Player Matchup

Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
TheRisingSun28
Ganesha
Level 25
God Stats
10W - 2L
1,832 SR
Queue Stats
127W - 144L
1,302 Elo+
Party 2
Nemesis
Nemesis
befor-U
Nemesis
Level 68
God Stats
45W - 29L
1,157 SR
Queue Stats
537W - 568L
1,316 Elo+
Party 2
Team Averages
Level 45
1,496 SR
1,373 Elo+

VS

Team Averages
Level 51
1,549 SR
1,389 Elo+
Cthulhu
Cthulhu
JB NOTES
Cthulhu
Level 65
God Stats
6W - 8L
1,453 SR
Queue Stats
92W - 98L
1,357 Elo+
Party 1
Bellona
Bellona
Ozlander1
Bellona
Level 43
God Stats
2W - 2L
1,693 SR
Queue Stats
33W - 34L
1,362 Elo+
Party 1
Zeus
Zeus
tbronk67
Zeus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 0 / 1
8,869
887
6,133
6,542
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 7
6,461
646
6,686
8,541
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
befor-U
Nemesis
11
1 / 1 / 5
6,960
696
6,032
7,409
6,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JB NOTES
Cthulhu
10
1 / 5 / 1
6,239
624
6,583
9,839
3,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Ozlander1
Bellona
10
0 / 2 / 2
6,019
602
4,070
8,240
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
8
1 / 2 / 0
5,952
595
3,919
3,926
1,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
1
8.5
L
Cthulhu
JB NOTES
Cthulhu
1
5
1
0.3
L
Bellona
Ozlander1
Bellona
0
2
2
0.5
W
0
1
7
3.5
W
Nemesis
befor-U
Nemesis
1
1
5
3.5
L
Zeus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,851
Damage
14,572
22,492
Taken
22,005
15,082
Mitigated
11,511
2,790
Healing
2,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,133
114
0
504
6,542
3,115
920
1,963
4,504
33,994
0
L
Cthulhu
JB NOTES
Cthulhu
6,583
366
0
1,603
9,839
3,800
0
6,196
3,643
18,433
0
L
Bellona
Ozlander1
Bellona
4,070
1,474
0
488
8,240
6,657
0
3,934
4,306
0
11,079
W
6,686
1,050
0
1,195
8,541
5,552
148
4,492
3,705
15,124
0
W
Nemesis
befor-U
Nemesis
6,032
1,939
0
1,091
7,409
6,415
156
4,099
3,230
0
14,439
L
Zeus
3,919
1,077
0
0
3,926
1,054
0
2,689
1,237
11,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,290
Gold Earned
18,210
97
Minions Killed
61
0
Camps Cleared
0
493,596
Distance Traveled
393,860
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,869
887
64
6
0
154,471
0
L
Cthulhu
6,239
624
20
2
0
133,757
0
L
Bellona
6,019
602
20
2
0
161,680
0
W
Ganesha
6,461
646
1
0
0
167,358
0
W
Nemesis
6,960
696
32
3
0
171,767
0
L
Zeus
5,952
595
21
2
0
98,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role