,538
0
L
Skadi
9,442
858
49
4
0
238,843
0
L
Cernunnos
8,639
785
34
3
0
220,227
0
W
Ah Puch
9,632
876
29
3
0
232,464
0
W
Hun Batz
7,951
723
18
2
0
203,475
0
L
Tsukuyomi
7,202
655
16
1
0
178,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role